Player Matchup

Surtr
Surtr
Jaret45
Surtr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
Seven016
Sylvanus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TerdFerguson742
Danzaburou
Level 50
God Stats
2W - 1L
1,733 SR
Queue Stats
2W - 2L
1,482 Elo+
Party 1
Nemesis
Nemesis
kleb16
Nemesis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,482 Elo+
Party 1
Raijin
Raijin
shwwaaa
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,482 Elo+
Party 1
Team Averages
Level 91
1,547 SR
1,486 Elo+

VS

Team Averages
Level 85
1,470 SR
1,467 Elo+
Scylla
Scylla
Arex25
Scylla
Level 27
God Stats
1W - 3L
1,188 SR
Queue Stats
39W - 32L
1,429 Elo+
Party 2
Hachiman
Hachiman
Elite Smurph
Hachiman
Level 62
God Stats
4W - 3L
1,618 SR
Queue Stats
52W - 39L
1,456 Elo+
Party 2
Sobek
Sobek
ViiZions-_-
Sobek
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 83L
1,540 Elo+
Solo
Susano
Susano
chedamac
Susano
Level 156
God Stats
1W - 8L
1,505 SR
Queue Stats
106W - 193L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
shoremen6
Sun Wukong
Level 84
God Stats
4W - 5L
1,540 SR
Queue Stats
25W - 20L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jaret45
Surtr
15
4 / 0 / 2
9,195
657
9,262
11,839
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Seven016
Sylvanus
12
3 / 1 / 7
8,190
585
4,745
14,170
12,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
TerdFerguson742
Danzaburou
13
3 / 3 / 4
7,412
529
7,092
9,826
4,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
kleb16
Nemesis
13
6 / 1 / 2
8,219
587
5,140
9,755
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
shwwaaa
Raijin
13
0 / 2 / 3
8,112
579
5,024
8,750
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arex25
Scylla
13
0 / 1 / 2
6,915
494
6,137
4,650
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Elite Smurph
Hachiman
11
2 / 3 / 0
6,279
449
10,457
9,697
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 3 / 2
5,147
368
2,515
7,425
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
chedamac
Susano
11
4 / 5 / 1
6,698
478
8,937
13,821
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
shoremen6
Sun Wukong
10
0 / 4 / 2
6,085
435
4,758
11,958
10,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
6
7
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arex25
Scylla
0
1
2
1
L
Hachiman
Elite Smurph
Hachiman
2
3
0
0.67
W
Surtr
Jaret45
Surtr
4
0
2
5
W
Sylvanus
Seven016
Sylvanus
3
1
7
6.5
W
Danzaburou
TerdFerguson742
Danzaburou
3
3
4
1.67
L
0
3
2
0.33
L
Susano
chedamac
Susano
4
5
1
0.9
W
Nemesis
kleb16
Nemesis
6
1
2
7
L
Sun Wukong
shoremen6
Sun Wukong
0
4
2
0.25
W
Raijin
shwwaaa
Raijin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
32,804
54,340
Taken
47,551
34,065
Mitigated
28,118
17,300
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arex25
Scylla
6,137
451
0
958
4,650
1,748
656
2,268
2,382
47,295
2,685
L
Hachiman
Elite Smurph
Hachiman
10,457
5,756
0
2,791
9,697
3,262
0
3,584
6,113
0
48,973
W
Surtr
Jaret45
Surtr
9,262
2,487
0
5,245
11,839
9,011
471
329
10,945
2,564
64,057
W
Sylvanus
Seven016
Sylvanus
4,745
1,575
2,628
4,304
14,170
12,312
534
1,928
12,198
20,309
0
W
Danzaburou
TerdFerguson742
Danzaburou
7,092
2,729
0
2,123
9,826
4,476
134
1,160
8,581
0
45,637
L
2,515
347
146
1,520
7,425
7,071
0
1,250
6,175
9,512
644
L
Susano
chedamac
Susano
8,937
2,774
0
4,004
13,821
5,137
0
2,112
11,611
0
39,466
W
Nemesis
kleb16
Nemesis
5,140
1,557
171
1,672
9,755
4,265
2,086
600
9,071
0
52,222
L
Sun Wukong
shoremen6
Sun Wukong
4,758
331
0
2,819
11,958
10,900
0
1,263
9,952
0
36,240
W
Raijin
shwwaaa
Raijin
5,024
396
0
1,157
8,750
4,001
0
4,229
4,139
60,498
1,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,128
Gold Earned
31,124
411
Minions Killed
314
0
Camps Cleared
0
1,312,662
Distance Traveled
1,235,413
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,915
494
92
7
0
263,388
0
L
Hachiman
6,279
449
79
6
0
257,731
1
W
Surtr
9,195
657
126
9
0
290,394
0
W
Sylvanus
8,190
585
28
2
0
240,297
2
W
Danzaburou
7,412
529
73
5
0
233,891
0
L
Sobek
5,147
368
18
1
0
156,406
0
L
Susano
6,698
478
59
4
0
294,625
0
W
Nemesis
8,219
587
83
6
0
305,256
0
L
Sun Wukong
6,085
435
66
5
0
263,263
0
W
Raijin
8,112
579
101
7
0
242,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role