Player Matchup

Chaac
Chaac
Javirodm7
Chaac
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 124L
1,293 Elo+
Party 2
Nemesis
Nemesis
JulianC726
Nemesis
Level 64
God Stats
3W - 2L
1,591 SR
Queue Stats
53W - 55L
1,306 Elo+
Solo
Ymir
Ymir
NishiMakiDesu
Ymir
Level 28
God Stats
13W - 11L
1,659 SR
Queue Stats
70W - 100L
1,234 Elo+
Party 2
Medusa
Medusa
TeedyRoosevelt
Medusa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,654 Elo+
Solo
The Morrigan
The Morrigan
rmadrid14
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,271 Elo+
Party 2
Team Averages
Level 60
1,550 SR
1,352 Elo+

VS

Team Averages
Level 71
1,476 SR
1,425 Elo+
Nu Wa
Nu Wa
Isferhel
Nu Wa
Level 63
God Stats
5W - 5L
1,261 SR
Queue Stats
82W - 89L
1,325 Elo+
Party 3
Serqet
Serqet
JustForAFewDays
Serqet
Level 98
God Stats
5W - 5L
1,604 SR
Queue Stats
103W - 104L
1,410 Elo+
Party 3
Gilgamesh
Gilgamesh
Memiп
Gilgamesh
Level 129
God Stats
18W - 19L
1,230 SR
Queue Stats
515W - 501L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
SpringRhyme03
Heimdallr
Level 51
God Stats
13W - 6L
1,652 SR
Queue Stats
696W - 602L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
Tzusukii
Cthulhu
Level 16
God Stats
14W - 11L
1,633 SR
Queue Stats
1,159W - 1,078L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Javirodm7
Chaac
15
1 / 6 / 2
8,149
453
8,646
15,322
9,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
JulianC726
Nemesis
15
4 / 3 / 6
8,785
488
16,349
19,176
9,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 11
8,534
474
10,359
21,619
18,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 5 / 5
8,103
450
12,101
14,051
5,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
rmadrid14
The Morrigan
15
4 / 4 / 2
9,330
518
6,091
8,844
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Isferhel
Nu Wa
15
2 / 3 / 9
9,742
541
12,525
7,784
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 5
10,534
585
15,650
19,056
10,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Memiп
Gilgamesh
17
10 / 1 / 0
11,433
635
13,258
17,386
18,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
SpringRhyme03
Heimdallr
14
1 / 4 / 11
8,306
461
11,949
13,003
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Tzusukii
Cthulhu
15
2 / 5 / 9
8,543
475
8,719
18,024
17,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
15
Kills
23
24
Deaths
15
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Isferhel
Nu Wa
2
3
9
2.17
L
Chaac
Javirodm7
Chaac
1
6
2
0.33
L
Nemesis
JulianC726
Nemesis
4
3
6
2.33
W
8
2
5
5.25
W
Gilgamesh
Memiп
Gilgamesh
10
1
0
10
L
1
6
11
1.08
W
Heimdallr
SpringRhyme03
Heimdallr
1
4
11
1.63
L
5
5
5
1.5
W
Cthulhu
Tzusukii
Cthulhu
2
5
9
1.3
L
The Morrigan
rmadrid14
The Morrigan
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,546
Damage
62,101
79,012
Taken
75,253
46,237
Mitigated
56,219
9,491
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Isferhel
Nu Wa
12,525
1,823
0
750
7,784
3,205
2,090
2,823
4,961
70,899
829
L
Chaac
Javirodm7
Chaac
8,646
992
0
2,130
15,322
9,369
0
1,563
13,356
0
39,709
L
Nemesis
JulianC726
Nemesis
16,349
9,649
0
1,890
19,176
9,390
0
2,671
15,939
0
81,184
W
15,650
4,073
0
750
19,056
10,707
0
947
18,109
0
104,003
W
Gilgamesh
Memiп
Gilgamesh
13,258
4,192
0
3,838
17,386
18,562
365
1,765
15,621
0
73,142
L
10,359
2,707
0
3,187
21,619
18,636
0
7,763
13,355
23,518
0
W
Heimdallr
SpringRhyme03
Heimdallr
11,949
5,603
0
2,600
13,003
6,051
1,303
3,283
9,720
0
52,916
L
12,101
5,909
0
1,989
14,051
5,731
0
3,532
10,119
0
71,797
W
Cthulhu
Tzusukii
Cthulhu
8,719
1,854
383
4,220
18,024
17,694
32
5,830
12,194
42,745
458
L
The Morrigan
rmadrid14
The Morrigan
6,091
692
45
250
8,844
3,111
0
5,327
3,453
65,746
5,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,901
Gold Earned
48,558
391
Minions Killed
495
0
Camps Cleared
0
1,730,355
Distance Traveled
1,732,139
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,742
541
106
6
0
314,958
0
L
Chaac
8,149
453
55
3
0
334,022
0
L
Nemesis
8,785
488
113
6
0
392,727
6
W
Serqet
10,534
585
131
7
0
429,299
0
W
Gilgamesh
11,433
635
125
7
0
331,215
0
L
Ymir
8,534
474
23
1
0
352,235
10
W
Heimdallr
8,306
461
71
4
0
301,997
0
L
Medusa
8,103
450
79
4
0
345,781
0
W
Cthulhu
8,543
475
62
3
0
354,670
0
L
The Morrigan
9,330
518
121
7
0
305,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role