Player Matchup

Olorun
Olorun
ChampCynthia
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
ChelsDivaDoll
Medusa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Party 2
Anubis
Anubis
InsaneYew19550
Anubis
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,741 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,580 Elo+

VS

Team Averages
Level 103
1,366 SR
1,499 Elo+
Yemoja
Yemoja
Doojit
Yemoja
Level 154
God Stats
12W - 13L
1,188 SR
Queue Stats
34W - 28L
1,500 Elo+
Solo
Chaac
Chaac
FabriVR
Chaac
Level 128
God Stats
5W - 4L
1,331 SR
Queue Stats
352W - 356L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
Rob2t
Kukulkan
Level 27
God Stats
53W - 36L
1,578 SR
Queue Stats
519W - 517L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 5 / 1
6,024
602
1,568
6,252
2,741
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 1 / 3
7,074
707
5,680
7,532
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
7,032
703
4,762
5,793
2,928
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Doojit
Yemoja
13
4 / 1 / 5
7,983
798
6,492
6,407
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
FabriVR
Chaac
13
2 / 1 / 7
7,961
796
7,932
9,320
6,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Rob2t
Kukulkan
12
3 / 3 / 3
7,728
773
3,704
4,811
1,839
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
5
1
0.1
L
2
1
3
3.5
W
Yemoja
Doojit
Yemoja
4
1
5
6.5
W
Chaac
FabriVR
Chaac
2
1
7
5.5
L
1
3
1
0.5
W
Kukulkan
Rob2t
Kukulkan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,010
Damage
18,128
19,577
Taken
20,538
8,679
Mitigated
14,203
2,791
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,568
612
44
169
6,252
2,741
0
2,894
3,223
6,281
0
L
5,680
2,549
0
1,481
7,532
3,010
0
3,362
3,866
0
17,745
W
Yemoja
Doojit
Yemoja
6,492
788
1,201
1,239
6,407
6,291
781
2,397
3,996
20,158
1,490
W
Chaac
FabriVR
Chaac
7,932
719
0
1,558
9,320
6,073
552
1,521
7,771
0
32,761
L
4,762
92
0
1,097
5,793
2,928
0
3,296
2,293
27,965
0
W
Kukulkan
Rob2t
Kukulkan
3,704
211
0
187
4,811
1,839
205
2,482
2,315
29,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,130
Gold Earned
23,672
93
Minions Killed
137
0
Camps Cleared
0
467,634
Distance Traveled
590,273
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,024
602
9
1
0
128,333
0
L
Medusa
7,074
707
36
4
0
185,490
0
W
Yemoja
7,983
798
32
3
0
193,639
0
W
Chaac
7,961
796
54
5
0
206,373
0
L
Anubis
7,032
703
48
5
0
153,811
0
W
Kukulkan
7,728
773
51
5
0
190,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role