Player Matchup

Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JasonJolly69
Cerberus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,880 Elo+
Party 2
Gilgamesh
Gilgamesh
Open Ends
Gilgamesh
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 24L
1,414 Elo+
Solo
Charon
Charon
WuhanFriedBat
Charon
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,653 Elo+
Party 2
Zhong Kui
Zhong Kui
yasho_xdd
Zhong Kui
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 114L
1,257 Elo+
Solo
Team Averages
Level 95
1,457 SR
1,541 Elo+

VS

Team Averages
Level 92
1,500 SR
1,489 Elo+
Surtr
Surtr
 
Surtr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Its Baby Dale
Ymir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
Just Lemon it
Danzaburou
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 36L
1,571 Elo+
Party 1
Fenrir
Fenrir
Swiftly K
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
tberk71
Jing Wei
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 2 / 6
6,598
1,320
7,305
5,852
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
JasonJolly69
Cerberus
11
0 / 1 / 11
6,600
1,320
3,925
8,964
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Open Ends
Gilgamesh
11
3 / 1 / 3
6,405
1,281
2,899
7,142
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 8
6,824
1,365
3,308
5,270
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
yasho_xdd
Zhong Kui
10
3 / 2 / 6
6,457
1,291
6,512
4,592
3,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 4 / 4
5,533
1,107
4,346
10,720
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 4
6,502
1,300
5,130
7,191
8,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Just Lemon it
Danzaburou
12
3 / 2 / 3
6,026
1,205
6,178
4,593
1,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Swiftly K
Fenrir
9
0 / 4 / 5
5,055
1,011
2,688
5,214
2,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
tberk71
Jing Wei
1
0 / 0 / 0
1,368
274
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
12
Kills
7
7
Deaths
12
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
6
3.5
L
Surtr
 
Surtr
1
4
4
0.75
L
3
2
4
2.5
W
Cerberus
JasonJolly69
Cerberus
0
1
11
5.5
L
Danzaburou
Just Lemon it
Danzaburou
3
2
3
2.25
W
Gilgamesh
Open Ends
Gilgamesh
3
1
3
4.5
L
Fenrir
Swiftly K
Fenrir
0
4
5
0.63
W
2
1
8
6
L
Jing Wei
tberk71
Jing Wei
0
0
0
0
W
Zhong Kui
yasho_xdd
Zhong Kui
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,949
Damage
18,342
31,820
Taken
27,718
21,631
Mitigated
17,826
15,255
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,305
433
1,877
1,984
5,852
3,783
237
1,334
4,518
12,971
209
L
Surtr
 
Surtr
4,346
1,301
1,001
2,222
10,720
5,484
0
7,773
2,866
219
7,120
L
5,130
410
238
488
7,191
8,249
0
5,152
1,879
11,288
0
W
Cerberus
JasonJolly69
Cerberus
3,925
306
1,429
3,884
8,964
5,055
468
1,185
7,779
10,905
985
L
Danzaburou
Just Lemon it
Danzaburou
6,178
3,084
0
326
4,593
1,725
0
3,585
928
0
14,961
W
Gilgamesh
Open Ends
Gilgamesh
2,899
484
488
1,757
7,142
3,935
894
949
6,193
0
7,095
L
Fenrir
Swiftly K
Fenrir
2,688
337
122
157
5,214
2,368
0
4,018
1,196
0
3,486
W
3,308
613
530
1,754
5,270
5,032
1,139
1,530
3,740
8,661
0
L
Jing Wei
tberk71
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
yasho_xdd
Zhong Kui
6,512
705
508
1,044
4,592
3,826
910
286
4,306
11,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
24,484
102
Minions Killed
35
0
Camps Cleared
0
528,905
Distance Traveled
409,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,598
1,320
18
4
0
95,855
0
L
Surtr
5,533
1,107
2
0
0
104,456
0
L
Ymir
6,502
1,300
6
1
0
102,768
0
W
Cerberus
6,600
1,320
42
8
0
118,612
0
L
Danzaburou
6,026
1,205
26
5
0
96,246
0
W
Gilgamesh
6,405
1,281
14
3
0
110,186
0
L
Fenrir
5,055
1,011
1
0
0
106,156
0
W
Charon
6,824
1,365
15
3
0
107,453
0
L
Jing Wei
1,368
274
0
0
0
0
0
W
Zhong Kui
6,457
1,291
13
3
0
96,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role