Player Matchup

Mulan
Mulan
AholicMoushon
Mulan
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,437 Elo+
Solo
Charon
Charon
AngryGiant
Charon
Level 167
God Stats
4W - 5L
1,646 SR
Queue Stats
67W - 68L
1,357 Elo+
Solo
Ishtar
Ishtar
FlyGuyBoi
Ishtar
Level 51
God Stats
4W - 5L
1,432 SR
Queue Stats
12W - 13L
1,154 Elo+
Solo
Ne Zha
Ne Zha
matiasmaster
Ne Zha
Level 129
God Stats
0W - 1L
1,450 SR
Queue Stats
2W - 4L
1,399 Elo+
Solo
Tiamat
Tiamat
zirkzise
Tiamat
Level 106
God Stats
2W - 5L
1,166 SR
Queue Stats
68W - 69L
1,632 Elo+
Solo
Team Averages
Level 126
1,439 SR
1,396 Elo+

VS

Team Averages
Level 117
1,648 SR
1,471 Elo+
Vulcan
Vulcan
HeavenForHell
Vulcan
Level 158
God Stats
8W - 3L
1,500 SR
Queue Stats
159W - 151L
1,303 Elo+
Solo
Bellona
Bellona
ImABadGoat
Bellona
Level 69
God Stats
8W - 6L
1,792 SR
Queue Stats
41W - 38L
1,496 Elo+
Party 1
Thanatos
Thanatos
ImABadNugget
Thanatos
Level 124
God Stats
44W - 27L
1,692 SR
Queue Stats
64W - 58L
1,509 Elo+
Party 1
Fafnir
Fafnir
OnlyShelton
Fafnir
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 77L
1,470 Elo+
Solo
Anhur
Anhur
Rantoon
Anhur
Level 89
God Stats
2W - 0L
1,754 SR
Queue Stats
60W - 52L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,923
328
1,412
3,946
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
AngryGiant
Charon
13
2 / 4 / 3
7,531
502
7,031
13,044
11,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
FlyGuyBoi
Ishtar
14
1 / 2 / 1
7,718
515
3,862
8,646
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
12
0 / 3 / 3
6,460
431
6,323
15,461
9,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Tiamat
zirkzise
Tiamat
13
3 / 3 / 2
7,259
484
5,867
10,698
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,990
599
9,034
6,169
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
ImABadGoat
Bellona
13
1 / 2 / 3
8,306
554
4,385
13,319
15,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ImABadNugget
Thanatos
16
5 / 1 / 5
8,924
595
9,861
13,897
7,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
13
1 / 0 / 9
8,275
552
4,987
11,753
13,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Rantoon
Anhur
16
3 / 1 / 0
9,246
616
4,968
6,493
3,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
13
13
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Charon
AngryGiant
Charon
2
4
3
0.88
L
Ishtar
FlyGuyBoi
Ishtar
1
2
1
0.75
W
3
2
1
1.75
W
Bellona
ImABadGoat
Bellona
1
2
3
1.25
W
Thanatos
ImABadNugget
Thanatos
5
1
5
7.5
W
Fafnir
1
0
9
5.5
W
Anhur
Rantoon
Anhur
3
1
0
3
L
Ne Zha
0
3
3
0.5
L
Tiamat
zirkzise
Tiamat
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
33,235
51,795
Taken
51,631
32,726
Mitigated
42,691
10,243
Healing
25,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,412
312
0
815
3,946
1,404
0
0
3,946
0
12,413
L
Charon
AngryGiant
Charon
7,031
1,201
0
1,447
13,044
11,689
0
3,884
9,160
24,605
1,206
L
Ishtar
FlyGuyBoi
Ishtar
3,862
1,884
0
1,995
8,646
3,279
0
951
7,695
0
54,214
W
9,034
2,932
0
847
6,169
2,727
162
3,414
2,755
65,398
1,751
W
Bellona
ImABadGoat
Bellona
4,385
1,690
0
3,505
13,319
15,628
1,941
1,445
11,874
0
53,662
W
Thanatos
ImABadNugget
Thanatos
9,861
3,126
0
13,428
13,897
7,258
484
4,337
9,560
0
92,162
W
Fafnir
4,987
1,897
312
3,968
11,753
13,787
0
2,087
9,666
17,914
2,873
W
Anhur
Rantoon
Anhur
4,968
3,805
0
3,160
6,493
3,291
2,229
1,445
5,048
0
83,971
L
Ne Zha
6,323
1,691
0
3,838
15,461
9,366
0
4,310
11,151
0
57,934
L
Tiamat
zirkzise
Tiamat
5,867
795
0
2,148
10,698
6,988
0
4,866
5,832
43,807
1,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,891
Gold Earned
43,741
321
Minions Killed
495
0
Camps Cleared
0
1,255,372
Distance Traveled
1,548,059
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,923
328
20
1
0
89,935
0
L
Charon
7,531
502
34
2
0
305,124
6
L
Ishtar
7,718
515
105
7
0
253,504
3
W
Vulcan
8,990
599
111
7
0
328,924
0
W
Bellona
8,306
554
82
5
0
257,884
2
W
Thanatos
8,924
595
127
8
0
368,955
0
W
Fafnir
8,275
552
29
2
0
317,177
2
W
Anhur
9,246
616
146
10
0
275,119
0
L
Ne Zha
6,460
431
75
5
0
304,943
2
L
Tiamat
7,259
484
87
6
0
301,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role