Player Matchup

Vulcan
Vulcan
Lunesaniac
Vulcan
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 168L
1,366 Elo+
Party 1
Susano
Susano
Mathatron625
Susano
Level 99
God Stats
11W - 24L
1,901 SR
Queue Stats
71W - 168L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ProjectHammer
Ah Muzen Cab
Level 48
God Stats
0W - 4L
1,277 SR
Queue Stats
12W - 59L
1,314 Elo+
Party 1
Vamana
Vamana
Yougo1001
Vamana
Level 107
God Stats
6W - 2L
1,662 SR
Queue Stats
57W - 158L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
pdundiddly
Cthulhu
Level 61
God Stats
15W - 34L
1,237 SR
Queue Stats
17W - 57L
1,131 Elo+
Party 1
Team Averages
Level 83
1,515 SR
1,307 Elo+

VS

Team Averages
Level 63
1,608 SR
1,546 Elo+
Osiris
Osiris
 
Osiris
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CentralAct
Janus
Level 20
God Stats
86W - 72L
1,679 SR
Queue Stats
342W - 291L
1,649 Elo+
Party 2
Ymir
Ymir
GiraffeChicken
Ymir
Level 15
God Stats
24W - 15L
1,450 SR
Queue Stats
47W - 30L
1,626 Elo+
Party 3
Thanatos
Thanatos
MonkEDInner
Thanatos
Level 88
God Stats
25W - 23L
1,646 SR
Queue Stats
272W - 237L
1,477 Elo+
Party 2
Cupid
Cupid
XMAMASPAGHETTIX
Cupid
Level 110
God Stats
7W - 7L
1,766 SR
Queue Stats
80W - 81L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lunesaniac
Vulcan
9
1 / 4 / 0
5,053
505
3,756
6,078
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
9
0 / 2 / 0
4,865
487
2,170
7,284
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
ProjectHammer
Ah Muzen Cab
7
0 / 5 / 0
4,449
445
4,881
7,581
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
Yougo1001
Vamana
8
0 / 3 / 0
5,060
506
5,328
11,781
10,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
pdundiddly
Cthulhu
7
0 / 5 / 0
4,786
479
4,324
10,363
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 0 / 4
6,713
671
6,706
8,857
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
10
3 / 1 / 2
6,300
630
3,464
4,104
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 8
6,141
614
4,061
7,948
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
MonkEDInner
Thanatos
12
8 / 0 / 6
6,911
691
7,636
7,869
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 0 / 4
7,221
722
7,831
8,559
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
19
19
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
4
3
W
Janus
3
1
2
4
W
1
0
8
5
L
Vulcan
Lunesaniac
Vulcan
1
4
0
0.25
L
Susano
0
2
0
0
W
Thanatos
MonkEDInner
Thanatos
8
0
6
11
L
Ah Muzen Cab
ProjectHammer
Ah Muzen Cab
0
5
0
0
W
6
0
4
8
L
Vamana
Yougo1001
Vamana
0
3
0
0
L
Cthulhu
pdundiddly
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,459
Damage
29,698
43,087
Taken
37,337
25,168
Mitigated
22,280
6,669
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,706
2,252
0
1,294
8,857
8,242
0
943
7,366
0
47,757
W
Janus
3,464
177
0
750
4,104
1,258
702
1,929
2,133
43,078
0
W
4,061
918
0
724
7,948
5,628
360
2,511
5,437
14,061
3,358
L
Vulcan
Lunesaniac
Vulcan
3,756
1,487
0
500
6,078
1,956
1
1,587
4,427
27,866
0
L
Susano
2,170
630
0
3,389
7,284
2,532
0
580
6,577
0
29,202
W
Thanatos
MonkEDInner
Thanatos
7,636
1,157
0
7,279
7,869
3,493
0
682
7,109
0
39,702
L
Ah Muzen Cab
ProjectHammer
Ah Muzen Cab
4,881
1,352
0
464
7,581
1,858
0
1,016
6,509
0
25,626
W
7,831
4,659
0
4,807
8,559
3,659
1,034
1,744
6,773
0
56,904
L
Vamana
Yougo1001
Vamana
5,328
1,973
0
1,248
11,781
10,730
0
1,299
9,716
0
31,423
L
Cthulhu
pdundiddly
Cthulhu
4,324
629
121
947
10,363
8,092
0
2,441
7,863
17,148
271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
33,286
237
Minions Killed
372
0
Camps Cleared
0
1,055,195
Distance Traveled
1,099,262
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,713
671
86
9
0
206,612
4
W
Janus
6,300
630
95
10
0
227,114
1
W
Ymir
6,141
614
31
3
0
200,418
0
L
Vulcan
5,053
505
42
4
0
192,782
0
L
Susano
4,865
487
67
7
0
239,723
0
W
Thanatos
6,911
691
60
6
0
279,316
0
L
Ah Muzen Cab
4,449
445
35
4
0
217,090
4
W
Cupid
7,221
722
100
10
0
185,802
0
L
Vamana
5,060
506
68
7
0
202,890
4
L
Cthulhu
4,786
479
25
3
0
202,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role