Player Matchup

Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
PRmadman123
Rama
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 223L
1,150 Elo+
Party 2
Nike
Nike
aburbine1
Nike
Level 130
God Stats
4W - 0L
1,976 SR
Queue Stats
33W - 33L
1,614 Elo+
Solo
Xing Tian
Xing Tian
vxKINGKONGxv
Xing Tian
Level 151
God Stats
4W - 6L
1,500 SR
Queue Stats
136W - 164L
1,500 Elo+
Party 2
Team Averages
Level 123
1,595 SR
1,453 Elo+

VS

Team Averages
Level 128
1,474 SR
1,467 Elo+
Baba Yaga
Baba Yaga
Darkfall-125-
Baba Yaga
Level 119
God Stats
7W - 8L
1,190 SR
Queue Stats
99W - 111L
1,343 Elo+
Solo
Arachne
Arachne
DuBM0D3
Arachne
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,387 Elo+
Party 1
Cernunnos
Cernunnos
Gizmoxyz
Cernunnos
Level 119
God Stats
8W - 8L
1,500 SR
Queue Stats
50W - 48L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RevelationGaming
Guan Yu
Level 134
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 1
Jormungandr
Jormungandr
SpeshL Dlivery
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 1 / 5
7,890
877
7,725
9,177
4,724
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
14
2 / 1 / 4
7,871
875
6,517
10,513
11,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 3
7,896
877
4,096
7,159
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
14
2 / 1 / 3
7,880
876
10,101
12,376
8,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
vxKINGKONGxv
Xing Tian
14
3 / 0 / 4
7,836
871
5,868
11,279
11,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Darkfall-125-
Baba Yaga
15
0 / 1 / 1
7,688
854
8,954
4,833
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
DuBM0D3
Arachne
13
3 / 3 / 1
7,456
828
7,475
12,451
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
Gizmoxyz
Cernunnos
10
0 / 0 / 0
6,220
691
0
0
0
13
1 / 1 / 2
7,176
797
6,166
12,526
12,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
SpeshL Dlivery
Jormungandr
13
1 / 4 / 3
7,343
816
10,453
12,423
10,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
9
Kills
5
5
Deaths
9
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
5
3.5
W
Hercules
 
Hercules
2
1
4
4
L
Baba Yaga
Darkfall-125-
Baba Yaga
0
1
1
0.5
L
Arachne
DuBM0D3
Arachne
3
3
1
1.17
L
Cernunnos
Gizmoxyz
Cernunnos
0
0
0
0
W
1
2
3
1.25
L
1
1
2
2
L
Jormungandr
SpeshL Dlivery
Jormungandr
1
4
3
0.63
W
Nike
2
1
3
3.5
W
Xing Tian
vxKINGKONGxv
Xing Tian
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,307
Damage
33,048
50,504
Taken
42,233
38,817
Mitigated
31,388
11,324
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,725
899
1,153
4,062
9,177
4,724
493
2,758
6,291
32,342
0
W
Hercules
 
Hercules
6,517
2,072
0
3,595
10,513
11,248
142
2,676
7,712
0
24,679
L
Baba Yaga
Darkfall-125-
Baba Yaga
8,954
732
0
1,701
4,833
2,157
0
1,681
3,082
28,132
861
L
Arachne
DuBM0D3
Arachne
7,475
4,109
0
3,035
12,451
6,912
0
3,539
8,539
0
17,020
L
Cernunnos
Gizmoxyz
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
4,096
3,673
0
0
7,159
3,415
1,071
3,593
3,566
0
21,374
L
6,166
891
556
2,272
12,526
12,220
0
3,681
8,279
0
14,991
L
Jormungandr
SpeshL Dlivery
Jormungandr
10,453
2,326
236
393
12,423
10,099
0
4,900
6,922
27,422
977
W
Nike
10,101
755
0
858
12,376
8,150
0
5,149
6,964
5,386
21,883
W
Xing Tian
vxKINGKONGxv
Xing Tian
5,868
468
0
1,656
11,279
11,280
56
4,487
6,494
13,503
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,373
Gold Earned
35,883
230
Minions Killed
130
0
Camps Cleared
0
971,496
Distance Traveled
797,045
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,890
877
66
7
0
188,958
0
W
Hercules
7,871
875
56
6
0
205,520
0
L
Baba Yaga
7,688
854
48
5
0
196,263
0
L
Arachne
7,456
828
26
3
0
208,893
0
L
Cernunnos
6,220
691
0
0
0
0
0
W
Rama
7,896
877
41
5
0
166,457
3
L
Guan Yu
7,176
797
19
2
0
213,978
0
L
Jormungandr
7,343
816
37
4
0
177,911
0
W
Nike
7,880
876
44
5
0
202,924
0
W
Xing Tian
7,836
871
23
3
0
207,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role