Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GBURNER840
Bastet
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 58L
1,500 Elo+
Party 1
Zeus
Zeus
K0DO
Zeus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,621 Elo+
Party 1
Vulcan
Vulcan
Ware7
Vulcan
Level 96
God Stats
2W - 0L
1,702 SR
Queue Stats
29W - 27L
1,583 Elo+
Party 1
Bacchus
Bacchus
cinotske
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,891 Elo+
Party 1
Team Averages
Level 90
1,540 SR
1,619 Elo+

VS

Team Averages
Level 142
1,611 SR
1,573 Elo+
Chang'e
Chang'e
AspidDay
Chang'e
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 70L
1,811 Elo+
Solo
Ah Puch
Ah Puch
BaldGuyWitASword
Ah Puch
Level 156
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 27L
1,591 Elo+
Solo
Rama
Rama
TheTozzi
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,412 Elo+
Solo
Maman Brigitte
Maman Brigitte
iBust Medullas
Maman Brigitte
Level 158
God Stats
1W - 2L
1,838 SR
Queue Stats
136W - 120L
1,567 Elo+
Solo
Zeus
Zeus
tigrito124
Zeus
Level 191
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 107L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 1 / 13
8,952
895
3,053
11,508
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
GBURNER840
Bastet
16
10 / 1 / 5
9,641
964
16,779
10,238
5,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
K0DO
Zeus
15
4 / 1 / 6
8,821
882
14,011
7,676
4,157
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Vulcan
Ware7
Vulcan
13
0 / 2 / 5
7,912
791
4,227
7,686
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
cinotske
Bacchus
14
1 / 3 / 10
8,978
898
7,019
10,427
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AspidDay
Chang'e
13
2 / 3 / 4
7,616
762
6,479
11,528
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 6
7,905
791
10,125
9,326
3,787
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
14
0 / 2 / 6
6,896
690
6,277
9,972
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Maman Brigitte
iBust Medullas
Maman Brigitte
10
2 / 4 / 2
6,762
676
3,139
8,818
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 3
7,020
702
8,002
7,966
2,930
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
15
Kills
8
8
Deaths
15
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
13
6.5
L
Chang'e
AspidDay
Chang'e
2
3
4
1.33
L
2
2
6
2.5
W
Bastet
GBURNER840
Bastet
10
1
5
12.5
W
Zeus
K0DO
Zeus
4
1
6
7
L
Rama
0
2
6
1.5
W
Vulcan
Ware7
Vulcan
0
2
5
1.25
W
Bacchus
cinotske
Bacchus
1
3
10
2
L
Maman Brigitte
iBust Medullas
Maman Brigitte
2
4
2
0.75
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,089
Damage
34,022
47,535
Taken
47,610
35,950
Mitigated
21,147
23,361
Healing
20,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,053
1,229
8,212
4,703
11,508
11,169
512
5,715
5,665
9,802
0
L
Chang'e
AspidDay
Chang'e
6,479
291
8,023
5,129
11,528
4,890
0
8,107
3,281
9,218
0
L
10,125
309
448
2,056
9,326
3,787
0
3,986
5,222
30,417
0
W
Bastet
GBURNER840
Bastet
16,779
3,202
670
2,724
10,238
5,356
417
6,100
4,126
0
23,272
W
Zeus
K0DO
Zeus
14,011
1,060
1,870
977
7,676
4,157
1,430
5,166
2,416
26,975
689
L
Rama
6,277
2,701
1,245
1,853
9,972
3,931
52
5,922
3,872
0
19,058
W
Vulcan
Ware7
Vulcan
4,227
2,726
790
1,471
7,686
3,912
1,577
4,863
2,777
20,019
988
W
Bacchus
cinotske
Bacchus
7,019
803
470
1,474
10,427
11,356
825
5,490
4,886
9,470
0
L
Maman Brigitte
iBust Medullas
Maman Brigitte
3,139
234
204
651
8,818
5,609
0
4,276
4,456
3,187
64
L
8,002
367
367
129
7,966
2,930
35
4,948
2,996
14,698
17

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,304
Gold Earned
36,199
141
Minions Killed
125
0
Camps Cleared
0
939,234
Distance Traveled
853,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,952
895
21
2
0
142,927
0
L
Chang'e
7,616
762
7
1
0
205,959
0
L
Ah Puch
7,905
791
69
7
0
186,912
0
W
Bastet
9,641
964
14
1
0
237,290
0
W
Zeus
8,821
882
51
5
0
183,316
0
L
Rama
6,896
690
28
3
0
175,591
0
W
Vulcan
7,912
791
45
5
0
183,069
0
W
Bacchus
8,978
898
10
1
0
192,632
0
L
Maman Brigitte
6,762
676
5
1
0
117,656
0
L
Zeus
7,020
702
16
2
0
167,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role