Player Matchup

Discordia
Discordia
Brought2U
Discordia
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
284W - 244L
1,553 Elo+
Solo
Camazotz
Camazotz
BruhMoment4342
Camazotz
Level 106
God Stats
1W - 3L
1,309 SR
Queue Stats
138W - 117L
1,616 Elo+
Party 1
Jormungandr
Jormungandr
CCC00211
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 197L
1,590 Elo+
Party 1
Hachiman
Hachiman
QueueTTT
Hachiman
Level 123
God Stats
5W - 7L
1,523 SR
Queue Stats
166W - 161L
1,579 Elo+
Solo
Achilles
Achilles
TalonMan
Achilles
Level 120
God Stats
6W - 7L
1,276 SR
Queue Stats
115W - 105L
1,577 Elo+
Party 1
Team Averages
Level 116
1,422 SR
1,583 Elo+

VS

Team Averages
Level 132
1,354 SR
1,470 Elo+
Set
Set
Eraeshkigal
Set
Level 115
God Stats
9W - 15L
1,519 SR
Queue Stats
105W - 106L
1,489 Elo+
Solo
Chernobog
Chernobog
Flacochento
Chernobog
Level 148
God Stats
2W - 0L
1,307 SR
Queue Stats
7W - 13L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
JiffyGoldBloom
Kukulkan
Level 141
God Stats
8W - 7L
1,167 SR
Queue Stats
57W - 60L
1,478 Elo+
Party 2
Nike
Nike
KillinStalker72
Nike
Level 121
God Stats
13W - 14L
1,475 SR
Queue Stats
21W - 24L
1,522 Elo+
Solo
Bacchus
Bacchus
drychicken12
Bacchus
Level 134
God Stats
2W - 1L
1,303 SR
Queue Stats
114W - 105L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brought2U
Discordia
6
0 / 1 / 0
3,656
609
1,405
1,660
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
7
3 / 2 / 0
4,183
697
3,138
5,605
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
CCC00211
Jormungandr
7
1 / 1 / 0
4,196
699
1,839
4,843
2,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
QueueTTT
Hachiman
6
0 / 0 / 1
3,501
584
2,792
1,711
537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
TalonMan
Achilles
6
0 / 1 / 2
3,940
657
1,460
3,814
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
3,928
655
737
4,502
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Flacochento
Chernobog
6
0 / 0 / 1
3,565
594
1,809
2,187
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
8
2 / 1 / 0
4,350
725
1,539
3,179
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 1 / 1
4,093
682
3,172
3,733
1,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
drychicken12
Bacchus
6
0 / 1 / 1
3,455
576
1,512
4,301
3,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Brought2U
Discordia
0
1
0
0
L
Camazotz
3
2
0
1.5
L
Jormungandr
CCC00211
Jormungandr
1
1
0
1
W
2
1
1
2.5
W
Chernobog
Flacochento
Chernobog
0
0
1
0.5
W
Kukulkan
2
1
0
2
W
1
1
1
1.5
L
Hachiman
QueueTTT
Hachiman
0
0
1
0.5
L
Achilles
TalonMan
Achilles
0
1
2
1
W
Bacchus
drychicken12
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,634
Damage
8,769
17,633
Taken
17,902
8,001
Mitigated
8,314
6,341
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Brought2U
Discordia
1,405
214
0
398
1,660
484
0
474
1,186
18,792
745
L
Camazotz
3,138
1,332
0
1,193
5,605
1,915
0
1,372
4,195
0
20,719
L
Jormungandr
CCC00211
Jormungandr
1,839
391
0
2,316
4,843
2,328
0
0
4,483
22,564
1,852
W
737
339
0
726
4,502
1,617
0
749
3,753
0
15,198
W
Chernobog
Flacochento
Chernobog
1,809
852
0
1,336
2,187
564
0
0
2,187
0
23,235
W
Kukulkan
1,539
527
0
750
3,179
1,090
0
1,078
2,101
26,441
1,072
W
3,172
477
0
1,108
3,733
1,556
0
1,130
2,322
0
17,834
L
Hachiman
QueueTTT
Hachiman
2,792
1,524
0
1,056
1,711
537
0
406
1,305
0
24,402
L
Achilles
TalonMan
Achilles
1,460
106
0
1,378
3,814
2,737
0
759
3,055
0
7,890
W
Bacchus
drychicken12
Bacchus
1,512
324
0
1,426
4,301
3,487
0
0
4,301
5,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,476
Gold Earned
19,391
187
Minions Killed
163
0
Camps Cleared
0
598,776
Distance Traveled
605,706
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,656
609
43
7
0
94,344
0
L
Camazotz
4,183
697
33
6
0
145,140
0
L
Jormungandr
4,196
699
45
8
0
116,790
0
W
Set
3,928
655
33
6
0
119,695
2
W
Chernobog
3,565
594
37
6
0
115,002
0
W
Kukulkan
4,350
725
49
8
0
114,756
0
W
Nike
4,093
682
36
6
0
127,669
0
L
Hachiman
3,501
584
41
7
0
110,188
0
L
Achilles
3,940
657
25
4
0
132,314
0
W
Bacchus
3,455
576
8
1
0
128,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role