Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
FRONTLINE RAGER
Mulan
Level 68
God Stats
2W - 4L
1,806 SR
Queue Stats
152W - 153L
1,526 Elo+
Party 1
Ravana
Ravana
PasteurizedToast
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,596 Elo+
Party 1
Atlas
Atlas
PrimaryEwe5
Atlas
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 16L
1,492 Elo+
Party 1
Chiron
Chiron
pudding2442
Chiron
Level 128
God Stats
0W - 3L
1,285 SR
Queue Stats
299W - 320L
1,574 Elo+
Party 1
Team Averages
Level 90
1,561 SR
1,538 Elo+

VS

Team Averages
Level 107
1,543 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
China025
Cu Chulainn
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,458 Elo+
Party 2
Discordia
Discordia
Dinoman3012
Discordia
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 20L
1,340 Elo+
Solo
Mulan
Mulan
ReturntoMonkey
Mulan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 49L
1,585 Elo+
Solo
Apollo
Apollo
SerScrappy
Apollo
Level 77
God Stats
4W - 3L
1,715 SR
Queue Stats
73W - 55L
1,561 Elo+
Party 2
Ganesha
Ganesha
phillip21
Ganesha
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 4 / 5
7,804
780
14,619
12,011
6,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 4
7,891
789
7,190
12,717
9,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 7
7,273
727
4,411
11,790
11,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 4
7,982
798
6,078
10,309
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
12
1 / 4 / 5
7,267
727
8,481
9,375
4,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
China025
Cu Chulainn
14
5 / 4 / 14
9,335
934
10,622
12,420
16,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Dinoman3012
Discordia
16
5 / 1 / 13
9,643
964
14,898
5,944
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 14
9,476
948
13,221
12,264
14,553
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
SerScrappy
Apollo
15
5 / 2 / 14
9,087
909
7,926
9,431
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
phillip21
Ganesha
15
0 / 1 / 20
9,233
923
7,099
14,268
18,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
9
Kills
20
20
Deaths
10
25
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
5
1.13
W
Cu Chulainn
China025
Cu Chulainn
5
4
14
3
W
Discordia
Dinoman3012
Discordia
5
1
13
11.5
L
3
5
4
1
L
1
5
7
0.9
L
2
2
4
2
W
5
2
14
6
W
Apollo
SerScrappy
Apollo
5
2
14
6
W
Ganesha
phillip21
Ganesha
0
1
20
10
L
Chiron
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,779
Damage
53,766
56,202
Taken
54,327
42,169
Mitigated
58,817
12,615
Healing
17,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,619
3,699
245
1,994
12,011
6,537
0
5,848
5,983
0
35,447
W
Cu Chulainn
China025
Cu Chulainn
10,622
1,291
331
1,210
12,420
16,690
720
1,211
11,209
1,149
15,634
W
Discordia
Dinoman3012
Discordia
14,898
1,040
1,272
500
5,944
2,984
1,617
962
4,982
31,335
590
L
7,190
1,286
1,071
1,542
12,717
9,462
0
5,381
7,078
0
13,062
L
4,411
1,316
1,509
1,410
11,790
11,503
0
4,052
7,320
0
10,487
L
6,078
2,210
914
989
10,309
10,441
0
3,236
6,697
8,480
349
W
13,221
2,425
1,109
4,437
12,264
14,553
1,508
881
11,383
0
20,868
W
Apollo
SerScrappy
Apollo
7,926
3,324
2,525
1,063
9,431
5,762
3,005
1,098
8,333
0
15,797
W
Ganesha
phillip21
Ganesha
7,099
127
1,547
3,406
14,268
18,828
844
1,577
12,691
15,884
0
L
Chiron
8,481
2,280
2,031
910
9,375
4,226
0
3,813
5,315
0
17,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,217
Gold Earned
46,774
104
Minions Killed
122
0
Camps Cleared
0
885,787
Distance Traveled
957,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,804
780
42
4
0
197,859
0
W
Cu Chulainn
9,335
934
19
2
0
193,801
0
W
Discordia
9,643
964
49
5
0
190,615
0
L
Mulan
7,891
789
14
1
0
182,209
0
L
Ravana
7,273
727
10
1
0
148,554
0
L
Atlas
7,982
798
11
1
0
186,996
0
W
Mulan
9,476
948
24
2
0
188,881
0
W
Apollo
9,087
909
29
3
0
181,634
0
W
Ganesha
9,233
923
1
0
0
202,440
0
L
Chiron
7,267
727
27
3
0
170,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role