Player Matchup

Olorun
Olorun
ACE_VENTURA_BR
Olorun
Level 75
God Stats
0W - 3L
1,290 SR
Queue Stats
148W - 170L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
CyberLeo_BR
Cthulhu
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
247W - 290L
1,419 Elo+
Party 1
Ishtar
Ishtar
euluissergio
Ishtar
Level 28
God Stats
13W - 24L
1,549 SR
Queue Stats
192W - 215L
1,425 Elo+
Party 1
Set
Set
misterkill20
Set
Level 98
God Stats
21W - 28L
1,655 SR
Queue Stats
334W - 336L
1,491 Elo+
Solo
Neith
Neith
roemaka_BR
Neith
Level 84
God Stats
22W - 34L
1,299 SR
Queue Stats
213W - 268L
1,385 Elo+
Party 1
Team Averages
Level 81
1,459 SR
1,439 Elo+

VS

Team Averages
Level 71
1,485 SR
1,454 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CoalMiner GuNz
Sol
Level 147
God Stats
12W - 6L
1,454 SR
Queue Stats
75W - 66L
1,392 Elo+
Party 3
Baron Samedi
Baron Samedi
Drewskio
Baron Samedi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,480 Elo+
Party 3
Xbalanque
Xbalanque
Liquor_43
Xbalanque
Level 58
God Stats
13W - 10L
1,500 SR
Queue Stats
310W - 309L
1,434 Elo+
Solo
Jing Wei
Jing Wei
RedLion304838
Jing Wei
Level 28
God Stats
11W - 7L
1,470 SR
Queue Stats
11W - 7L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 6
10,539
958
5,953
14,392
6,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cthulhu
CyberLeo_BR
Cthulhu
16
0 / 2 / 6
10,624
966
13,365
22,657
22,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
16
1 / 5 / 4
10,290
935
6,867
16,937
7,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 7 / 1
10,918
993
15,601
20,300
12,182
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
16
3 / 1 / 5
11,159
1,014
11,564
11,086
5,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

168

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
2 / 1 / 15
11,259
1,024
9,529
15,643
17,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 2 / 10
13,349
1,214
23,998
10,844
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Drewskio
Baron Samedi
18
3 / 1 / 13
11,499
1,045
19,547
8,568
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Liquor_43
Xbalanque
17
1 / 3 / 13
10,915
992
18,655
13,781
7,627
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
RedLion304838
Jing Wei
17
5 / 1 / 10
11,790
1,072
10,000
9,616
4,903
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
8
Kills
19
19
Deaths
8
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
15
9.5
L
0
4
6
0.75
W
8
2
10
6.5
L
Cthulhu
CyberLeo_BR
Cthulhu
0
2
6
1.5
W
Baron Samedi
Drewskio
Baron Samedi
3
1
13
9.5
W
Xbalanque
Liquor_43
Xbalanque
1
3
13
2.5
W
Jing Wei
RedLion304838
Jing Wei
5
1
10
10
L
Ishtar
1
5
4
0.6
L
4
7
1
0.64
L
Neith
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,350
Damage
81,729
85,372
Taken
58,452
53,778
Mitigated
41,538
9,653
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,529
3,775
4,766
3,481
15,643
17,857
0
5,241
9,843
25,898
0
L
5,953
1,959
1,503
2,041
14,392
6,797
0
10,664
3,728
23,681
0
W
23,998
5,222
223
2,597
10,844
4,857
0
2,293
8,307
54,270
1,053
L
Cthulhu
CyberLeo_BR
Cthulhu
13,365
145
386
3,122
22,657
22,233
0
14,327
8,330
40,316
2,437
W
Baron Samedi
Drewskio
Baron Samedi
19,547
1,890
2,907
1,593
8,568
6,294
0
2,025
6,505
33,122
624
W
Xbalanque
Liquor_43
Xbalanque
18,655
11,898
0
3,657
13,781
7,627
0
3,238
10,341
0
35,678
W
Jing Wei
RedLion304838
Jing Wei
10,000
8,587
0
665
9,616
4,903
0
3,943
5,364
0
23,772
L
Ishtar
6,867
4,523
160
80
16,937
7,311
0
9,401
7,536
0
18,311
L
15,601
7,255
0
1,643
20,300
12,182
0
10,562
9,738
0
30,539
L
Neith
11,564
6,012
0
718
11,086
5,255
0
7,337
3,749
0
26,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,530
Gold Earned
58,812
240
Minions Killed
230
3
Camps Cleared
11
980,763
Distance Traveled
953,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,259
1,024
46
4
1
163,780
0
L
Olorun
10,539
958
52
5
0
210,517
0
W
Sol
13,349
1,214
56
5
8
216,888
0
L
Cthulhu
10,624
966
73
7
2
195,981
0
W
Baron Samedi
11,499
1,045
39
4
2
188,096
0
W
Xbalanque
10,915
992
42
4
0
175,863
0
W
Jing Wei
11,790
1,072
47
4
0
208,592
0
L
Ishtar
10,290
935
42
4
0
182,504
0
L
Set
10,918
993
35
3
0
209,555
0
L
Neith
11,159
1,014
38
3
1
182,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role