Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
Flooride
Tsukuyomi
Gold IV
Level 128
God Stats
76W - 43L
1,654 SR
Queue Stats
92W - 66L
1,722 MMR
Party 1
Atlas
Atlas
Gold IV
Soviliss
Atlas
Gold IV
Level 160
God Stats
58W - 36L
1,738 SR
Queue Stats
89W - 66L
1,722 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
SpoofandOof
Danzaburou
Gold IV
Level 173
God Stats
57W - 33L
1,902 SR
Queue Stats
89W - 66L
1,722 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,765 SR
1,722 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,694 SR
1,674 MMR
Medusa
Medusa
Gold IV
ATWx
Medusa
Gold IV
Level 104
God Stats
11W - 10L
1,795 SR
Queue Stats
20W - 19L
1,584 MMR
Party 2
Raijin
Raijin
Gold III
Kenzler
Raijin
Gold III
Level 148
God Stats
3W - 4L
1,511 SR
Queue Stats
27W - 24L
1,651 MMR
Party 2
Charon
Charon
Gold II
jasdawg10
Charon
Gold II
Level 86
God Stats
1W - 1L
1,777 SR
Queue Stats
25W - 20L
1,786 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Flooride
Tsukuyomi
17
5 / 4 / 11
12,046
803
14,261
13,429
7,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Soviliss
Atlas
17
3 / 2 / 15
11,461
764
12,770
19,368
22,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SpoofandOof
Danzaburou
19
10 / 0 / 8
13,074
872
14,826
13,642
7,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ThothAchillesBake KujiraNe ZhaMorgan Le Fay

VS

Bans
PersephoneXbalanqueIx ChelMartichorasNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ATWx
Medusa
15
2 / 6 / 2
10,120
675
10,693
13,821
6,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Kenzler
Raijin
16
2 / 5 / 4
10,831
722
13,029
12,850
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
jasdawg10
Charon
14
1 / 7 / 4
9,626
642
10,858
19,055
22,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
18
Kills
5
6
Deaths
18
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
ATWx
Medusa
2
6
2
0.5
W
Tsukuyomi
Flooride
Tsukuyomi
5
4
11
2.63
L
Raijin
Kenzler
Raijin
2
5
4
0.8
W
Atlas
Soviliss
Atlas
3
2
15
5.25
W
Danzaburou
SpoofandOof
Danzaburou
10
0
8
14
L
Charon
jasdawg10
Charon
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,857
Damage
34,580
46,439
Taken
45,726
37,547
Mitigated
34,491
10,876
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ATWx
Medusa
10,693
4,600
0
1,195
13,821
6,239
0
3,710
9,577
0
49,659
W
Tsukuyomi
Flooride
Tsukuyomi
14,261
3,608
0
2,572
13,429
7,087
319
6,186
7,065
0
62,924
L
Raijin
Kenzler
Raijin
13,029
619
0
2,833
12,850
5,754
0
3,812
8,533
46,171
0
W
Atlas
Soviliss
Atlas
12,770
3,284
0
3,837
19,368
22,819
124
7,861
10,728
25,747
2,419
W
Danzaburou
SpoofandOof
Danzaburou
14,826
8,357
0
4,467
13,642
7,641
3,125
6,920
6,319
0
72,444
L
Charon
jasdawg10
Charon
10,858
1,743
0
1,403
19,055
22,498
0
3,148
15,366
21,110
1,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
30,577
213
Minions Killed
180
0
Camps Cleared
0
865,037
Distance Traveled
807,136
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,120
675
80
5
0
278,694
1
W
Tsukuyomi
12,046
803
65
4
0
302,192
0
L
Raijin
10,831
722
86
6
0
265,424
0
W
Atlas
11,461
764
29
2
0
261,728
2
W
Danzaburou
13,074
872
119
8
0
301,117
2
L
Charon
9,626
642
14
1
0
263,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role