Player Matchup

Raijin
Raijin
AllGibbedUp
Raijin
Level 68
God Stats
2W - 1L
1,354 SR
Queue Stats
27W - 26L
1,495 Elo+
Party 1
Osiris
Osiris
Goodiee
Osiris
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 45L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
justalex04
Tsukuyomi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,841 Elo+
Party 1
Ganesha
Ganesha
legenddairymilk
Ganesha
Level 25
God Stats
9W - 3L
1,764 SR
Queue Stats
13W - 11L
1,669 Elo+
Party 1
Skadi
Skadi
majo1997
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,669 Elo+
Party 1
Team Averages
Level 48
1,524 SR
1,639 Elo+

VS

Team Averages
Level 48
1,514 SR
1,489 Elo+
Athena
Athena
DoomedRuthless
Athena
Level 64
God Stats
0W - 4L
1,780 SR
Queue Stats
83W - 88L
1,413 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
If Umm
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
MatoRPG
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
Srysu
Arachne
Level 17
God Stats
3W - 10L
1,346 SR
Queue Stats
106W - 115L
1,413 Elo+
Party 3
Tiamat
Tiamat
elmejorpanque
Tiamat
Level 48
God Stats
0W - 1L
1,445 SR
Queue Stats
3W - 3L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
5 / 0 / 3
7,398
673
5,614
7,770
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Goodiee
Osiris
12
2 / 0 / 2
7,477
680
3,648
6,829
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
justalex04
Tsukuyomi
12
3 / 1 / 4
6,389
581
5,659
8,989
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 7
6,447
586
3,350
8,005
6,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
majo1997
Skadi
11
4 / 2 / 3
5,948
541
8,647
9,051
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,729
521
4,010
9,447
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
If Umm
Ah Muzen Cab
9
0 / 2 / 0
5,327
484
1,709
5,459
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
MatoRPG
Danzaburou
9
0 / 4 / 3
5,440
495
6,979
8,643
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Srysu
Arachne
9
1 / 2 / 1
5,291
481
3,436
9,960
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
0 / 4 / 0
5,855
532
3,773
7,257
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
3
3
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
0
3
6.5
L
2
2
0
1
W
Osiris
Goodiee
Osiris
2
0
2
3
L
Ah Muzen Cab
If Umm
Ah Muzen Cab
0
2
0
0
L
Danzaburou
MatoRPG
Danzaburou
0
4
3
0.38
L
Arachne
Srysu
Arachne
1
2
1
0.75
L
0
4
0
0
W
Tsukuyomi
justalex04
Tsukuyomi
3
1
4
5
W
0
0
7
3.5
W
Skadi
majo1997
Skadi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,918
Damage
19,907
40,644
Taken
40,766
24,243
Mitigated
20,366
16,944
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
5,614
781
0
2,987
7,770
3,111
0
3,069
4,701
48,781
924
L
4,010
1,165
0
1,809
9,447
6,715
0
1,729
7,718
18,993
4,846
W
Osiris
Goodiee
Osiris
3,648
1,046
0
1,156
6,829
7,561
439
0
6,829
0
52,002
L
Ah Muzen Cab
If Umm
Ah Muzen Cab
1,709
916
0
0
5,459
1,916
0
0
5,107
0
30,534
L
Danzaburou
MatoRPG
Danzaburou
6,979
2,793
0
2,010
8,643
3,460
0
1,988
6,655
0
39,793
L
Arachne
Srysu
Arachne
3,436
2,443
0
2,486
9,960
4,146
0
1,182
8,662
0
34,833
L
3,773
219
0
1,079
7,257
4,129
0
3,900
3,357
36,568
1,440
W
Tsukuyomi
justalex04
Tsukuyomi
5,659
2,055
0
5,971
8,989
3,434
0
724
8,265
0
48,088
W
3,350
387
1,743
3,142
8,005
6,418
0
1,419
6,586
23,998
0
W
Skadi
majo1997
Skadi
8,647
3,272
0
1,945
9,051
3,719
0
1,824
7,227
0
41,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,659
Gold Earned
27,642
383
Minions Killed
304
0
Camps Cleared
0
1,139,200
Distance Traveled
1,093,768
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,398
673
78
7
0
209,312
3
L
Athena
5,729
521
39
4
0
240,082
0
W
Osiris
7,477
680
115
10
0
210,932
0
L
Ah Muzen Cab
5,327
484
62
6
0
177,544
0
L
Danzaburou
5,440
495
65
6
0
200,903
0
L
Arachne
5,291
481
55
5
0
263,468
0
L
Tiamat
5,855
532
83
8
0
211,771
3
W
Tsukuyomi
6,389
581
90
8
0
275,710
0
W
Ganesha
6,447
586
9
1
0
235,429
0
W
Skadi
5,948
541
91
8
0
207,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role