Player Matchup

Anubis
Anubis
ColonelHighHatt
Anubis
Level 87
God Stats
8W - 9L
1,595 SR
Queue Stats
47W - 55L
1,393 Elo+
Solo
Sylvanus
Sylvanus
Pinkymoshbosh
Sylvanus
Level 29
God Stats
24W - 26L
1,773 SR
Queue Stats
360W - 367L
1,558 Elo+
Party 2
Ravana
Ravana
PureTripps
Ravana
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,404 Elo+
Party 3
Chernobog
Chernobog
purifiedliquor
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,453 Elo+
Party 3
Bellona
Bellona
quasaars
Bellona
Level 99
God Stats
6W - 8L
1,508 SR
Queue Stats
321W - 309L
1,552 Elo+
Party 2
Team Averages
Level 70
1,575 SR
1,472 Elo+

VS

Team Averages
Level 67
1,520 SR
1,433 Elo+
Izanami
Izanami
AlixThaKiIIa
Izanami
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 24L
1,321 Elo+
Solo
Bake Kujira
Bake Kujira
ClaspedElk
Bake Kujira
Level 63
God Stats
15W - 12L
1,775 SR
Queue Stats
43W - 52L
1,461 Elo+
Party 1
Loki
Loki
Peekachue
Loki
Level 53
God Stats
3W - 4L
1,327 SR
Queue Stats
88W - 99L
1,467 Elo+
Party 1
Merlin
Merlin
Retro boy l
Merlin
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 84L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
Threemusketteer
Guan Yu
Level 46
God Stats
2W - 6L
1,500 SR
Queue Stats
79W - 89L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
9,513
680
9,009
9,304
4,676
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Pinkymoshbosh
Sylvanus
13
0 / 0 / 3
7,655
547
3,969
11,789
8,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
PureTripps
Ravana
13
2 / 3 / 2
7,635
545
4,255
8,013
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
purifiedliquor
Chernobog
13
3 / 1 / 2
7,408
529
7,886
6,821
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
quasaars
Bellona
15
4 / 0 / 3
8,931
638
10,021
12,984
12,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlixThaKiIIa
Izanami
12
0 / 2 / 3
6,821
487
5,944
8,747
3,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
ClaspedElk
Bake Kujira
11
2 / 2 / 1
7,215
515
7,672
12,793
10,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
12
2 / 4 / 1
6,739
481
5,134
11,318
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
11
0 / 7 / 1
6,450
461
4,963
10,666
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 1
6,825
488
5,923
10,275
7,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
5
5
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlixThaKiIIa
Izanami
0
2
3
0.75
L
Bake Kujira
ClaspedElk
Bake Kujira
2
2
1
1.25
W
7
1
2
8
L
Loki
2
4
1
0.63
W
Sylvanus
Pinkymoshbosh
Sylvanus
0
0
3
1.5
W
Ravana
PureTripps
Ravana
2
3
2
1
L
Merlin
0
7
1
0.07
L
1
1
1
1.5
W
Chernobog
purifiedliquor
Chernobog
3
1
2
4
W
Bellona
quasaars
Bellona
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,140
Damage
29,636
48,911
Taken
53,799
32,577
Mitigated
26,696
18,541
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlixThaKiIIa
Izanami
5,944
3,694
0
2,395
8,747
3,088
26
1,613
7,134
0
56,598
L
Bake Kujira
ClaspedElk
Bake Kujira
7,672
3,860
0
2,426
12,793
10,481
0
2,049
10,744
35,722
147
W
9,009
454
0
4,329
9,304
4,676
678
3,229
5,569
71,602
4,011
L
Loki
5,134
1,637
0
3,859
11,318
3,525
502
2,527
8,791
0
44,019
W
Sylvanus
Pinkymoshbosh
Sylvanus
3,969
1,057
1,835
4,542
11,789
8,726
93
3,442
8,345
29,152
1,556
W
Ravana
PureTripps
Ravana
4,255
1,393
0
493
8,013
3,589
362
1,486
6,391
0
61,983
L
Merlin
4,963
271
0
1,284
10,666
2,079
338
6,148
4,518
40,343
760
L
5,923
861
352
3,663
10,275
7,523
0
202
10,073
0
35,805
W
Chernobog
purifiedliquor
Chernobog
7,886
5,327
0
868
6,821
2,634
214
2,507
4,243
0
57,409
W
Bellona
quasaars
Bellona
10,021
5,065
0
6,474
12,984
12,952
0
1,126
11,231
0
70,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
34,050
451
Minions Killed
356
0
Camps Cleared
0
1,353,257
Distance Traveled
1,401,256
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,821
487
116
8
0
270,906
3
L
Bake Kujira
7,215
515
41
3
0
299,732
2
W
Anubis
9,513
680
117
8
0
233,351
0
L
Loki
6,739
481
70
5
0
304,378
1
W
Sylvanus
7,655
547
47
3
0
251,363
0
W
Ravana
7,635
545
88
6
0
319,425
0
L
Merlin
6,450
461
70
5
0
239,292
0
L
Guan Yu
6,825
488
59
4
0
286,948
1
W
Chernobog
7,408
529
82
6
0
259,166
0
W
Bellona
8,931
638
117
8
0
289,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role