Player Matchup

Lancelot
Lancelot
Gold IV
EloTerrorists
Lancelot
Gold IV
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 33L
1,751 MMR
Party 3
Thoth
Thoth
Gold III
Risedroid
Thoth
Gold III
Level 247
God Stats
3W - 3L
1,545 SR
Queue Stats
191W - 168L
1,820 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Shy Zhin
Gilgamesh
Gold III
Level 108
God Stats
14W - 5L
1,934 SR
Queue Stats
45W - 34L
1,823 MMR
Solo
Chernobog
Chernobog
Platinum III
StrongestWarGod
Chernobog
Platinum III
Level 157
God Stats
11W - 4L
1,869 SR
Queue Stats
231W - 194L
1,875 MMR
Party 3
Ares
Ares
Platinum II
explosion789
Ares
Platinum II
Level 182
God Stats
7W - 7L
1,809 SR
Queue Stats
116W - 94L
1,810 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,731 SR
1,816 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 183
1,641 SR
1,817 MMR
Rama
Rama
Platinum IV
ElEugenioTO
Rama
Platinum IV
Level 205
God Stats
31W - 16L
1,822 SR
Queue Stats
172W - 136L
1,869 MMR
Party 1
Ymir
Ymir
Gold II
Pepino1300
Ymir
Gold II
Level 171
God Stats
3W - 8L
1,314 SR
Queue Stats
212W - 200L
1,784 MMR
Party 1
Raijin
Raijin
Platinum V
gmrxiii
Raijin
Platinum V
Level 225
God Stats
10W - 14L
1,742 SR
Queue Stats
275W - 247L
1,809 MMR
Solo
Ravana
Ravana
Gold III
ljpg23
Ravana
Gold III
Level 155
God Stats
21W - 18L
1,827 SR
Queue Stats
151W - 146L
1,840 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum V
yRexi-
Erlang Shen
Platinum V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 81L
1,781 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EloTerrorists
Lancelot
19
12 / 1 / 5
11,249
625
15,637
13,975
7,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Risedroid
Thoth
16
1 / 3 / 14
10,080
560
12,144
7,106
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Shy Zhin
Gilgamesh
17
6 / 2 / 10
11,155
620
14,567
22,904
23,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
StrongestWarGod
Chernobog
18
2 / 1 / 12
10,925
607
14,651
11,424
6,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 14
10,209
567
7,364
11,715
15,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
KukulkanBake KujiraBellona

VS

Bans
ThanatosSusanoMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 0
10,091
561
1,571
6,296
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 1
7,246
403
4,238
19,731
13,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
gmrxiii
Raijin
14
2 / 3 / 2
8,672
482
7,675
12,480
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
ljpg23
Ravana
14
3 / 6 / 1
8,417
468
9,154
16,220
8,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Erlang Shen
yRexi-
Erlang Shen
12
0 / 5 / 3
7,967
443
11,812
25,836
32,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
23
Kills
7
7
Deaths
23
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Lancelot
EloTerrorists
Lancelot
12
1
5
14.5
L
1
7
1
0.21
W
Thoth
Risedroid
Thoth
1
3
14
2.67
W
Gilgamesh
Shy Zhin
Gilgamesh
6
2
10
5.5
W
Chernobog
StrongestWarGod
Chernobog
2
1
12
8
W
2
0
14
9
L
Raijin
gmrxiii
Raijin
2
3
2
1
L
Ravana
ljpg23
Ravana
3
6
1
0.58
L
Erlang Shen
yRexi-
Erlang Shen
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,363
Damage
34,450
67,124
Taken
80,563
56,167
Mitigated
62,306
19,280
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,571
868
0
840
6,296
3,070
3,038
839
5,287
0
84,112
W
Lancelot
EloTerrorists
Lancelot
15,637
5,147
0
7,206
13,975
7,839
42
3,036
10,798
0
104,208
L
4,238
557
1,375
2,052
19,731
13,505
0
8,216
11,237
13,908
0
W
Thoth
Risedroid
Thoth
12,144
417
0
834
7,106
2,590
79
2,809
4,297
88,050
238
W
Gilgamesh
Shy Zhin
Gilgamesh
14,567
3,934
0
5,967
22,904
23,514
43
4,233
17,578
4,972
74,060
W
Chernobog
StrongestWarGod
Chernobog
14,651
10,456
0
3,365
11,424
6,681
691
1,363
9,890
0
122,757
W
7,364
815
0
1,908
11,715
15,543
45
3,820
7,728
36,587
1,941
L
Raijin
gmrxiii
Raijin
7,675
692
0
1,096
12,480
4,864
0
4,323
8,094
75,034
925
L
Ravana
ljpg23
Ravana
9,154
2,773
0
1,855
16,220
8,449
0
2,676
13,398
0
71,202
L
Erlang Shen
yRexi-
Erlang Shen
11,812
5,381
0
8,487
25,836
32,418
0
5,258
19,449
0
50,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,618
Gold Earned
42,393
590
Minions Killed
515
0
Camps Cleared
0
1,974,561
Distance Traveled
1,664,933
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,091
561
175
10
0
270,643
0
W
Lancelot
11,249
625
135
8
0
461,183
0
L
Ymir
7,246
403
6
0
0
357,002
3
W
Thoth
10,080
560
144
8
0
345,277
2
W
Gilgamesh
11,155
620
114
6
0
353,478
0
W
Chernobog
10,925
607
161
9
0
419,035
0
W
Ares
10,209
567
36
2
0
395,588
6
L
Raijin
8,672
482
154
9
0
339,446
3
L
Ravana
8,417
468
102
6
0
361,178
1
L
Erlang Shen
7,967
443
78
4
0
336,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role