Player Matchup

Atlas
Atlas
BigBadJohn69
Atlas
Level 17
God Stats
1W - 6L
1,204 SR
Queue Stats
1W - 7L
1,189 Elo+
Party 2
Erlang Shen
Erlang Shen
Kylershu
Erlang Shen
Level 76
God Stats
2W - 1L
1,912 SR
Queue Stats
10W - 21L
1,479 Elo+
Party 2
Anhur
Anhur
SamuelMorgan64
Anhur
Level 64
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 14L
1,539 Elo+
Party 2
Discordia
Discordia
bailey459
Discordia
Level 91
God Stats
4W - 7L
1,223 SR
Queue Stats
19W - 18L
1,352 Elo+
Solo
Ao Kuang
Ao Kuang
gagemann
Ao Kuang
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 22L
1,496 Elo+
Party 2
Team Averages
Level 65
1,425 SR
1,411 Elo+

VS

Team Averages
Level 84
1,578 SR
1,558 Elo+
Ishtar
Ishtar
ANamelessSoul
Ishtar
Level 87
God Stats
11W - 6L
1,914 SR
Queue Stats
77W - 72L
1,636 Elo+
Solo
Maui
Maui
BLORPIS
Maui
Level 80
God Stats
7W - 6L
1,776 SR
Queue Stats
58W - 48L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
FreshEdge
Gilgamesh
Level 125
God Stats
3W - 4L
1,423 SR
Queue Stats
105W - 75L
1,552 Elo+
Party 1
Tiamat
Tiamat
Ihavelargeballs
Tiamat
Level 26
God Stats
11W - 4L
1,453 SR
Queue Stats
84W - 69L
1,546 Elo+
Party 1
Osiris
Osiris
micscroll210
Osiris
Level 104
God Stats
1W - 0L
1,322 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,078
583
1,132
5,134
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Kylershu
Erlang Shen
9
1 / 0 / 0
5,112
730
4,887
7,221
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 1 / 0
4,204
601
1,053
3,655
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
bailey459
Discordia
9
2 / 3 / 0
4,427
632
2,298
4,195
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
gagemann
Ao Kuang
6
0 / 1 / 1
3,881
554
515
4,338
1,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,078
725
3,918
4,312
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
BLORPIS
Maui
7
1 / 1 / 1
4,460
637
735
3,707
2,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
FreshEdge
Gilgamesh
10
3 / 0 / 2
4,971
710
3,514
5,799
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 1 / 2
4,364
623
1,449
2,198
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
7
0 / 1 / 0
3,814
545
3,714
6,962
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Maui
BLORPIS
Maui
1
1
1
1.5
L
0
3
1
0.17
W
Gilgamesh
FreshEdge
Gilgamesh
3
0
2
4
W
1
1
2
2
L
Erlang Shen
Kylershu
Erlang Shen
1
0
0
1
L
1
1
0
1
L
Discordia
bailey459
Discordia
2
3
0
0.67
L
Ao Kuang
gagemann
Ao Kuang
0
1
1
0.5
W
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,885
Damage
13,330
24,543
Taken
22,978
13,415
Mitigated
15,254
7,424
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,918
1,624
0
1,238
4,312
1,436
0
879
3,433
0
37,473
W
Maui
BLORPIS
Maui
735
240
0
650
3,707
2,313
0
974
2,733
9,741
1,417
L
1,132
470
17
886
5,134
3,260
266
382
4,752
8,915
0
W
Gilgamesh
FreshEdge
Gilgamesh
3,514
1,675
0
643
5,799
3,287
0
230
5,569
0
38,292
W
1,449
278
0
677
2,198
1,029
0
1,814
384
21,526
0
L
Erlang Shen
Kylershu
Erlang Shen
4,887
2,780
0
4,054
7,221
6,477
0
0
6,689
0
37,150
L
1,053
526
0
1,054
3,655
981
600
0
3,655
0
21,673
L
Discordia
bailey459
Discordia
2,298
259
0
1,049
4,195
1,138
0
1,339
2,856
22,783
0
L
Ao Kuang
gagemann
Ao Kuang
515
149
0
364
4,338
1,559
0
445
3,893
16,928
395
W
Osiris
3,714
1,159
0
1,045
6,962
7,189
0
0
6,962
0
23,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,702
Gold Earned
22,687
170
Minions Killed
227
0
Camps Cleared
0
661,938
Distance Traveled
763,729
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,078
725
60
9
0
128,820
2
W
Maui
4,460
637
21
3
0
150,748
1
L
Atlas
4,078
583
14
2
0
130,056
0
W
Gilgamesh
4,971
710
63
9
0
202,502
0
W
Tiamat
4,364
623
54
8
0
140,968
0
L
Erlang Shen
5,112
730
60
9
0
127,992
0
L
Anhur
4,204
601
34
5
0
126,051
0
L
Discordia
4,427
632
30
4
0
145,319
1
L
Ao Kuang
3,881
554
32
5
0
132,520
0
W
Osiris
3,814
545
29
4
0
140,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role