Player Matchup

Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bors2
Zhong Kui
Level 39
God Stats
4W - 4L
1,186 SR
Queue Stats
66W - 106L
1,342 Elo+
Solo
Kukulkan
Kukulkan
Frosty502
Kukulkan
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 22L
1,696 Elo+
Party 2
Ullr
Ullr
Letsmakeithot
Ullr
Level 122
God Stats
39W - 66L
1,500 SR
Queue Stats
271W - 276L
1,661 Elo+
Solo
Achilles
Achilles
Valheru177
Achilles
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 22L
1,696 Elo+
Party 2
Team Averages
Level 116
1,437 SR
1,579 Elo+

VS

Team Averages
Level 102
1,547 SR
1,564 Elo+
Discordia
Discordia
 
Discordia
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Akos200211181
Charybdis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,651 Elo+
Party 1
Terra
Terra
ixJamesey
Terra
Level 108
God Stats
2W - 2L
1,737 SR
Queue Stats
15W - 8L
1,491 Elo+
Solo
King Arthur
King Arthur
roland1122
King Arthur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,548 Elo+
Party 1
Fenrir
Fenrir
wildepro10
Fenrir
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 101L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
1 / 1 / 2
4,075
679
1,989
4,000
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
Bors2
Zhong Kui
3
0 / 0 / 0
3,015
503
464
422
204
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Frosty502
Kukulkan
7
0 / 2 / 0
4,069
678
2,337
3,782
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,742
457
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Valheru177
Achilles
7
2 / 2 / 1
4,400
733
4,441
6,425
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 0 / 1
4,696
783
2,557
4,199
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
Akos200211181
Charybdis
7
0 / 0 / 0
3,889
648
0
1,636
483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
ixJamesey
Terra
8
1 / 0 / 0
4,451
742
41
3,508
1,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
roland1122
King Arthur
8
3 / 1 / 0
4,983
831
4,409
6,834
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
wildepro10
Fenrir
6
0 / 2 / 1
3,849
642
2,316
6,969
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
5
5
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
2
2
W
Discordia
 
Discordia
1
0
1
1.5
W
Charybdis
Akos200211181
Charybdis
0
0
0
0
L
Zhong Kui
Bors2
Zhong Kui
0
0
0
0
L
Kukulkan
Frosty502
Kukulkan
0
2
0
0
L
0
0
0
0
L
Achilles
Valheru177
Achilles
2
2
1
1.25
W
Terra
ixJamesey
Terra
1
0
0
1
W
King Arthur
roland1122
King Arthur
3
1
0
3
W
Fenrir
wildepro10
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,231
Damage
9,323
14,629
Taken
23,146
7,933
Mitigated
9,553
3,790
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,989
834
0
888
4,000
1,590
0
0
4,000
0
22,642
W
Discordia
 
Discordia
2,557
347
0
2,125
4,199
1,365
0
1,973
2,226
30,313
628
W
Charybdis
Akos200211181
Charybdis
0
0
0
717
1,636
483
975
0
1,636
0
27,572
L
Zhong Kui
Bors2
Zhong Kui
464
38
0
15
422
204
0
0
422
3,256
0
L
Kukulkan
Frosty502
Kukulkan
2,337
603
0
875
3,782
1,356
0
2,488
1,294
24,944
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
Valheru177
Achilles
4,441
1,677
0
2,012
6,425
4,783
0
0
6,425
0
22,164
W
Terra
ixJamesey
Terra
41
0
487
963
3,508
1,819
253
364
3,144
12,494
0
W
King Arthur
roland1122
King Arthur
4,409
997
0
1,654
6,834
3,064
0
464
5,948
0
25,435
W
Fenrir
wildepro10
Fenrir
2,316
909
0
1,492
6,969
2,822
0
0
6,891
0
21,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,301
Gold Earned
21,868
135
Minions Killed
217
0
Camps Cleared
0
481,419
Distance Traveled
638,149
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,075
679
37
6
0
140,318
0
W
Discordia
4,696
783
54
9
0
125,209
0
W
Charybdis
3,889
648
57
10
0
103,038
0
L
Zhong Kui
3,015
503
5
1
0
79,596
0
L
Kukulkan
4,069
678
47
8
0
121,182
1
L
Ullr
2,742
457
0
0
0
0
0
L
Achilles
4,400
733
46
8
0
140,323
0
W
Terra
4,451
742
28
5
0
128,217
1
W
King Arthur
4,983
831
42
7
0
143,534
0
W
Fenrir
3,849
642
36
6
0
138,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role