Player Matchup

Thoth
Thoth
 
Thoth
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Hotcussy
Erlang Shen
Level 122
God Stats
0W - 4L
1,200 SR
Queue Stats
22W - 25L
1,564 Elo+
Party 1
Serqet
Serqet
MaziSinew
Serqet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
MaziSolis
Sylvanus
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,534 Elo+
Party 1
Medusa
Medusa
Merakija
Medusa
Level 26
God Stats
8W - 4L
1,736 SR
Queue Stats
28W - 18L
1,716 Elo+
Party 1
Team Averages
Level 77
1,487 SR
1,571 Elo+

VS

Team Averages
Level 72
1,567 SR
1,547 Elo+
Janus
Janus
CentralAct
Janus
Level 20
God Stats
71W - 62L
1,629 SR
Queue Stats
277W - 226L
1,630 Elo+
Party 3
Sylvanus
Sylvanus
DatBoiJoe
Sylvanus
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
382W - 324L
1,589 Elo+
Party 2
Thanatos
Thanatos
MonkEDInner
Thanatos
Level 88
God Stats
25W - 22L
1,593 SR
Queue Stats
238W - 201L
1,450 Elo+
Party 3
Izanami
Izanami
Neecolas
Izanami
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 74L
1,475 Elo+
Party 2
Achilles
Achilles
SamuriceLad
Achilles
Level 86
God Stats
25W - 31L
1,610 SR
Queue Stats
292W - 256L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 7 / 1
6,966
435
3,109
11,719
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Hotcussy
Erlang Shen
15
4 / 5 / 2
9,487
593
11,386
25,405
21,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
MaziSinew
Serqet
13
2 / 3 / 4
7,442
465
5,629
13,178
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
MaziSolis
Sylvanus
11
0 / 6 / 6
7,390
462
6,423
17,895
12,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Merakija
Medusa
15
5 / 2 / 0
8,350
522
7,860
10,591
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
9 / 0 / 5
10,543
659
15,203
6,385
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
DatBoiJoe
Sylvanus
17
1 / 2 / 4
9,927
620
8,467
10,370
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
MonkEDInner
Thanatos
15
4 / 3 / 6
8,914
557
10,515
16,403
8,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Neecolas
Izanami
14
1 / 5 / 3
8,974
561
11,106
12,606
5,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
SamuriceLad
Achilles
13
8 / 1 / 6
9,178
574
9,661
14,591
14,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
23
23
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
7
1
0.07
W
Janus
9
0
5
11.5
W
Sylvanus
DatBoiJoe
Sylvanus
1
2
4
1.5
L
Erlang Shen
Hotcussy
Erlang Shen
4
5
2
1
L
Serqet
MaziSinew
Serqet
2
3
4
1.33
L
Sylvanus
MaziSolis
Sylvanus
0
6
6
0.5
L
Medusa
Merakija
Medusa
5
2
0
2.5
W
Thanatos
MonkEDInner
Thanatos
4
3
6
2.33
W
Izanami
Neecolas
Izanami
1
5
3
0.5
W
Achilles
SamuriceLad
Achilles
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,407
Damage
54,952
78,788
Taken
60,355
46,059
Mitigated
37,752
21,700
Healing
24,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,109
87
0
1,179
11,719
2,954
0
7,185
4,256
45,010
207
W
Janus
15,203
1,674
0
1,140
6,385
2,833
1,190
2,768
3,377
84,895
559
W
Sylvanus
DatBoiJoe
Sylvanus
8,467
2,961
545
3,993
10,370
6,348
225
980
9,390
79,697
26,967
L
Erlang Shen
Hotcussy
Erlang Shen
11,386
7,764
0
11,431
25,405
21,614
248
2,300
23,031
0
76,539
L
Serqet
MaziSinew
Serqet
5,629
1,831
0
2,223
13,178
5,594
0
1,814
11,338
0
52,791
L
Sylvanus
MaziSolis
Sylvanus
6,423
1,458
732
3,016
17,895
12,324
0
6,454
11,335
26,970
0
L
Medusa
Merakija
Medusa
7,860
4,187
0
3,119
10,591
3,573
808
4,616
5,957
0
63,876
W
Thanatos
MonkEDInner
Thanatos
10,515
3,061
0
12,289
16,403
8,219
0
2,214
14,017
0
74,432
W
Izanami
Neecolas
Izanami
11,106
6,786
0
1,103
12,606
5,521
624
140
12,087
0
64,390
W
Achilles
SamuriceLad
Achilles
9,661
1,544
21
5,248
14,591
14,831
0
4,001
10,440
0
27,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,635
Gold Earned
47,536
396
Minions Killed
532
0
Camps Cleared
0
1,508,374
Distance Traveled
1,641,669
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,966
435
82
5
0
285,055
2
W
Janus
10,543
659
162
10
0
344,352
2
W
Sylvanus
9,927
620
164
10
0
314,948
0
L
Erlang Shen
9,487
593
111
7
0
294,908
1
L
Serqet
7,442
465
77
5
0
365,252
0
L
Sylvanus
7,390
462
32
2
0
264,568
0
L
Medusa
8,350
522
94
6
0
298,591
0
W
Thanatos
8,914
557
92
6
0
376,014
0
W
Izanami
8,974
561
83
5
0
232,521
1
W
Achilles
9,178
574
31
2
0
373,834
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role