Player Matchup

Cthulhu
Cthulhu
Kasvaca
Cthulhu
Level 146
God Stats
1W - 1L
1,715 SR
Queue Stats
79W - 83L
1,528 Elo+
Solo
Guan Yu
Guan Yu
Mewsyra
Guan Yu
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
457W - 469L
1,616 Elo+
Solo
Chronos
Chronos
Pariah742
Chronos
Level 129
God Stats
2W - 7L
1,500 SR
Queue Stats
609W - 629L
1,539 Elo+
Solo
Anhur
Anhur
Puddin The Grey
Anhur
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 61L
1,420 Elo+
Party 2
Hades
Hades
kendallkdld
Hades
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 33L
1,497 Elo+
Party 2
Team Averages
Level 139
1,543 SR
1,520 Elo+

VS

Team Averages
Level 129
1,508 SR
1,496 Elo+
Skadi
Skadi
BlowWoodZz27408
Skadi
Level 124
God Stats
6W - 3L
1,285 SR
Queue Stats
371W - 356L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grimxreaper1989
Ah Muzen Cab
Level 107
God Stats
6W - 1L
1,524 SR
Queue Stats
113W - 105L
1,519 Elo+
Party 1
Maui
Maui
KimmyHead282
Maui
Level 133
God Stats
3W - 1L
1,732 SR
Queue Stats
124W - 101L
1,459 Elo+
Solo
Ra
Ra
ZokieYbr
Ra
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 42L
1,545 Elo+
Solo
Geb
Geb
bentels
Geb
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 215L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kasvaca
Cthulhu
18
3 / 3 / 5
8,995
818
15,950
15,342
19,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Mewsyra
Guan Yu
15
2 / 4 / 7
7,846
713
5,255
13,415
14,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Pariah742
Chronos
14
1 / 8 / 6
7,686
699
9,508
15,681
8,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 6 / 1
7,720
702
5,104
11,121
5,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 7 / 3
7,310
665
7,759
12,594
9,149
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 17
10,109
919
17,163
11,072
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Grimxreaper1989
Ah Muzen Cab
17
4 / 6 / 15
10,503
955
14,405
12,708
5,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 3 / 22
8,813
801
6,212
15,210
15,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

17
11 / 0 / 10
10,731
976
12,834
9,341
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
16
8 / 2 / 17
10,695
972
11,869
18,112
16,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
109
10
Kills
28
28
Deaths
12
22
Assists
81
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
W
Ah Muzen Cab
Grimxreaper1989
Ah Muzen Cab
4
6
15
1.92
L
Cthulhu
Kasvaca
Cthulhu
3
3
5
1.83
W
1
3
22
4
L
Guan Yu
Mewsyra
Guan Yu
2
4
7
1.38
L
Chronos
Pariah742
Chronos
1
8
6
0.5
L
2
6
1
0.42
W
11
0
10
16
W
Geb
8
2
17
8.25
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,576
Damage
62,483
68,153
Taken
66,443
56,107
Mitigated
48,070
9,950
Healing
32,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,163
4,321
600
2,970
11,072
5,556
2,198
6,836
4,236
0
38,437
W
Ah Muzen Cab
Grimxreaper1989
Ah Muzen Cab
14,405
5,529
904
153
12,708
5,791
3,698
6,071
6,637
0
28,787
L
Cthulhu
Kasvaca
Cthulhu
15,950
850
571
1,830
15,342
19,384
0
6,318
8,729
37,310
1,213
W
6,212
1,012
1,933
1,294
15,210
15,362
54
5,745
9,465
8,370
0
L
Guan Yu
Mewsyra
Guan Yu
5,255
280
2,128
2,416
13,415
14,352
0
4,451
8,964
0
10,035
L
Chronos
Pariah742
Chronos
9,508
4,312
537
481
15,681
8,130
0
6,211
9,395
19,311
0
L
5,104
2,572
287
700
11,121
5,092
0
5,874
4,904
0
9,763
W
12,834
813
10,763
5,892
9,341
4,985
771
6,291
3,050
20,948
257
W
Geb
11,869
938
3,740
4,436
18,112
16,376
220
7,061
11,051
21,012
1,457
L
7,759
508
399
601
12,594
9,149
0
6,244
6,203
10,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,557
Gold Earned
50,851
121
Minions Killed
139
0
Camps Cleared
0
859,371
Distance Traveled
1,076,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,109
919
39
4
0
212,456
0
W
Ah Muzen Cab
10,503
955
45
4
0
215,301
0
L
Cthulhu
8,995
818
52
5
0
201,931
0
W
Maui
8,813
801
10
1
0
211,964
0
L
Guan Yu
7,846
713
6
1
0
207,450
0
L
Chronos
7,686
699
27
2
0
171,162
0
L
Anhur
7,720
702
23
2
0
145,607
0
W
Ra
10,731
976
34
3
0
218,598
0
W
Geb
10,695
972
11
1
0
217,862
0
L
Hades
7,310
665
13
1
0
133,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role