Player Matchup

He Bo
He Bo
MoneyMoneyMan4
He Bo
Level 83
God Stats
1W - 3L
1,194 SR
Queue Stats
48W - 32L
1,713 Elo+
Solo
Thanatos
Thanatos
PigLamp
Thanatos
Level 67
God Stats
4W - 8L
1,720 SR
Queue Stats
244W - 230L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Saucy_boi_von
Cernunnos
Level 51
God Stats
14W - 16L
1,643 SR
Queue Stats
14W - 17L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
nightfantom
Sun Wukong
Level 112
God Stats
7W - 6L
1,500 SR
Queue Stats
71W - 92L
1,467 Elo+
Party 2
Maui
Maui
thatboykj954
Maui
Level 127
God Stats
5W - 7L
1,529 SR
Queue Stats
86W - 105L
1,451 Elo+
Party 2
Team Averages
Level 88
1,517 SR
1,535 Elo+

VS

Team Averages
Level 95
1,523 SR
1,564 Elo+
Osiris
Osiris
Barden0203
Osiris
Level 119
God Stats
1W - 1L
1,279 SR
Queue Stats
9W - 11L
1,473 Elo+
Party 1
Ymir
Ymir
DarkShadow4170
Ymir
Level 64
God Stats
5W - 3L
1,598 SR
Queue Stats
222W - 193L
1,660 Elo+
Solo
Awilix
Awilix
K-man5150311
Awilix
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,523 Elo+
Party 1
Anhur
Anhur
KidNamedDavis
Anhur
Level 156
God Stats
1W - 0L
1,741 SR
Queue Stats
18W - 20L
1,479 Elo+
Party 1
Ra
Ra
Z3ck3n
Ra
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 14L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,446
681
3,681
2,563
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PigLamp
Thanatos
5
0 / 2 / 0
3,653
457
1,290
3,915
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cernunnos
Saucy_boi_von
Cernunnos
8
1 / 0 / 0
4,419
552
4,617
4,965
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
nightfantom
Sun Wukong
9
0 / 1 / 0
4,421
553
3,241
7,435
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 1
4,481
560
2,857
6,451
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Barden0203
Osiris
10
1 / 0 / 0
5,521
690
4,141
6,803
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 2
4,976
622
2,282
7,601
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
9
1 / 0 / 1
4,708
589
1,612
7,088
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 0 / 0
4,881
610
4,892
4,810
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
9
0 / 1 / 1
4,958
620
1,235
4,920
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
Barden0203
Osiris
1
0
0
1
W
0
1
2
1
W
Awilix
1
0
1
1.5
W
2
0
0
2
L
1
0
0
1
L
Thanatos
PigLamp
Thanatos
0
2
0
0
L
Cernunnos
Saucy_boi_von
Cernunnos
1
0
0
1
W
Ra
0
1
1
0.5
L
Sun Wukong
nightfantom
Sun Wukong
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,686
Damage
14,162
25,329
Taken
31,222
10,434
Mitigated
16,856
9,404
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Barden0203
Osiris
4,141
1,495
0
3,188
6,803
5,942
0
0
6,803
0
39,328
W
2,282
852
0
2,888
7,601
5,067
0
1,645
5,956
11,523
0
W
Awilix
1,612
588
0
4,050
7,088
2,605
0
980
6,072
0
34,562
W
4,892
2,999
0
1,820
4,810
1,500
0
1,148
3,662
0
35,589
L
3,681
0
0
500
2,563
849
0
1,078
1,420
34,352
2,866
L
Thanatos
PigLamp
Thanatos
1,290
419
0
2,542
3,915
1,033
0
194
3,721
0
10,901
L
Cernunnos
Saucy_boi_von
Cernunnos
4,617
2,327
0
2,485
4,965
1,547
0
854
4,111
0
33,700
W
Ra
1,235
44
288
2,261
4,920
1,742
0
2,165
2,525
33,379
0
L
Sun Wukong
nightfantom
Sun Wukong
3,241
504
0
2,172
7,435
3,864
0
0
7,435
0
27,082
L
2,857
613
219
1,486
6,451
3,141
0
1,326
5,125
14,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
25,044
230
Minions Killed
266
0
Camps Cleared
0
724,395
Distance Traveled
857,968
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,521
690
59
7
0
151,649
2
W
Ymir
4,976
622
9
1
0
161,077
2
W
Awilix
4,708
589
64
8
0
199,736
0
W
Anhur
4,881
610
66
8
0
158,781
0
L
He Bo
5,446
681
86
11
0
171,191
4
L
Thanatos
3,653
457
28
4
0
101,777
0
L
Cernunnos
4,419
552
55
7
0
141,002
0
W
Ra
4,958
620
68
9
0
186,725
2
L
Sun Wukong
4,421
553
43
5
0
144,941
6
L
Maui
4,481
560
18
2
0
165,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role