Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
JonnyBVT
Set
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,268 Elo+
Solo
Bellona
Bellona
Silevonz
Bellona
Level 129
God Stats
3W - 2L
1,628 SR
Queue Stats
57W - 68L
1,462 Elo+
Party 1
Freya
Freya
SlimPikns
Freya
Level 46
God Stats
6W - 8L
1,546 SR
Queue Stats
40W - 56L
1,452 Elo+
Party 1
Terra
Terra
iTz23azy1215
Terra
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Solo
Team Averages
Level 57
1,535 SR
1,436 Elo+

VS

Team Averages
Level 85
1,546 SR
1,373 Elo+
Danzaburou
Danzaburou
FlameEndure
Danzaburou
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,327 Elo+
Party 2
Bakasura
Bakasura
HARAMBE LeX6969
Bakasura
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ignitedd
Cu Chulainn
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,167 Elo+
Party 2
Charon
Charon
MANG0S R0CK
Charon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ra
Ra
Z3ck3n
Ra
Level 46
God Stats
2W - 1L
1,732 SR
Queue Stats
28W - 14L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 0 / 1
6,257
626
2,856
5,161
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 3 / 0
4,850
485
2,160
6,280
3,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Silevonz
Bellona
9
0 / 0 / 1
5,343
534
5,172
8,833
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
SlimPikns
Freya
9
1 / 2 / 2
4,780
478
5,380
7,664
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
2 / 0 / 2
5,550
555
2,531
6,158
3,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlameEndure
Danzaburou
8
0 / 4 / 2
4,479
448
4,525
6,497
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
8
0 / 2 / 1
4,631
463
2,239
8,255
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Ignitedd
Cu Chulainn
8
0 / 2 / 0
4,617
462
5,124
8,762
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
8
2 / 1 / 0
5,393
539
3,215
6,076
3,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
11
3 / 0 / 0
6,139
614
3,860
4,876
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
5
5
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
1
5.5
L
Danzaburou
FlameEndure
Danzaburou
0
4
2
0.25
L
Bakasura
0
2
1
0.25
L
Cu Chulainn
Ignitedd
Cu Chulainn
0
2
0
0
W
1
3
0
0.33
L
Charon
2
1
0
2
W
Bellona
Silevonz
Bellona
0
0
1
0.5
W
Freya
SlimPikns
Freya
1
2
2
1
L
Ra
3
0
0
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,099
Damage
18,963
34,096
Taken
34,466
22,283
Mitigated
17,964
9,838
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,856
1,340
0
826
5,161
2,163
0
560
4,601
0
45,311
L
Danzaburou
FlameEndure
Danzaburou
4,525
2,225
0
551
6,497
2,302
0
3,641
2,695
0
28,428
L
Bakasura
2,239
1,645
0
1,874
8,255
3,353
0
672
7,510
0
26,300
L
Cu Chulainn
Ignitedd
Cu Chulainn
5,124
2,063
0
1,248
8,762
6,523
0
0
8,069
0
26,467
W
2,160
805
0
1,138
6,280
3,755
0
3,300
2,980
0
29,298
L
Charon
3,215
840
353
1,295
6,076
3,942
0
3,139
2,677
14,644
0
W
Bellona
Silevonz
Bellona
5,172
2,762
0
1,978
8,833
9,867
0
0
8,808
0
32,616
W
Freya
SlimPikns
Freya
5,380
1,680
0
2,220
7,664
2,774
0
2,081
5,455
26,507
0
L
Ra
3,860
830
72
2,327
4,876
1,844
0
0
4,712
45,692
0
W
2,531
1,183
1,939
1,737
6,158
3,724
0
1,134
5,024
14,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,780
Gold Earned
25,259
265
Minions Killed
225
0
Camps Cleared
0
1,002,573
Distance Traveled
1,011,073
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,257
626
99
10
0
230,175
0
L
Danzaburou
4,479
448
35
4
0
184,884
0
L
Bakasura
4,631
463
53
5
0
224,760
0
L
Cu Chulainn
4,617
462
34
3
0
191,648
0
W
Set
4,850
485
45
5
0
201,879
0
L
Charon
5,393
539
20
2
0
193,987
2
W
Bellona
5,343
534
61
6
0
179,597
0
W
Freya
4,780
478
41
4
0
185,052
0
L
Ra
6,139
614
83
8
0
215,794
3
W
Terra
5,550
555
19
2
0
205,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role