Player Matchup

Ra
Ra
Gold V
Shay
Ra
Gold V
Level 156
God Stats
2W - 1L
1,743 SR
Queue Stats
108W - 101L
1,646 MMR
Party 4
Osiris
Osiris
Gold II
Vexphile
Osiris
Gold II
Level 156
God Stats
3W - 5L
1,518 SR
Queue Stats
45W - 39L
1,658 MMR
Party 1
Ganesha
Ganesha
Platinum V
Wombhev
Ganesha
Platinum V
Level 153
God Stats
3W - 6L
1,279 SR
Queue Stats
116W - 102L
1,665 MMR
Solo
Hercules
Hercules
Gold IV
Xotzz
Hercules
Gold IV
Level 199
God Stats
7W - 3L
1,638 SR
Queue Stats
52W - 29L
1,684 MMR
Party 4
Chernobog
Chernobog
Gold III
kOOcOO4cOcOpufs
Chernobog
Gold III
Level 173
God Stats
3W - 4L
1,413 SR
Queue Stats
81W - 74L
1,688 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 167
1,518 SR
1,668 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,600 SR
1,670 MMR
Ares
Ares
Silver I
DrStephenTheHawk
Ares
Silver I
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 20L
1,660 MMR
Party 3
Raijin
Raijin
Gold V
EL GRAN BIG
Raijin
Gold V
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,683 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
Indesire
Sun Wukong
Gold II
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 126L
1,663 MMR
Solo
Thor
Thor
Gold IV
IsmaRol2
Thor
Gold IV
Level 179
God Stats
7W - 7L
1,914 SR
Queue Stats
97W - 89L
1,683 MMR
Party 2
Rama
Rama
Silver I
PresidentBobcat
Rama
Silver I
Level 177
God Stats
17W - 6L
1,588 SR
Queue Stats
168W - 138L
1,660 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Shay
Ra
9
2 / 0 / 0
4,967
828
1,498
635
184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
Vexphile
Osiris
8
1 / 0 / 0
4,940
823
4,209
5,272
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ganesha
Wombhev
Ganesha
7
0 / 0 / 2
4,650
775
1,148
6,004
3,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
Xotzz
Hercules
7
1 / 0 / 3
4,403
734
3,716
4,601
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
kOOcOO4cOcOpufs
Chernobog
9
0 / 0 / 1
4,610
768
2,641
3,317
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Bake KujiraSusanoMaman Brigitte

VS

Bans
HachimanNikeKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,047
675
1,988
3,439
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
6
0 / 1 / 0
3,485
581
436
1,930
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Indesire
Sun Wukong
6
0 / 1 / 0
3,656
609
2,298
6,266
3,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thor
7
0 / 1 / 0
3,712
619
601
5,041
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,926
654
1,888
4,083
1,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Raijin
0
1
0
0
L
Sun Wukong
Indesire
Sun Wukong
0
1
0
0
L
Thor
0
1
0
0
L
0
1
0
0
W
Ra
Shay
Ra
2
0
0
2
W
Osiris
Vexphile
Osiris
1
0
0
1
W
Ganesha
Wombhev
Ganesha
0
0
2
1
W
Hercules
Xotzz
Hercules
1
0
3
2.5
W
Chernobog
kOOcOO4cOcOpufs
Chernobog
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,212
Damage
7,211
19,829
Taken
20,759
11,917
Mitigated
8,742
8,488
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,988
338
0
1,561
3,439
1,848
0
647
2,792
11,929
1,744
L
Raijin
436
32
0
580
1,930
635
0
1,175
755
16,022
0
L
Sun Wukong
Indesire
Sun Wukong
2,298
542
0
1,794
6,266
3,346
0
0
5,672
0
18,636
L
Thor
601
175
0
2,761
5,041
1,583
0
581
4,422
0
20,019
L
1,888
1,662
0
1,402
4,083
1,330
0
243
3,840
0
27,836
W
Ra
Shay
Ra
1,498
358
729
281
635
184
0
105
530
29,029
620
W
Osiris
Vexphile
Osiris
4,209
1,111
0
2,544
5,272
4,787
0
0
4,914
0
29,408
W
Ganesha
Wombhev
Ganesha
1,148
174
0
1,764
6,004
3,698
0
1,665
4,339
14,749
0
W
Hercules
Xotzz
Hercules
3,716
1,726
0
1,370
4,601
2,127
0
529
4,036
0
27,937
W
Chernobog
kOOcOO4cOcOpufs
Chernobog
2,641
1,716
0
1,800
3,317
1,121
0
604
2,713
0
34,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
18,826
248
Minions Killed
180
0
Camps Cleared
0
746,276
Distance Traveled
668,375
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,047
675
21
4
0
148,884
0
L
Raijin
3,485
581
28
5
0
92,209
2
L
Sun Wukong
3,656
609
27
5
0
135,616
0
L
Thor
3,712
619
50
8
0
156,674
0
L
Rama
3,926
654
54
9
0
134,992
0
W
Ra
4,967
828
66
11
0
165,586
2
W
Osiris
4,940
823
58
10
0
132,470
0
W
Ganesha
4,650
775
0
0
0
145,373
0
W
Hercules
4,403
734
41
7
0
168,919
1
W
Chernobog
4,610
768
83
14
0
133,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role