Player Matchup

Neith
Neith
DrShiesty
Neith
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,169 Elo+
Party 1
Thanatos
Thanatos
Dìllow
Thanatos
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 75L
1,169 Elo+
Party 1
Anubis
Anubis
ITalkVERDI
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 106L
1,400 Elo+
Party 3
Lancelot
Lancelot
OriginBlaze
Lancelot
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 3
Medusa
Medusa
WillyBurnss
Medusa
Level 129
God Stats
6W - 2L
1,724 SR
Queue Stats
218W - 180L
1,399 Elo+
Party 1
Team Averages
Level 99
1,545 SR
1,282 Elo+

VS

Team Averages
Level 85
1,418 SR
1,490 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Gameman32
Surtr
Level 68
God Stats
0W - 2L
1,292 SR
Queue Stats
72W - 61L
1,487 Elo+
Party 2
Hou Yi
Hou Yi
PolarBearXTB
Hou Yi
Level 98
God Stats
1W - 3L
1,298 SR
Queue Stats
16W - 13L
1,534 Elo+
Party 2
Yu Huang
Yu Huang
X320
Yu Huang
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 85L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrShiesty
Neith
11
1 / 2 / 5
6,101
610
5,186
5,119
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
Dìllow
Thanatos
10
5 / 2 / 7
6,053
605
6,314
8,193
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
ITalkVERDI
Anubis
12
2 / 0 / 5
6,826
683
4,444
4,946
2,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
OriginBlaze
Lancelot
11
4 / 0 / 3
7,001
700
8,050
6,530
4,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
12
5 / 1 / 5
6,462
646
5,086
7,395
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
1 / 4 / 1
5,382
538
2,648
8,333
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
 
Achilles
8
3 / 3 / 0
5,248
525
3,741
7,949
6,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Gameman32
Surtr
9
1 / 2 / 1
5,144
514
3,541
9,896
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
8
0 / 3 / 2
4,578
458
3,217
6,921
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
X320
Yu Huang
8
0 / 5 / 0
4,449
445
1,685
7,361
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
5
5
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
4
1
0.38
L
Achilles
 
Achilles
3
3
0
1
W
Neith
DrShiesty
Neith
1
2
5
1.75
W
Thanatos
Dìllow
Thanatos
5
2
7
4.25
L
Surtr
Gameman32
Surtr
1
2
1
0.75
W
Anubis
ITalkVERDI
Anubis
2
0
5
4.5
W
Lancelot
OriginBlaze
Lancelot
4
0
3
5.5
L
Hou Yi
0
3
2
0.33
W
Medusa
5
1
5
7.5
L
Yu Huang
X320
Yu Huang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
14,832
32,183
Taken
40,460
14,367
Mitigated
19,127
16,812
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
2,648
282
0
3,239
8,333
2,888
0
467
7,787
40,999
0
L
Achilles
 
Achilles
3,741
1,413
0
1,283
7,949
6,128
0
1,132
6,772
0
9,415
W
Neith
DrShiesty
Neith
5,186
1,622
0
1,636
5,119
1,865
399
287
4,832
0
43,918
W
Thanatos
Dìllow
Thanatos
6,314
1,531
0
6,469
8,193
3,022
0
933
7,182
0
31,895
L
Surtr
Gameman32
Surtr
3,541
1,627
0
1,957
9,896
5,426
0
0
9,389
273
25,895
W
Anubis
ITalkVERDI
Anubis
4,444
117
0
3,163
4,946
2,315
540
1,109
3,837
55,626
1,766
W
Lancelot
OriginBlaze
Lancelot
8,050
1,598
0
1,588
6,530
4,228
0
676
5,451
0
43,191
L
Hou Yi
3,217
1,804
0
1,030
6,921
2,391
0
0
6,921
0
30,648
W
Medusa
5,086
1,722
0
3,956
7,395
2,937
0
1,453
5,906
0
47,104
L
Yu Huang
X320
Yu Huang
1,685
313
0
625
7,361
2,294
0
2,845
4,516
23,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
24,801
394
Minions Killed
238
0
Camps Cleared
0
1,018,205
Distance Traveled
987,740
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
5,382
538
85
9
0
226,809
0
L
Achilles
5,248
525
18
2
0
212,113
0
W
Neith
6,101
610
81
8
0
181,501
0
W
Thanatos
6,053
605
46
5
0
207,076
0
L
Surtr
5,144
514
47
5
0
197,138
0
W
Anubis
6,826
683
95
10
0
194,653
0
W
Lancelot
7,001
700
82
8
0
234,372
1
L
Hou Yi
4,578
458
44
4
0
183,518
1
W
Medusa
6,462
646
90
9
0
200,603
0
L
Yu Huang
4,449
445
44
4
0
168,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role