Player Matchup

Chiron
Chiron
ConquestSpeedrun
Chiron
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 17L
1,955 Elo+
Party 2
Skadi
Skadi
JakeFuego
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,759 Elo+
Party 2
Raijin
Raijin
Kaizenzai
Raijin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 13L
1,955 Elo+
Party 2
Medusa
Medusa
jgdsuhgbfj
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,883 Elo+
Party 2
Cerberus
Cerberus
umaadguy
Cerberus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 73L
1,955 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,902 Elo+

VS

Team Averages
Level 27
1,683 SR
1,764 Elo+
Ullr
Ullr
 
Ullr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
C1or0x
Cu Chulainn
Level 86
God Stats
14W - 0L
2,056 SR
Queue Stats
95W - 40L
1,793 Elo+
Party 1
Cliodhna
Cliodhna
DeathToBrowns
Cliodhna
Level 11
God Stats
9W - 0L
1,860 SR
Queue Stats
16W - 3L
1,676 Elo+
Party 1
Zhong Kui
Zhong Kui
LeHunnyBun
Zhong Kui
Level 13
God Stats
11W - 3L
1,500 SR
Queue Stats
31W - 9L
1,938 Elo+
Party 1
He Bo
He Bo
LebronsLegacy23
He Bo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 5L
1,915 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,416
494
8,299
14,377
6,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Skadi
JakeFuego
Skadi
12
1 / 7 / 1
7,380
492
4,386
12,356
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Kaizenzai
Raijin
11
0 / 2 / 1
6,369
425
4,224
9,126
6,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
jgdsuhgbfj
Medusa
12
1 / 3 / 0
7,045
470
4,618
10,359
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
umaadguy
Cerberus
14
1 / 1 / 0
8,763
584
6,661
17,618
18,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 1 / 6
8,554
570
8,133
10,090
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
C1or0x
Cu Chulainn
15
0 / 1 / 6
8,615
574
12,620
10,963
9,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
DeathToBrowns
Cliodhna
15
4 / 1 / 7
8,029
535
8,695
13,302
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
LeHunnyBun
Zhong Kui
15
6 / 0 / 4
8,830
589
8,191
9,817
8,007
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 1 / 6
7,986
532
8,791
9,053
6,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
16
16
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
6
6
W
Cu Chulainn
C1or0x
Cu Chulainn
0
1
6
3
L
1
3
1
0.5
W
Cliodhna
DeathToBrowns
Cliodhna
4
1
7
7.5
L
Skadi
JakeFuego
Skadi
1
7
1
0.21
L
Raijin
Kaizenzai
Raijin
0
2
1
0.25
W
Zhong Kui
LeHunnyBun
Zhong Kui
6
0
4
8
W
3
1
6
6
L
Medusa
jgdsuhgbfj
Medusa
1
3
0
0.33
L
Cerberus
umaadguy
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,188
Damage
46,430
63,836
Taken
53,225
40,697
Mitigated
33,667
18,196
Healing
20,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,133
2,949
0
1,706
10,090
4,552
23
1,061
9,029
0
67,657
W
Cu Chulainn
C1or0x
Cu Chulainn
12,620
1,390
0
3,336
10,963
9,406
0
4,977
5,986
6,027
72,676
L
8,299
3,792
422
4,315
14,377
6,766
612
3,811
10,432
0
66,825
W
Cliodhna
DeathToBrowns
Cliodhna
8,695
1,447
0
5,813
13,302
5,247
0
1,684
11,618
0
74,101
L
Skadi
JakeFuego
Skadi
4,386
1,423
0
500
12,356
4,619
0
5,835
6,521
0
43,422
L
Raijin
Kaizenzai
Raijin
4,224
594
0
1,598
9,126
6,484
0
4,911
4,215
38,349
0
W
Zhong Kui
LeHunnyBun
Zhong Kui
8,191
1,163
0
6,830
9,817
8,007
695
1,613
8,204
82,450
2,349
W
8,791
365
244
2,467
9,053
6,455
0
2,654
6,399
30,079
0
L
Medusa
jgdsuhgbfj
Medusa
4,618
1,394
0
3,460
10,359
4,238
0
1,707
8,601
0
41,434
L
Cerberus
umaadguy
Cerberus
6,661
478
0
7,901
17,618
18,590
33
2,077
14,345
73,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,973
Gold Earned
42,014
492
Minions Killed
509
0
Camps Cleared
0
1,329,322
Distance Traveled
1,528,705
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,554
570
115
8
0
286,019
2
W
Cu Chulainn
8,615
574
129
9
0
288,648
1
L
Chiron
7,416
494
103
7
0
278,438
0
W
Cliodhna
8,029
535
109
7
0
365,681
0
L
Skadi
7,380
492
81
5
0
256,243
0
L
Raijin
6,369
425
55
4
0
265,877
0
W
Zhong Kui
8,830
589
132
9
0
297,399
0
W
He Bo
7,986
532
24
2
0
290,958
1
L
Medusa
7,045
470
74
5
0
253,074
0
L
Cerberus
8,763
584
179
12
0
275,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role