Player Matchup

Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold II
Jennyferzz
Aphrodite
Gold II
Level 169
God Stats
5W - 4L
1,611 SR
Queue Stats
188W - 186L
1,644 MMR
Party 2
Apollo
Apollo
Gold IV
TheLocalAladdin
Apollo
Gold IV
Level 142
God Stats
5W - 4L
1,500 SR
Queue Stats
76W - 80L
1,594 MMR
Solo
Sobek
Sobek
Gold III
Varodinho
Sobek
Gold III
Level 152
God Stats
7W - 10L
1,159 SR
Queue Stats
196W - 189L
1,553 MMR
Party 2
Awilix
Awilix
Gold III
vDecay-l
Awilix
Gold III
Level 155
God Stats
9W - 15L
1,113 SR
Queue Stats
166W - 164L
1,600 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,377 SR
1,578 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,691 SR
1,598 MMR
Set
Set
Gold II
HoundsPride
Set
Gold II
Level 104
God Stats
1W - 4L
1,718 SR
Queue Stats
410W - 419L
1,597 MMR
Solo
Horus
Horus
Silver I
Sheletredshark
Horus
Silver I
Level 105
God Stats
5W - 10L
1,480 SR
Queue Stats
159W - 153L
1,594 MMR
Party 1
Hachiman
Hachiman
Silver I
TheComicFlex
Hachiman
Silver I
Level 157
God Stats
6W - 3L
2,047 SR
Queue Stats
10W - 9L
1,687 MMR
Party 3
Atlas
Atlas
Gold IV
UndamagedSoul
Atlas
Gold IV
Level 254
God Stats
1W - 4L
1,285 SR
Queue Stats
175W - 180L
1,518 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold V
djisnotonfire
Morgan Le Fay
Gold V
Level 109
God Stats
28W - 19L
1,925 SR
Queue Stats
161W - 156L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 2 / 0
5,876
588
3,381
9,424
5,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Jennyferzz
Aphrodite
12
2 / 1 / 6
6,632
663
4,064
8,180
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 0 / 3
6,088
609
2,605
5,163
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Varodinho
Sobek
10
4 / 0 / 5
6,798
680
4,271
11,254
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
vDecay-l
Awilix
12
7 / 0 / 3
6,764
676
10,403
10,180
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesMaman BrigitteLokiAo Kuang

VS

Bans
ThanatosAthenaAresBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,019
502
3,334
8,665
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 1 / 0
6,076
608
6,783
8,161
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
TheComicFlex
Hachiman
9
0 / 3 / 1
4,919
492
4,755
5,884
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 1
5,269
527
4,629
9,381
6,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
djisnotonfire
Morgan Le Fay
9
0 / 4 / 1
5,021
502
5,186
8,180
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
3
3
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
2
0
0
L
0
3
1
0.17
W
Aphrodite
Jennyferzz
Aphrodite
2
1
6
5
L
3
1
0
3
L
Hachiman
TheComicFlex
Hachiman
0
3
1
0.17
W
0
0
3
1.5
L
0
2
1
0.25
W
Sobek
Varodinho
Sobek
4
0
5
6.5
L
Morgan Le Fay
djisnotonfire
Morgan Le Fay
0
4
1
0.13
W
Awilix
vDecay-l
Awilix
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
24,687
44,201
Taken
40,271
25,424
Mitigated
23,217
15,567
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,381
1,036
0
3,041
9,424
5,985
0
0
8,922
0
38,062
L
3,334
1,534
0
1,031
8,665
4,313
0
1,251
7,414
0
42,283
W
Aphrodite
Jennyferzz
Aphrodite
4,064
280
1,674
4,388
8,180
3,418
0
3,349
4,786
43,577
1,225
L
6,783
3,116
40
2,084
8,161
7,005
0
410
7,751
0
37,002
L
Hachiman
TheComicFlex
Hachiman
4,755
2,318
0
1,420
5,884
1,930
0
1,453
4,431
0
36,276
W
2,605
1,417
0
1,485
5,163
1,962
703
781
4,382
0
49,802
L
4,629
1,717
0
2,485
9,381
6,911
0
2,116
7,265
17,956
1,249
W
Sobek
Varodinho
Sobek
4,271
570
0
4,142
11,254
9,524
0
2,663
8,591
20,615
1,023
L
Morgan Le Fay
djisnotonfire
Morgan Le Fay
5,186
518
0
897
8,180
3,058
0
2,752
5,428
33,114
0
W
Awilix
vDecay-l
Awilix
10,403
4,376
0
837
10,180
4,535
0
2,768
7,291
0
49,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
26,304
346
Minions Killed
272
0
Camps Cleared
0
1,109,914
Distance Traveled
1,079,821
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,876
588
71
7
0
217,095
1
L
Set
5,019
502
56
6
0
231,877
1
W
Aphrodite
6,632
663
90
9
0
210,141
0
L
Horus
6,076
608
57
6
0
219,991
0
L
Hachiman
4,919
492
65
7
0
213,765
2
W
Apollo
6,088
609
94
9
0
211,206
0
L
Atlas
5,269
527
29
3
0
217,849
1
W
Sobek
6,798
680
17
2
0
221,569
4
L
Morgan Le Fay
5,021
502
65
7
0
196,339
1
W
Awilix
6,764
676
74
7
0
249,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role