Player Matchup

Bacchus
Bacchus
JUANFRAV732
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Susano
Susano
optical20
Susano
Level 22
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
ramchu
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
samanathor
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
samuaji123
Discordia
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 48
1,452 SR
1,500 Elo+

VS

Team Averages
Level 60
1,354 SR
1,403 Elo+
Cliodhna
Cliodhna
BakaSenseiii
Cliodhna
Level 88
God Stats
7W - 8L
1,500 SR
Queue Stats
25W - 48L
1,326 Elo+
Party 3
Sobek
Sobek
ImJ0hn
Sobek
Level 28
God Stats
4W - 3L
1,553 SR
Queue Stats
62W - 50L
1,514 Elo+
Party 2
Anubis
Anubis
KevBoy
Anubis
Level 29
God Stats
1W - 2L
1,298 SR
Queue Stats
33W - 54L
1,364 Elo+
Party 3
Osiris
Osiris
PapaNelly
Osiris
Level 86
God Stats
7W - 6L
1,283 SR
Queue Stats
34W - 52L
1,399 Elo+
Party 3
Anhur
Anhur
TheNamesPre
Anhur
Level 67
God Stats
3W - 2L
1,134 SR
Queue Stats
85W - 76L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JUANFRAV732
Bacchus
8
1 / 5 / 2
5,511
424
4,045
12,794
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
optical20
Susano
11
3 / 8 / 1
6,107
470
5,447
13,838
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chaac
ramchu
Chaac
10
1 / 6 / 1
5,942
457
4,573
13,388
11,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
11
0 / 3 / 0
5,849
450
6,803
7,209
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
samuaji123
Discordia
11
1 / 5 / 2
6,427
494
8,844
7,809
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BakaSenseiii
Cliodhna
12
2 / 2 / 6
7,251
558
5,634
11,719
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
ImJ0hn
Sobek
11
1 / 1 / 10
7,586
584
5,289
11,759
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
KevBoy
Anubis
14
8 / 2 / 3
8,677
667
8,245
9,499
4,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
PapaNelly
Osiris
14
12 / 1 / 1
9,334
718
14,694
13,823
13,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 0
9,062
697
5,974
7,590
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
27
27
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BakaSenseiii
Cliodhna
2
2
6
2.5
W
Sobek
ImJ0hn
Sobek
1
1
10
6
L
Bacchus
JUANFRAV732
Bacchus
1
5
2
0.4
W
Anubis
KevBoy
Anubis
8
2
3
4.75
W
Osiris
PapaNelly
Osiris
12
1
1
12.5
W
4
0
0
4
L
Susano
optical20
Susano
3
8
1
0.44
L
Chaac
ramchu
Chaac
1
6
1
0.25
L
Neith
0
3
0
0
L
Discordia
samuaji123
Discordia
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,712
Damage
39,836
55,038
Taken
54,390
29,741
Mitigated
35,207
6,205
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BakaSenseiii
Cliodhna
5,634
870
0
4,753
11,719
4,229
68
2,568
9,151
0
52,362
W
Sobek
ImJ0hn
Sobek
5,289
537
0
3,417
11,759
9,849
0
3,592
8,167
20,098
0
L
Bacchus
JUANFRAV732
Bacchus
4,045
253
0
1,026
12,794
9,837
0
4,248
8,541
13,433
845
W
Anubis
KevBoy
Anubis
8,245
781
0
4,618
9,499
4,268
490
4,190
5,309
44,846
2,174
W
Osiris
PapaNelly
Osiris
14,694
5,378
0
1,678
13,823
13,842
432
1,856
11,967
0
61,490
W
5,974
3,600
0
3,084
7,590
3,019
3,301
619
6,971
0
75,749
L
Susano
optical20
Susano
5,447
1,870
0
3,034
13,838
4,760
0
3,603
9,929
0
37,638
L
Chaac
ramchu
Chaac
4,573
728
0
1,188
13,388
11,365
0
715
11,969
0
29,797
L
Neith
6,803
3,112
0
727
7,209
1,663
0
1,835
5,374
0
39,709
L
Discordia
samuaji123
Discordia
8,844
746
0
230
7,809
2,116
0
3,111
4,599
47,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
41,910
257
Minions Killed
398
0
Camps Cleared
0
1,273,783
Distance Traveled
1,334,700
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,251
558
76
6
0
301,268
0
W
Sobek
7,586
584
21
2
0
286,308
0
L
Bacchus
5,511
424
15
1
0
289,593
2
W
Anubis
8,677
667
81
6
0
237,777
0
W
Osiris
9,334
718
85
7
0
271,855
0
W
Anhur
9,062
697
135
10
0
237,492
0
L
Susano
6,107
470
62
5
0
253,782
0
L
Chaac
5,942
457
43
3
0
235,331
0
L
Neith
5,849
450
71
5
0
236,817
0
L
Discordia
6,427
494
66
5
0
258,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role