Player Matchup

Morgan Le Fay
Morgan Le Fay
EddieUsedYawn
Morgan Le Fay
Level 200
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 65L
1,565 Elo+
Party 2
Rama
Rama
ResilientLegacy
Rama
Level 149
God Stats
6W - 2L
1,154 SR
Queue Stats
93W - 102L
1,346 Elo+
Party 1
Ymir
Ymir
Sassyassassin705
Ymir
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 37L
1,465 Elo+
Party 1
Bacchus
Bacchus
Steampowerd
Bacchus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,480 Elo+
Party 2
Surtr
Surtr
sparkiesttost5
Surtr
Level 80
God Stats
5W - 0L
1,745 SR
Queue Stats
7W - 3L
1,747 Elo+
Solo
Team Averages
Level 140
1,480 SR
1,521 Elo+

VS

Team Averages
Level 134
1,414 SR
1,334 Elo+
Maman Brigitte
Maman Brigitte
Scam gang3073
Maman Brigitte
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,212 Elo+
Party 3
Ishtar
Ishtar
TrojanOdyssey
Ishtar
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,268 Elo+
Party 3
Izanami
Izanami
WarCh1ld187
Izanami
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 379L
1,489 Elo+
Solo
Atlas
Atlas
miguel64awd
Atlas
Level 87
God Stats
0W - 3L
1,243 SR
Queue Stats
115W - 134L
1,364 Elo+
Solo
Kukulkan
Kukulkan
xxxKimberlyxxx
Kukulkan
Level 158
God Stats
7W - 15L
1,327 SR
Queue Stats
59W - 56L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EddieUsedYawn
Morgan Le Fay
15
4 / 0 / 3
10,066
1,118
8,613
4,321
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 1
9,023
1,003
2,976
4,392
1,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
2 / 1 / 5
9,251
1,028
2,351
7,023
6,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Steampowerd
Bacchus
15
1 / 0 / 6
9,689
1,077
3,979
5,487
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

14
1 / 1 / 4
8,968
996
4,607
6,081
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Team 1 Tickets

409

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Scam gang3073
Maman Brigitte
13
1 / 5 / 2
8,462
940
5,627
8,118
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 0 / 0
7,728
859
0
454
175
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
WarCh1ld187
Izanami
13
1 / 4 / 1
8,483
943
5,122
10,322
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 0 / 0
6,138
682
0
0
0
Kukulkan
14
1 / 0 / 1
9,081
1,009
7,716
5,583
3,109
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
9
Kills
3
3
Deaths
9
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EddieUsedYawn
Morgan Le Fay
4
0
3
5.5
W
1
1
1
1.5
W
2
1
5
4.5
L
Maman Brigitte
Scam gang3073
Maman Brigitte
1
5
2
0.4
W
Bacchus
Steampowerd
Bacchus
1
0
6
4
L
0
0
0
0
L
Izanami
WarCh1ld187
Izanami
1
4
1
0.38
L
0
0
0
0
W
1
1
4
3
L
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
18,465
27,304
Taken
24,477
23,060
Mitigated
11,362
3,320
Healing
1,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EddieUsedYawn
Morgan Le Fay
8,613
1,206
0
124
4,321
1,759
0
2,728
1,593
24,636
1,950
W
2,976
2,531
0
701
4,392
1,546
0
2,768
1,624
0
24,085
W
2,351
145
0
1,260
7,023
6,839
0
3,630
3,393
15,791
976
L
Maman Brigitte
Scam gang3073
Maman Brigitte
5,627
390
0
0
8,118
3,740
0
5,245
2,779
9,086
0
W
Bacchus
Steampowerd
Bacchus
3,979
416
0
681
5,487
8,317
0
2,207
3,280
16,565
0
L
0
0
0
9
454
175
0
307
147
0
471
L
Izanami
WarCh1ld187
Izanami
5,122
3,132
0
286
10,322
4,338
0
5,344
4,799
0
14,653
L
0
0
0
0
0
0
0
0
0
0
0
W
4,607
2,262
0
554
6,081
4,599
0
2,010
4,071
158
21,867
L
Kukulkan
7,716
996
56
652
5,583
3,109
0
3,660
1,876
32,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,997
Gold Earned
39,892
210
Minions Killed
74
10
Camps Cleared
3
785,018
Distance Traveled
335,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,066
1,118
30
3
4
176,088
0
W
Rama
9,023
1,003
56
6
3
113,917
0
W
Ymir
9,251
1,028
55
6
0
157,718
0
L
Maman Brigitte
8,462
940
5
1
2
66,452
0
W
Bacchus
9,689
1,077
28
3
2
178,141
0
L
Ishtar
7,728
859
1
0
1
15,071
0
L
Izanami
8,483
943
15
2
0
105,326
0
L
Atlas
6,138
682
0
0
0
0
0
W
Surtr
8,968
996
41
5
1
159,154
0
L
Kukulkan
9,081
1,009
53
6
0
148,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role