Player Matchup

Charybdis
Charybdis
Boatleft
Charybdis
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,171 Elo+
Party 3
Awilix
Awilix
Shockbird
Awilix
Level 149
God Stats
2W - 1L
1,568 SR
Queue Stats
5W - 4L
1,398 Elo+
Party 3
Ra
Ra
Skyfire247
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 117L
1,523 Elo+
Solo
Susano
Susano
UnbeatableCarn
Susano
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,398 Elo+
Party 3
Kuzenbo
Kuzenbo
YT-KingsOfKings2
Kuzenbo
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,401 Elo+
Solo
Team Averages
Level 138
1,514 SR
1,378 Elo+

VS

Team Averages
Level 152
1,514 SR
1,593 Elo+
Bacchus
Bacchus
Crashman267
Bacchus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,447 Elo+
Party 2
Jing Wei
Jing Wei
CroixSensei
Jing Wei
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,678 Elo+
Party 1
Ix Chel
Ix Chel
DaddyXanzz
Ix Chel
Level 159
God Stats
1W - 2L
1,521 SR
Queue Stats
38W - 38L
1,547 Elo+
Party 2
Ne Zha
Ne Zha
S4d1stikPorcm3at
Ne Zha
Level 131
God Stats
3W - 1L
1,730 SR
Queue Stats
40W - 25L
1,689 Elo+
Party 1
Thanatos
Thanatos
SageRaptor74795
Thanatos
Level 148
God Stats
4W - 8L
1,320 SR
Queue Stats
320W - 293L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Boatleft
Charybdis
8
0 / 0 / 2
4,330
619
1,371
3,195
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
Shockbird
Awilix
10
3 / 0 / 0
5,359
766
2,601
4,438
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
4,527
647
1,786
3,507
1,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 1 / 1
4,107
587
3,824
6,743
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 0 / 1
4,627
661
1,269
5,195
4,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crashman267
Bacchus
8
0 / 1 / 0
4,308
615
1,988
4,720
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
CroixSensei
Jing Wei
8
0 / 1 / 0
4,152
593
1,273
2,307
704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
DaddyXanzz
Ix Chel
9
1 / 1 / 0
4,731
676
2,818
4,237
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

4
0 / 0 / 0
3,288
470
105
1,613
477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thanatos
8
0 / 1 / 0
4,652
665
3,808
8,459
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
2
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Boatleft
Charybdis
0
0
2
1
L
Bacchus
Crashman267
Bacchus
0
1
0
0
L
Jing Wei
CroixSensei
Jing Wei
0
1
0
0
L
Ix Chel
DaddyXanzz
Ix Chel
1
1
0
1
L
0
0
0
0
L
Thanatos
0
1
0
0
W
Awilix
Shockbird
Awilix
3
0
0
3
W
0
1
1
0.5
W
0
1
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,851
Damage
9,992
23,078
Taken
21,336
10,409
Mitigated
9,263
9,186
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Boatleft
Charybdis
1,371
861
0
1,045
3,195
1,011
0
1,206
1,989
0
30,761
L
Bacchus
Crashman267
Bacchus
1,988
386
0
1,691
4,720
3,655
0
593
4,127
13,097
1,357
L
Jing Wei
CroixSensei
Jing Wei
1,273
1,125
0
717
2,307
704
0
724
1,583
0
26,187
L
Ix Chel
DaddyXanzz
Ix Chel
2,818
808
162
1,040
4,237
1,558
0
1,509
2,728
35,657
0
L
105
0
0
278
1,613
477
0
0
1,613
0
5,273
L
Thanatos
3,808
788
0
6,253
8,459
2,869
0
39
8,420
0
28,484
W
Awilix
Shockbird
Awilix
2,601
728
0
3,226
4,438
1,469
0
214
4,224
0
35,309
W
1,786
352
24
831
3,507
1,302
0
2,958
549
28,621
638
W
3,824
549
0
2,310
6,743
2,090
0
0
6,743
0
24,287
W
1,269
831
0
1,750
5,195
4,537
12
382
4,813
10,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,950
Gold Earned
21,131
231
Minions Killed
208
0
Camps Cleared
0
811,584
Distance Traveled
702,192
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,330
619
61
9
0
142,443
3
L
Bacchus
4,308
615
17
2
0
176,352
3
L
Jing Wei
4,152
593
59
8
0
143,566
0
L
Ix Chel
4,731
676
67
10
0
164,974
1
L
Ne Zha
3,288
470
13
2
0
65,333
1
L
Thanatos
4,652
665
52
7
0
151,967
0
W
Awilix
5,359
766
63
9
0
183,748
0
W
Ra
4,527
647
52
7
0
152,427
4
W
Susano
4,107
587
38
5
0
177,414
0
W
Kuzenbo
4,627
661
17
2
0
155,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role