Player Matchup

Bellona
Bellona
CHURCHK
Bellona
Level 147
God Stats
5W - 4L
1,610 SR
Queue Stats
171W - 163L
1,385 Elo+
Party 2
Thanatos
Thanatos
GraceyOMalley
Thanatos
Level 180
God Stats
2W - 1L
1,703 SR
Queue Stats
113W - 80L
1,585 Elo+
Party 3
Vamana
Vamana
IJonathanI
Vamana
Level 197
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 73L
1,710 Elo+
Party 3
Ra
Ra
Keerax
Ra
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 124L
1,431 Elo+
Party 2
Olorun
Olorun
vilgner123
Olorun
Level 111
God Stats
2W - 2L
1,282 SR
Queue Stats
5W - 5L
1,268 Elo+
Party 2
Team Averages
Level 157
1,519 SR
1,476 Elo+

VS

Team Averages
Level 142
1,499 SR
1,504 Elo+
Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
JuniorMunhoz2
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
MarchezanGamer
Thanatos
Level 155
God Stats
1W - 1L
1,495 SR
Queue Stats
22W - 16L
1,507 Elo+
Party 1
Sobek
Sobek
Willian00
Sobek
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,507 Elo+
Party 1
Janus
Janus
XxCrazzyxX0
Janus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CHURCHK
Bellona
11
0 / 0 / 0
5,457
496
4,325
7,358
6,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
GraceyOMalley
Thanatos
13
3 / 0 / 1
6,712
610
3,483
7,522
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
IJonathanI
Vamana
13
1 / 0 / 2
7,555
687
6,857
7,769
5,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
11
0 / 2 / 0
6,460
587
2,446
3,907
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
vilgner123
Olorun
12
2 / 0 / 1
7,026
639
3,565
3,694
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 1
5,451
496
2,035
6,594
3,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
4,888
444
787
6,094
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
9
1 / 3 / 1
5,368
488
3,923
10,824
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
Willian00
Sobek
9
0 / 2 / 0
5,045
459
1,900
9,879
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 0 / 0
5,526
502
2,247
3,801
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
2
2
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
1
0.5
W
Bellona
CHURCHK
Bellona
0
0
0
0
W
Thanatos
GraceyOMalley
Thanatos
3
0
1
3.5
W
Vamana
IJonathanI
Vamana
1
0
2
2
L
0
2
0
0
W
Ra
0
2
0
0
L
Thanatos
1
3
1
0.5
L
Sobek
Willian00
Sobek
0
2
0
0
L
1
0
0
1
W
Olorun
vilgner123
Olorun
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,676
Damage
10,892
30,250
Taken
37,192
18,825
Mitigated
18,010
15,560
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,035
410
0
2,046
6,594
3,454
0
859
5,505
21,548
0
W
Bellona
CHURCHK
Bellona
4,325
971
0
1,366
7,358
6,289
0
2,736
4,622
0
27,702
W
Thanatos
GraceyOMalley
Thanatos
3,483
886
0
7,578
7,522
3,672
0
191
7,331
0
62,128
W
Vamana
IJonathanI
Vamana
6,857
3,333
0
3,364
7,769
5,951
173
1,676
6,093
0
63,304
L
787
457
0
1,273
6,094
1,867
11
1,623
4,255
0
27,715
W
Ra
2,446
122
444
1,087
3,907
1,408
0
941
2,966
54,272
1,522
L
Thanatos
3,923
1,054
0
8,682
10,824
3,750
0
1,133
9,488
0
32,409
L
Sobek
Willian00
Sobek
1,900
397
0
4,248
9,879
7,794
0
0
9,164
23,425
2,590
L
2,247
88
0
1,309
3,801
1,145
0
1,481
1,938
45,354
0
W
Olorun
vilgner123
Olorun
3,565
1,574
240
1,481
3,694
1,505
605
445
3,249
40,015
12,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,210
Gold Earned
26,278
435
Minions Killed
272
0
Camps Cleared
0
1,184,386
Distance Traveled
1,158,184
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,451
496
30
3
0
241,063
1
W
Bellona
5,457
496
45
4
0
245,220
5
W
Thanatos
6,712
610
90
8
0
254,808
0
W
Vamana
7,555
687
111
10
0
235,626
0
L
Apollo
4,888
444
54
5
0
214,432
0
W
Ra
6,460
587
96
9
0
235,469
2
L
Thanatos
5,368
488
70
6
0
245,545
0
L
Sobek
5,045
459
34
3
0
217,564
0
L
Janus
5,526
502
84
8
0
239,580
7
W
Olorun
7,026
639
93
8
0
213,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role