Player Matchup

Janus
Janus
AlexanderRoyal
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
BurntTurkey69
Zhong Kui
Level 93
God Stats
1W - 2L
1,733 SR
Queue Stats
43W - 42L
1,542 Elo+
Party 1
Izanami
Izanami
MonkyGirl420
Izanami
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 60L
1,601 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Raven Adept
Tsukuyomi
Level 97
God Stats
3W - 2L
1,303 SR
Queue Stats
49W - 50L
1,578 Elo+
Party 1
Eset
Eset
TheToothfairy23
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,594 Elo+
Party 1
Team Averages
Level 104
1,507 SR
1,568 Elo+

VS

Team Averages
Level 105
1,421 SR
1,604 Elo+
Chiron
Chiron
InSaNeInC
Chiron
Level 89
God Stats
1W - 1L
1,298 SR
Queue Stats
57W - 45L
1,503 Elo+
Solo
He Bo
He Bo
S-7-L33-H-9
He Bo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,459 Elo+
Solo
Eset
Eset
Stckmn
Eset
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,869 Elo+
Solo
Neith
Neith
newportnarc
Neith
Level 63
God Stats
16W - 15L
1,304 SR
Queue Stats
1,011W - 996L
1,542 Elo+
Solo
Hun Batz
Hun Batz
ojjmotro
Hun Batz
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
7,796
709
8,491
10,149
4,180
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
BurntTurkey69
Zhong Kui
14
3 / 6 / 6
7,850
714
7,979
11,830
10,936
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
MonkyGirl420
Izanami
15
3 / 4 / 5
8,128
739
5,980
10,550
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Raven Adept
Tsukuyomi
13
2 / 7 / 4
7,421
675
11,395
13,700
5,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 8
8,074
734
6,638
10,997
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
InSaNeInC
Chiron
16
2 / 1 / 15
9,078
825
10,487
9,870
4,074
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 2 / 14
9,784
889
13,588
12,512
6,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
Stckmn
Eset
13
3 / 5 / 13
8,643
786
4,515
11,615
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 1 / 15
11,220
1,020
14,858
10,503
5,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hun Batz
ojjmotro
Hun Batz
15
7 / 3 / 12
9,633
876
9,794
9,873
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
11
Kills
27
27
Deaths
12
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Zhong Kui
BurntTurkey69
Zhong Kui
3
6
6
1
W
Chiron
InSaNeInC
Chiron
2
1
15
9.5
L
Izanami
MonkyGirl420
Izanami
3
4
5
1.38
L
Tsukuyomi
Raven Adept
Tsukuyomi
2
7
4
0.57
W
5
2
14
6
W
Eset
Stckmn
Eset
3
5
13
1.9
L
1
5
8
1
W
10
1
15
17.5
W
Hun Batz
ojjmotro
Hun Batz
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,483
Damage
53,242
57,226
Taken
54,373
29,462
Mitigated
26,729
9,489
Healing
21,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,491
266
1,587
628
10,149
4,180
0
2,484
7,577
21,385
343
L
Zhong Kui
BurntTurkey69
Zhong Kui
7,979
258
528
712
11,830
10,936
0
3,463
8,193
10,272
0
W
Chiron
InSaNeInC
Chiron
10,487
853
3,068
4,867
9,870
4,074
1,431
4,343
5,289
0
17,273
L
Izanami
MonkyGirl420
Izanami
5,980
2,683
628
1,155
10,550
4,495
91
2,497
8,019
0
20,067
L
Tsukuyomi
Raven Adept
Tsukuyomi
11,395
1,248
829
588
13,700
5,460
0
5,069
8,455
0
17,824
W
13,588
268
577
2,966
12,512
6,547
980
4,428
7,906
22,848
960
W
Eset
Stckmn
Eset
4,515
400
1,561
1,933
11,615
4,966
225
5,949
5,572
10,164
187
L
6,638
103
1,534
1,300
10,997
4,391
0
3,540
7,417
11,744
0
W
14,858
4,159
507
4,190
10,503
5,770
1,010
3,849
6,544
0
36,268
W
Hun Batz
ojjmotro
Hun Batz
9,794
346
929
1,116
9,873
5,372
0
3,774
6,023
0
19,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,269
Gold Earned
48,358
102
Minions Killed
128
0
Camps Cleared
0
952,067
Distance Traveled
1,083,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,796
709
34
3
0
212,512
0
L
Zhong Kui
7,850
714
7
1
0
157,631
0
W
Chiron
9,078
825
19
2
0
232,531
0
L
Izanami
8,128
739
34
3
0
187,873
0
L
Tsukuyomi
7,421
675
8
1
0
192,492
0
W
He Bo
9,784
889
22
2
0
235,840
0
W
Eset
8,643
786
18
2
0
177,393
0
L
Eset
8,074
734
19
2
0
201,559
0
W
Neith
11,220
1,020
50
5
0
212,162
0
W
Hun Batz
9,633
876
19
2
0
225,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role