Player Matchup

Cerberus
Cerberus
EvanJetson
Cerberus
Level 60
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 4L
1,307 Elo+
Party 1
Chaac
Chaac
Ewokis213
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 138L
1,450 Elo+
Party 1
Ra
Ra
HuffnPough
Ra
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 64L
1,444 Elo+
Party 1
Jing Wei
Jing Wei
Train01
Jing Wei
Level 64
God Stats
11W - 25L
1,237 SR
Queue Stats
33W - 60L
1,458 Elo+
Party 1
Thanatos
Thanatos
kingtuttttt
Thanatos
Level 106
God Stats
2W - 5L
1,715 SR
Queue Stats
41W - 50L
1,450 Elo+
Party 1
Team Averages
Level 92
1,534 SR
1,422 Elo+

VS

Team Averages
Level 52
1,470 SR
1,497 Elo+
Lancelot
Lancelot
Potcher2Kill
Lancelot
Level 60
God Stats
21W - 18L
1,500 SR
Queue Stats
62W - 54L
1,463 Elo+
Party 3
Chaac
Chaac
Serial_whiffer
Chaac
Level 47
God Stats
2W - 1L
1,701 SR
Queue Stats
119W - 123L
1,500 Elo+
Party 2
Thoth
Thoth
Simplymangler
Thoth
Level 88
God Stats
2W - 4L
1,149 SR
Queue Stats
166W - 149L
1,461 Elo+
Party 3
Artio
Artio
YoDadCargoShortz
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 98L
1,540 Elo+
Party 2
Chernobog
Chernobog
cypress_415
Chernobog
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 110L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EvanJetson
Cerberus
11
0 / 1 / 3
6,606
472
2,498
8,704
4,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Ewokis213
Chaac
11
0 / 4 / 1
6,901
493
5,854
14,480
9,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 0
7,493
535
6,003
7,271
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Train01
Jing Wei
12
1 / 3 / 2
6,640
474
6,779
8,442
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
kingtuttttt
Thanatos
13
4 / 2 / 1
7,467
533
5,813
12,285
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Potcher2Kill
Lancelot
15
5 / 3 / 3
8,273
591
9,454
12,609
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 3
8,197
586
6,582
12,450
16,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
4 / 0 / 1
7,902
564
5,980
5,078
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 3
7,305
522
4,013
10,113
8,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
cypress_415
Chernobog
13
0 / 2 / 2
7,197
514
3,706
8,888
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
13
13
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EvanJetson
Cerberus
0
1
3
1.5
L
Chaac
Ewokis213
Chaac
0
4
1
0.13
L
2
3
0
0.67
W
Lancelot
Potcher2Kill
Lancelot
5
3
3
2.17
W
3
2
3
2.25
W
4
0
1
4.5
L
Jing Wei
Train01
Jing Wei
1
3
2
0.67
W
1
0
3
2.5
W
Chernobog
cypress_415
Chernobog
0
2
2
0.5
L
Thanatos
kingtuttttt
Thanatos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,947
Damage
29,735
51,182
Taken
49,138
25,369
Mitigated
35,903
16,556
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EvanJetson
Cerberus
2,498
313
937
2,232
8,704
4,776
0
2,029
6,625
18,528
0
L
Chaac
Ewokis213
Chaac
5,854
1,917
0
3,887
14,480
9,399
788
56
14,424
0
45,762
L
6,003
606
324
1,737
7,271
2,636
0
4,206
2,787
57,041
832
W
Lancelot
Potcher2Kill
Lancelot
9,454
2,528
0
4,048
12,609
6,019
411
1,326
11,283
0
76,128
W
6,582
1,567
0
5,898
12,450
16,640
283
0
12,450
0
49,714
W
5,980
78
0
917
5,078
1,971
0
2,746
2,332
49,157
808
L
Jing Wei
Train01
Jing Wei
6,779
5,614
0
408
8,442
3,116
0
1,297
7,103
0
47,142
W
4,013
637
471
2,532
10,113
8,044
54
2,848
7,100
24,477
0
W
Chernobog
cypress_415
Chernobog
3,706
1,522
0
2,076
8,888
3,229
559
1,350
7,538
0
51,696
L
Thanatos
kingtuttttt
Thanatos
5,813
1,730
0
7,031
12,285
5,442
0
1,883
10,250
0
55,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
38,874
385
Minions Killed
420
0
Camps Cleared
0
1,403,863
Distance Traveled
1,503,805
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,606
472
53
4
0
252,073
0
L
Chaac
6,901
493
77
6
0
257,336
0
L
Ra
7,493
535
119
9
0
297,125
2
W
Lancelot
8,273
591
105
8
0
331,707
0
W
Chaac
8,197
586
92
7
0
266,842
0
W
Thoth
7,902
564
108
8
0
338,648
2
L
Jing Wei
6,640
474
65
5
0
281,032
0
W
Artio
7,305
522
33
2
0
307,332
0
W
Chernobog
7,197
514
82
6
0
259,276
0
L
Thanatos
7,467
533
71
5
0
316,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role