Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver IV
CasuVzla
Athena
Silver IV
Level 129
God Stats
4W - 6L
1,303 SR
Queue Stats
14W - 28L
1,408 MMR
Solo
Thor
Thor
Gold V
Mаriano
Thor
Gold V
Level 164
God Stats
14W - 6L
1,639 SR
Queue Stats
173W - 165L
1,418 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Ragel3ss
Hou Yi
Gold IV
Level 126
God Stats
18W - 12L
1,674 SR
Queue Stats
46W - 50L
1,425 MMR
Solo
Arachne
Arachne
Silver II
mikefromcasa
Arachne
Silver II
Level 137
God Stats
4W - 2L
1,647 SR
Queue Stats
148W - 161L
1,429 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,553 SR
1,436 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,545 SR
1,421 MMR
Nike
Nike
Silver II
DreamTenjin
Nike
Silver II
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 48L
1,494 MMR
Party 1
Chiron
Chiron
Bronze III
Proxyz King 32
Chiron
Bronze III
Level 153
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 6L
1,454 MMR
Party 2
Hun Batz
Hun Batz
Silver II
RDS5963
Hun Batz
Silver II
Level 124
God Stats
1W - 1L
1,724 SR
Queue Stats
18W - 30L
1,387 MMR
Party 2
The Morrigan
The Morrigan
Bronze III
RYUGAANDLDRAGO
The Morrigan
Bronze III
Level 139
God Stats
3W - 9L
1,285 SR
Queue Stats
87W - 94L
1,408 MMR
Solo
Ullr
Ullr
Silver IV
Sanntararisa
Ullr
Silver IV
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 71L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 6 / 3
6,599
600
6,502
7,660
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
CasuVzla
Athena
11
3 / 2 / 5
6,488
590
3,226
9,482
6,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
12
2 / 0 / 0
6,790
617
5,942
9,549
6,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Ragel3ss
Hou Yi
13
3 / 0 / 2
6,958
633
6,128
6,132
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
mikefromcasa
Arachne
12
5 / 1 / 2
7,292
663
4,597
7,541
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
OsirisBake KujiraJanusMaman BrigittePele

VS

Bans
MercuryThanatosAwilixFenrirAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,133
558
5,134
8,607
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 2
5,182
471
4,907
7,438
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
RDS5963
Hun Batz
10
1 / 1 / 0
5,504
500
2,900
7,910
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
RYUGAANDLDRAGO
The Morrigan
12
6 / 6 / 1
6,904
628
6,683
10,463
4,022
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 3 / 0
5,623
511
2,375
7,023
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
9
9
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
6
3
0.58
W
Athena
CasuVzla
Athena
3
2
5
2.75
L
0
2
0
0
W
Thor
2
0
0
2
L
0
3
2
0.33
L
Hun Batz
RDS5963
Hun Batz
1
1
0
1
L
The Morrigan
RYUGAANDLDRAGO
The Morrigan
6
6
1
1.08
W
Hou Yi
Ragel3ss
Hou Yi
3
0
2
4
L
2
3
0
0.67
W
Arachne
mikefromcasa
Arachne
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
21,999
40,364
Taken
41,441
21,819
Mitigated
20,477
11,586
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,502
1,042
0
250
7,660
2,728
0
4,445
3,215
44,833
0
W
Athena
CasuVzla
Athena
3,226
846
0
1,653
9,482
6,977
0
371
9,067
18,867
602
L
5,134
776
0
3,243
8,607
7,440
0
307
7,496
0
46,498
W
Thor
5,942
1,222
0
3,992
9,549
6,831
0
0
8,964
0
48,747
L
4,907
2,067
170
1,154
7,438
2,545
104
2,665
4,727
0
34,588
L
Hun Batz
RDS5963
Hun Batz
2,900
1,283
0
258
7,910
3,442
0
143
7,680
0
37,191
L
The Morrigan
RYUGAANDLDRAGO
The Morrigan
6,683
2,139
0
2,453
10,463
4,022
0
5,635
4,370
41,360
2,465
W
Hou Yi
Ragel3ss
Hou Yi
6,128
3,367
0
2,537
6,132
2,320
15
0
6,132
0
51,076
L
2,375
1,079
0
1,439
7,023
3,028
0
350
6,673
0
38,186
W
Arachne
mikefromcasa
Arachne
4,597
3,823
0
3,154
7,541
2,963
0
166
7,339
0
55,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
29,346
388
Minions Killed
349
0
Camps Cleared
0
1,111,778
Distance Traveled
1,052,446
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,599
600
89
8
0
202,710
0
W
Athena
6,488
590
28
3
0
244,191
2
L
Nike
6,133
558
98
9
0
217,186
2
W
Thor
6,790
617
89
8
0
204,748
0
L
Chiron
5,182
471
44
4
0
197,991
0
L
Hun Batz
5,504
500
66
6
0
263,621
2
L
The Morrigan
6,904
628
75
7
0
179,659
0
W
Hou Yi
6,958
633
94
9
0
206,112
0
L
Ullr
5,623
511
66
6
0
193,989
0
W
Arachne
7,292
663
88
8
0
254,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role