Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IHM LuXurYlusT
Chiron
Level 221
God Stats
17W - 9L
1,491 SR
Queue Stats
632W - 629L
1,555 Elo+
Solo
Freya
Freya
thekeepstv
Freya
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,557 Elo+
Party 1
Pele
Pele
xKyngRocky96x
Pele
Level 144
God Stats
3W - 1L
1,701 SR
Queue Stats
253W - 243L
1,502 Elo+
Party 1
Team Averages
Level 159
1,538 SR
1,523 Elo+

VS

Team Averages
Level 103
1,592 SR
1,554 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BewareofSpatula
Danzaburou
Level 66
God Stats
1W - 1L
1,742 SR
Queue Stats
37W - 38L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
DEADDERPY
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,736 Elo+
Solo
Charybdis
Charybdis
Mandip1679
Charybdis
Level 153
God Stats
4W - 6L
1,721 SR
Queue Stats
329W - 316L
1,549 Elo+
Solo
Pele
Pele
UndockedSnow878
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 2 / 8
6,768
1,128
6,811
5,134
1,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
 
Zhong Kui
10
0 / 4 / 12
6,060
1,010
4,058
6,504
6,876
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
5 / 1 / 10
7,632
1,272
8,645
5,686
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
12
4 / 2 / 8
6,945
1,158
7,631
6,264
5,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 1 / 11
6,552
1,092
6,636
6,923
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 2 / 2
6,183
1,031
5,748
10,866
8,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
BewareofSpatula
Danzaburou
13
1 / 3 / 5
6,421
1,070
6,298
6,288
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
DEADDERPY
Sun Wukong
10
3 / 4 / 4
6,278
1,046
6,527
8,657
6,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Mandip1679
Charybdis
10
1 / 4 / 3
5,784
964
4,649
6,108
2,449
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 3
5,260
877
1,249
5,290
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
16
Kills
8
10
Deaths
16
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
8
4
W
Zhong Kui
 
Zhong Kui
0
4
12
1.5
L
Chaac
 
Chaac
3
2
2
2
L
Danzaburou
BewareofSpatula
Danzaburou
1
3
5
1.17
L
Sun Wukong
DEADDERPY
Sun Wukong
3
4
4
1.25
W
5
1
10
10
L
Charybdis
Mandip1679
Charybdis
1
4
3
0.63
L
0
3
3
0.5
W
Freya
4
2
8
4
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,781
Damage
24,471
30,511
Taken
37,209
22,641
Mitigated
21,191
8,907
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,811
2,465
388
194
5,134
1,897
476
0
5,044
0
12,087
W
Zhong Kui
 
Zhong Kui
4,058
385
206
981
6,504
6,876
0
0
6,223
8,495
0
L
Chaac
 
Chaac
5,748
298
190
4,539
10,866
8,019
0
4,489
6,377
0
8,664
L
Danzaburou
BewareofSpatula
Danzaburou
6,298
2,167
865
1,292
6,288
2,716
0
1,832
4,456
0
15,266
L
Sun Wukong
DEADDERPY
Sun Wukong
6,527
596
40
1,436
8,657
6,104
0
2,109
6,548
0
9,377
W
8,645
1,749
1,029
2,230
5,686
2,225
806
0
5,686
0
20,446
L
Charybdis
Mandip1679
Charybdis
4,649
1,704
116
131
6,108
2,449
46
2,035
4,073
0
9,042
L
1,249
158
352
732
5,290
1,903
0
1,274
4,016
0
5,922
W
Freya
7,631
2,766
0
1,318
6,264
5,606
262
0
6,110
12,923
0
W
6,636
949
1,298
1,263
6,923
6,037
150
0
6,840
50
9,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,957
Gold Earned
29,926
71
Minions Killed
58
0
Camps Cleared
0
604,900
Distance Traveled
528,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,768
1,128
10
2
0
119,889
0
W
Zhong Kui
6,060
1,010
12
2
0
104,255
0
L
Chaac
6,183
1,031
5
1
0
115,527
0
L
Danzaburou
6,421
1,070
25
4
0
106,118
0
L
Sun Wukong
6,278
1,046
7
1
0
130,327
0
W
Chiron
7,632
1,272
33
6
0
118,531
0
L
Charybdis
5,784
964
7
1
0
99,263
0
L
Pele
5,260
877
14
2
0
77,270
0
W
Freya
6,945
1,158
9
2
0
118,375
0
W
Pele
6,552
1,092
7
1
0
143,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role