Player Matchup

Thoth
Thoth
Eric1206
Thoth
Level 128
God Stats
3W - 5L
1,477 SR
Queue Stats
154W - 177L
1,446 Elo+
Party 2
Zhong Kui
Zhong Kui
ILL420onPC
Zhong Kui
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 88L
1,330 Elo+
Party 2
Xing Tian
Xing Tian
Stormy19
Xing Tian
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 51L
1,666 Elo+
Party 3
Medusa
Medusa
Trishaann3
Medusa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 69L
1,500 Elo+
Party 3
Surtr
Surtr
bane1234
Surtr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,796 Elo+
Party 3
Team Averages
Level 123
1,495 SR
1,548 Elo+

VS

Team Averages
Level 133
1,467 SR
1,660 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DarkLink04
Yemoja
Level 49
God Stats
34W - 18L
1,617 SR
Queue Stats
57W - 39L
1,678 Elo+
Party 1
Artio
Artio
GhostTSO
Artio
Level 161
God Stats
2W - 1L
1,240 SR
Queue Stats
158W - 151L
1,784 Elo+
Party 1
Lancelot
Lancelot
ImEggnog
Lancelot
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,661 Elo+
Solo
Arachne
Arachne
SourSea
Arachne
Level 155
God Stats
2W - 0L
1,480 SR
Queue Stats
143W - 119L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Eric1206
Thoth
10
0 / 2 / 0
5,506
501
2,694
4,435
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
ILL420onPC
Zhong Kui
11
1 / 2 / 0
6,472
588
6,137
9,013
6,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Stormy19
Xing Tian
8
1 / 2 / 0
5,310
483
2,606
8,606
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Trishaann3
Medusa
10
0 / 1 / 1
5,688
517
3,493
6,598
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
bane1234
Surtr
9
0 / 3 / 1
5,132
467
3,476
8,330
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 0 / 3
6,992
636
5,097
6,944
2,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yemoja
DarkLink04
Yemoja
10
0 / 0 / 2
5,699
518
2,294
4,298
2,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
GhostTSO
Artio
10
1 / 1 / 2
5,996
545
4,414
12,213
10,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
ImEggnog
Lancelot
12
5 / 0 / 2
6,707
610
6,377
6,405
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
SourSea
Arachne
13
1 / 1 / 0
6,532
594
4,180
7,064
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
10
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
3
4.5
W
Yemoja
DarkLink04
Yemoja
0
0
2
1
L
Thoth
Eric1206
Thoth
0
2
0
0
W
Artio
GhostTSO
Artio
1
1
2
2
L
Zhong Kui
ILL420onPC
Zhong Kui
1
2
0
0.5
W
Lancelot
ImEggnog
Lancelot
5
0
2
6
W
Arachne
SourSea
Arachne
1
1
0
1
L
Xing Tian
Stormy19
Xing Tian
1
2
0
0.5
L
Medusa
Trishaann3
Medusa
0
1
1
0.5
L
Surtr
bane1234
Surtr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,406
Damage
22,362
36,982
Taken
36,924
18,976
Mitigated
21,370
11,639
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,097
2,527
0
3,859
6,944
2,720
0
3,302
3,642
0
63,741
W
Yemoja
DarkLink04
Yemoja
2,294
305
1,706
1,062
4,298
2,089
0
1,450
2,848
18,756
0
L
Thoth
Eric1206
Thoth
2,694
197
0
543
4,435
931
0
253
4,182
43,401
0
W
Artio
GhostTSO
Artio
4,414
490
0
3,047
12,213
10,515
0
5,578
6,635
38,177
2,973
L
Zhong Kui
ILL420onPC
Zhong Kui
6,137
1,294
0
5,130
9,013
6,202
0
3,324
5,689
48,245
2,623
W
Lancelot
ImEggnog
Lancelot
6,377
1,098
0
4,102
6,405
2,986
0
933
5,472
0
52,984
W
Arachne
SourSea
Arachne
4,180
2,558
0
3,079
7,064
3,060
0
442
6,622
0
62,387
L
Xing Tian
Stormy19
Xing Tian
2,606
446
0
2,043
8,606
5,901
0
1,030
7,576
15,508
0
L
Medusa
Trishaann3
Medusa
3,493
1,553
0
1,500
6,598
2,620
0
929
5,669
0
39,119
L
Surtr
bane1234
Surtr
3,476
1,482
0
2,423
8,330
3,322
0
869
7,461
1,150
36,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
31,926
335
Minions Killed
424
0
Camps Cleared
0
1,111,158
Distance Traveled
1,172,464
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,992
636
104
9
0
215,284
3
W
Yemoja
5,699
518
31
3
0
206,976
0
L
Thoth
5,506
501
77
7
0
222,169
0
W
Artio
5,996
545
76
7
0
230,354
0
L
Zhong Kui
6,472
588
87
8
0
178,441
1
W
Lancelot
6,707
610
93
8
0
264,553
0
W
Arachne
6,532
594
120
11
0
255,297
0
L
Xing Tian
5,310
483
20
2
0
253,595
0
L
Medusa
5,688
517
90
8
0
204,754
0
L
Surtr
5,132
467
61
6
0
252,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role