Player Matchup

Cupid
Cupid
Failcorner
Cupid
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Agni
Agni
LiquorCaptain08
Agni
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,512 Elo+
Solo
Scylla
Scylla
PeapodPhantom
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Gilgamesh
Gilgamesh
Stormsword82
Gilgamesh
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,287 Elo+
Party 1
Kukulkan
Kukulkan
ghostlymma
Kukulkan
Level 85
God Stats
4W - 0L
1,715 SR
Queue Stats
234W - 238L
1,522 Elo+
Solo
Team Averages
Level 90
1,543 SR
1,379 Elo+

VS

Team Averages
Level 90
1,466 SR
1,426 Elo+
Eset
Eset
ImaMistNinja
Eset
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
313W - 322L
1,476 Elo+
Solo
Mulan
Mulan
ItamiPain
Mulan
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
287W - 309L
1,324 Elo+
Solo
Cernunnos
Cernunnos
Jiveturkeys
Cernunnos
Level 109
God Stats
1W - 5L
1,332 SR
Queue Stats
150W - 142L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Manilafool279
Kukulkan
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 130L
1,435 Elo+
Party 2
Bakasura
Bakasura
princessdyl
Bakasura
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 195L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
2 / 1 / 10
8,744
795
6,411
9,515
4,048
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 7
8,303
755
3,978
7,581
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 0 / 10
9,890
899
12,872
5,931
2,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Stormsword82
Gilgamesh
14
2 / 6 / 11
8,802
800
7,208
14,732
10,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
ghostlymma
Kukulkan
16
5 / 2 / 4
9,767
888
11,686
9,328
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 7
6,939
631
4,915
9,389
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
ItamiPain
Mulan
15
4 / 6 / 7
8,415
765
12,045
15,672
18,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Jiveturkeys
Cernunnos
16
2 / 1 / 7
8,054
732
7,670
7,290
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Manilafool279
Kukulkan
15
4 / 1 / 3
8,185
744
11,342
6,102
2,831
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
princessdyl
Bakasura
12
1 / 3 / 3
7,040
640
1,276
8,958
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
17
Kills
11
12
Deaths
17
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
1
10
7
L
0
6
7
0.58
L
Mulan
ItamiPain
Mulan
4
6
7
1.25
L
Cernunnos
Jiveturkeys
Cernunnos
2
1
7
5.5
W
1
3
7
1.5
L
Kukulkan
Manilafool279
Kukulkan
4
1
3
5.5
W
7
0
10
12
W
Gilgamesh
Stormsword82
Gilgamesh
2
6
11
1.25
W
Kukulkan
ghostlymma
Kukulkan
5
2
4
3.5
L
Bakasura
princessdyl
Bakasura
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,155
Damage
37,248
47,087
Taken
47,411
24,534
Mitigated
33,231
17,883
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
6,411
4,455
4,432
5,347
9,515
4,048
2,887
2,973
6,128
0
10,524
L
4,915
414
1,119
1,358
9,389
3,743
0
5,645
3,744
9,633
0
L
Mulan
ItamiPain
Mulan
12,045
537
671
1,731
15,672
18,259
0
7,373
8,299
0
16,080
L
Cernunnos
Jiveturkeys
Cernunnos
7,670
3,310
712
1,374
7,290
3,329
0
4,886
2,404
0
21,676
W
3,978
754
933
420
7,581
3,051
295
3,541
3,822
10,462
0
L
Kukulkan
Manilafool279
Kukulkan
11,342
677
738
436
6,102
2,831
0
4,136
1,966
30,963
0
W
12,872
282
561
1,188
5,931
2,448
2,082
2,099
3,512
22,855
0
W
Gilgamesh
Stormsword82
Gilgamesh
7,208
1,518
970
1,442
14,732
10,464
1,408
3,504
10,654
0
11,414
W
Kukulkan
ghostlymma
Kukulkan
11,686
1,600
735
1,855
9,328
4,523
1,447
3,416
5,581
36,937
0
L
Bakasura
princessdyl
Bakasura
1,276
391
1,966
2,516
8,958
5,069
0
6,496
2,462
0
2,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
38,633
125
Minions Killed
111
0
Camps Cleared
0
1,048,218
Distance Traveled
920,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,744
795
8
1
0
211,320
0
L
Eset
6,939
631
16
1
0
164,652
0
L
Mulan
8,415
765
9
1
0
184,705
0
L
Cernunnos
8,054
732
27
2
0
190,448
0
W
Agni
8,303
755
18
2
0
176,346
0
L
Kukulkan
8,185
744
47
4
0
178,330
0
W
Scylla
9,890
899
28
3
0
234,863
0
W
Gilgamesh
8,802
800
9
1
0
210,830
0
W
Kukulkan
9,767
888
62
6
0
214,859
0
L
Bakasura
7,040
640
12
1
0
201,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role