Player Matchup

Vamana
Vamana
 
Vamana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BROGUY1093
Odin
Level 163
God Stats
3W - 5L
1,285 SR
Queue Stats
495W - 502L
1,456 Elo+
Solo
Yemoja
Yemoja
KiLlErGoD360
Yemoja
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,256 Elo+
Party 1
Thor
Thor
MaxMARKUS XxX
Thor
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,256 Elo+
Party 1
Susano
Susano
armando12
Susano
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,458 Elo+
Solo
Team Averages
Level 147
1,457 SR
1,385 Elo+

VS

Team Averages
Level 117
1,500 SR
1,390 Elo+
Jormungandr
Jormungandr
ElektricWizard
Jormungandr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,445 Elo+
Solo
Aphrodite
Aphrodite
Falling_Crow
Aphrodite
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 111L
1,616 Elo+
Solo
Ganesha
Ganesha
RequitedFob620
Ganesha
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 93L
1,468 Elo+
Solo
Amaterasu
Amaterasu
S3RI4LK1LL3RX
Amaterasu
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,095 Elo+
Solo
Anhur
Anhur
vDaSmokeDogv
Anhur
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 58L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
3 / 4 / 7
9,182
706
27,604
19,233
13,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 1 / 0
3,256
250
0
748
229
Yemoja
19
2 / 2 / 8
9,589
738
7,723
15,425
11,681
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
4 / 5 / 5
8,992
692
12,310
14,802
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
armando12
Susano
14
1 / 5 / 6
7,920
609
14,906
13,877
5,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElektricWizard
Jormungandr
17
4 / 3 / 10
10,242
788
12,085
16,884
10,481
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Falling_Crow
Aphrodite
17
4 / 1 / 12
10,369
798
10,269
17,885
10,533
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 1 / 17
9,727
748
11,893
32,448
32,426
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
S3RI4LK1LL3RX
Amaterasu
15
2 / 4 / 9
9,436
726
6,140
18,982
12,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 1 / 10
11,116
855
16,957
9,521
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
10
Kills
17
17
Deaths
10
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
4
7
1.63
L
0
1
0
0
W
Jormungandr
ElektricWizard
Jormungandr
4
3
10
3
W
Aphrodite
Falling_Crow
Aphrodite
4
1
12
10
L
Yemoja
2
2
8
3
L
4
5
5
1.3
W
0
1
17
8.5
W
Amaterasu
S3RI4LK1LL3RX
Amaterasu
2
4
9
1.63
L
Susano
armando12
Susano
1
5
6
0.8
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,543
Damage
57,344
64,085
Taken
95,720
37,750
Mitigated
70,409
26,697
Healing
61,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
27,604
11,111
941
4,042
19,233
13,525
0
9,287
9,946
0
47,096
L
0
0
0
0
748
229
0
549
199
0
0
W
Jormungandr
ElektricWizard
Jormungandr
12,085
1,668
3,248
2,882
16,884
10,481
840
2,327
14,236
27,300
0
W
Aphrodite
Falling_Crow
Aphrodite
10,269
1,222
20,225
13,330
17,885
10,533
514
875
16,731
20,099
0
L
Yemoja
7,723
1,080
11,221
5,254
15,425
11,681
0
9,052
6,373
14,001
0
L
12,310
581
900
1,762
14,802
6,719
0
7,190
7,612
0
29,771
W
11,893
324
2,684
11,385
32,448
32,426
625
2,228
29,573
17,688
6,004
W
Amaterasu
S3RI4LK1LL3RX
Amaterasu
6,140
2,954
1,147
5,089
18,982
12,157
1,331
1,530
17,058
0
15,913
L
Susano
armando12
Susano
14,906
1,500
1,304
1,273
13,877
5,596
0
5,507
8,370
0
21,777
W
16,957
11,925
379
1,584
9,521
4,812
3,812
763
8,480
0
40,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,939
Gold Earned
50,890
99
Minions Killed
154
0
Camps Cleared
0
916,657
Distance Traveled
1,294,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,182
706
30
2
0
241,975
0
L
Odin
3,256
250
0
0
0
0
0
W
Jormungandr
10,242
788
26
2
0
256,615
0
W
Aphrodite
10,369
798
24
2
0
287,562
0
L
Yemoja
9,589
738
21
2
0
227,477
0
L
Thor
8,992
692
40
3
0
210,709
0
W
Ganesha
9,727
748
1
0
0
273,003
0
W
Amaterasu
9,436
726
31
2
0
241,412
0
L
Susano
7,920
609
8
1
0
236,496
0
W
Anhur
11,116
855
72
6
0
235,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role