Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MrPapiro
Tyr
Level 145
God Stats
3W - 3L
1,272 SR
Queue Stats
33W - 12L
1,628 Elo+
Solo
Charon
Charon
RRM-Rodrigo
Charon
Level 194
God Stats
11W - 12L
1,610 SR
Queue Stats
364W - 352L
1,561 Elo+
Party 1
Team Averages
Level 151
1,476 SR
1,538 Elo+

VS

Team Averages
Level 137
1,508 SR
1,484 Elo+
Medusa
Medusa
DavidGM03
Medusa
Level 165
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 86L
1,483 Elo+
Solo
Thoth
Thoth
DrAKo969
Thoth
Level 123
God Stats
16W - 14L
1,577 SR
Queue Stats
41W - 43L
1,505 Elo+
Party 2
Achilles
Achilles
Laxas_Zor-Azul
Achilles
Level 104
God Stats
8W - 9L
1,462 SR
Queue Stats
17W - 19L
1,487 Elo+
Party 2
Charon
Charon
SobekAgiota
Charon
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 61L
1,398 Elo+
Solo
Pele
Pele
xXPAMXx__
Pele
Level 145
God Stats
2W - 6L
1,500 SR
Queue Stats
120W - 128L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 0 / 0
4,154
692
1,864
4,457
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
 
Yu Huang
6
0 / 2 / 0
3,716
619
1,537
3,416
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
 
Hachiman
6
0 / 1 / 0
3,606
601
183
2,084
432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
1 / 0 / 2
4,705
784
3,170
6,101
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
6
0 / 0 / 0
4,066
678
827
2,056
1,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DavidGM03
Medusa
1
0 / 0 / 0
1,166
194
0
0
0
Thoth
DrAKo969
Thoth
7
0 / 0 / 2
3,872
645
1,646
1,799
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
6
0 / 3 / 0
3,652
609
2,633
5,447
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon
6
0 / 0 / 1
3,812
635
180
1,917
1,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Pele
8
3 / 0 / 0
4,083
681
2,972
4,689
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
0
2
W
Yu Huang
 
Yu Huang
0
2
0
0
W
Hachiman
 
Hachiman
0
1
0
0
L
Medusa
DavidGM03
Medusa
0
0
0
0
L
Thoth
DrAKo969
Thoth
0
0
2
1
L
Achilles
0
3
0
0
W
1
0
2
2
W
Charon
0
0
0
0
L
Charon
0
0
1
0.5
L
Pele
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,581
Damage
7,431
18,114
Taken
13,852
7,062
Mitigated
7,110
6,918
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,864
615
0
3,068
4,457
1,442
0
643
3,814
0
25,790
W
Yu Huang
 
Yu Huang
1,537
91
0
510
3,416
1,006
0
768
2,648
20,230
0
W
Hachiman
 
Hachiman
183
70
0
676
2,084
432
0
147
1,937
0
20,328
L
Medusa
DavidGM03
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
DrAKo969
Thoth
1,646
51
0
465
1,799
473
0
973
826
23,783
0
L
Achilles
2,633
721
0
1,372
5,447
3,882
0
0
5,447
115
16,243
W
3,170
682
0
2,127
6,101
3,098
0
235
5,361
0
22,146
W
Charon
827
25
0
537
2,056
1,084
0
33
2,023
13,045
0
L
Charon
180
0
0
654
1,917
1,071
0
388
1,529
11,287
0
L
Pele
2,972
627
0
1,054
4,689
1,684
0
1,003
3,686
0
23,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,247
Gold Earned
16,585
191
Minions Killed
148
0
Camps Cleared
0
626,164
Distance Traveled
519,687
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,154
692
54
9
0
163,694
0
W
Yu Huang
3,716
619
28
5
0
112,058
0
W
Hachiman
3,606
601
43
7
0
102,740
2
L
Medusa
1,166
194
0
0
0
0
0
L
Thoth
3,872
645
49
8
0
129,358
2
L
Achilles
3,652
609
31
5
0
115,889
0
W
Tyr
4,705
784
55
9
0
129,935
0
W
Charon
4,066
678
11
2
0
117,737
0
L
Charon
3,812
635
16
3
0
129,908
2
L
Pele
4,083
681
52
9
0
144,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role