Player Matchup

Rama
Rama
Silver II
 
Rama
Silver II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Baetora
Mercury
Bronze III
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 4L
1,500 MMR
Party 2
Bellona
Bellona
Silver II
HateFuels
Bellona
Silver II
Level 156
God Stats
4W - 2L
1,299 SR
Queue Stats
37W - 28L
1,523 MMR
Solo
Janus
Janus
Gold IV
JusBeingGras
Janus
Gold IV
Level 292
God Stats
2W - 9L
1,285 SR
Queue Stats
635W - 642L
1,525 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,417 SR
1,510 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,459 SR
1,525 MMR
Izanami
Izanami
Silver I
MatTheCat55
Izanami
Silver I
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 151L
1,528 MMR
Party 1
Achilles
Achilles
Silver III
Rodri78
Achilles
Silver III
Level 113
God Stats
2W - 2L
1,293 SR
Queue Stats
21W - 17L
1,522 MMR
Solo
Atlas
Atlas
Bronze III
darkmin3
Atlas
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,547 MMR
Party 3
Bacchus
Bacchus
Silver I
frannynation8816
Bacchus
Silver I
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 139L
1,528 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
xXPLEUSXx
Amaterasu
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 0 / 2
6,586
659
4,241
4,631
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
 
Sylvanus
8
2 / 1 / 2
5,750
575
4,777
7,170
5,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Baetora
Mercury
12
5 / 0 / 1
6,343
634
3,821
7,679
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
HateFuels
Bellona
12
2 / 0 / 1
6,403
640
6,040
8,825
10,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 1 / 2
6,326
633
2,606
6,047
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresSerqetMaman BrigitteMorgan Le Fay

VS

Bans
Bake KujiraAthenaThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MatTheCat55
Izanami
9
0 / 4 / 0
5,292
529
361
5,622
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Rodri78
Achilles
10
0 / 3 / 0
5,401
540
5,274
10,851
7,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
darkmin3
Atlas
11
1 / 2 / 0
5,586
559
4,197
6,836
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,999
500
4,553
6,618
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
xXPLEUSXx
Amaterasu
10
1 / 1 / 1
5,244
524
2,914
9,922
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
2
2
W
Sylvanus
 
Sylvanus
2
1
2
3
W
Mercury
Baetora
Mercury
5
0
1
5.5
W
Bellona
HateFuels
Bellona
2
0
1
2.5
W
0
1
2
1
L
Izanami
MatTheCat55
Izanami
0
4
0
0
L
Achilles
Rodri78
Achilles
0
3
0
0
L
Atlas
darkmin3
Atlas
1
2
0
0.5
L
0
0
0
0
L
Amaterasu
xXPLEUSXx
Amaterasu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,485
Damage
17,299
34,352
Taken
39,849
22,723
Mitigated
27,746
12,213
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,241
3,165
0
2,052
4,631
1,747
403
1,044
3,546
0
62,594
W
Sylvanus
 
Sylvanus
4,777
907
1,186
3,407
7,170
5,492
0
2,530
4,598
14,615
0
W
Mercury
Baetora
Mercury
3,821
1,893
0
1,569
7,679
2,928
0
1,660
5,859
0
49,888
W
Bellona
HateFuels
Bellona
6,040
2,032
0
2,347
8,825
10,228
0
0
8,098
423
40,064
W
2,606
362
0
1,652
6,047
2,328
0
3,254
2,640
44,921
1,809
L
Izanami
MatTheCat55
Izanami
361
304
0
177
5,622
1,790
0
1,192
4,430
0
36,693
L
Achilles
Rodri78
Achilles
5,274
1,615
0
3,650
10,851
7,307
22
113
9,810
0
36,574
L
Atlas
darkmin3
Atlas
4,197
1,169
0
1,125
6,836
3,240
0
2,099
4,677
43,007
879
L
4,553
525
0
2,545
6,618
5,666
0
1,725
4,861
16,595
1,873
L
Amaterasu
xXPLEUSXx
Amaterasu
2,914
928
0
1,605
9,922
9,743
0
1,693
8,160
0
37,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,408
Gold Earned
26,522
366
Minions Killed
289
0
Camps Cleared
0
1,095,414
Distance Traveled
1,130,706
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,586
659
104
10
0
204,987
0
W
Sylvanus
5,750
575
15
2
0
211,174
2
W
Mercury
6,343
634
83
8
0
266,354
0
W
Bellona
6,403
640
65
7
0
193,900
0
W
Janus
6,326
633
99
10
0
218,999
0
L
Izanami
5,292
529
69
7
0
198,443
0
L
Achilles
5,401
540
54
5
0
217,383
0
L
Atlas
5,586
559
87
9
0
237,339
0
L
Bacchus
4,999
500
22
2
0
232,780
2
L
Amaterasu
5,244
524
57
6
0
244,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role