Player Matchup

Medusa
Medusa
FI5TICUFFS
Medusa
Level 125
God Stats
17W - 23L
1,532 SR
Queue Stats
89W - 89L
1,471 Elo+
Party 1
Zeus
Zeus
Gravi7y
Zeus
Level 104
God Stats
9W - 8L
1,670 SR
Queue Stats
64W - 59L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
MYER RETURNS
Cthulhu
Level 146
God Stats
18W - 20L
1,439 SR
Queue Stats
27W - 26L
1,419 Elo+
Party 1
Team Averages
Level 125
1,547 SR
1,458 Elo+

VS

Team Averages
Level 155
1,491 SR
1,475 Elo+
Aphrodite
Aphrodite
Auxzill
Aphrodite
Level 115
God Stats
0W - 1L
1,472 SR
Queue Stats
11W - 6L
1,506 Elo+
Solo
Pele
Pele
GILOSAN
Pele
Level 224
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,446 Elo+
Solo
Sylvanus
Sylvanus
kingdomj
Sylvanus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 14L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FI5TICUFFS
Medusa
15
2 / 4 / 4
11,085
739
10,794
15,183
6,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Gravi7y
Zeus
15
4 / 4 / 1
11,671
778
10,711
7,044
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MYER RETURNS
Cthulhu
15
0 / 0 / 5
10,707
714
13,916
15,605
16,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Auxzill
Aphrodite
8
0 / 2 / 0
7,641
509
2,108
4,509
1,965
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pele
GILOSAN
Pele
17
5 / 2 / 3
11,134
742
9,672
18,813
11,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
kingdomj
Sylvanus
16
2 / 2 / 3
10,084
672
9,579
24,796
24,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
6
Kills
7
8
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Auxzill
Aphrodite
0
2
0
0
W
Medusa
FI5TICUFFS
Medusa
2
4
4
1
L
Pele
GILOSAN
Pele
5
2
3
3.25
W
Zeus
Gravi7y
Zeus
4
4
1
1.13
W
Cthulhu
MYER RETURNS
Cthulhu
0
0
5
2.5
L
Sylvanus
kingdomj
Sylvanus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,421
Damage
21,359
37,832
Taken
48,118
25,267
Mitigated
37,769
6,154
Healing
20,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Auxzill
Aphrodite
2,108
485
375
1,150
4,509
1,965
0
1,559
2,753
7,640
361
W
Medusa
FI5TICUFFS
Medusa
10,794
6,034
0
3,117
15,183
6,586
2,365
2,690
12,493
0
45,945
L
Pele
GILOSAN
Pele
9,672
2,360
0
5,060
18,813
11,601
0
8,185
10,028
0
63,787
W
Zeus
Gravi7y
Zeus
10,711
1,061
0
133
7,044
2,513
68
2,825
4,219
42,874
0
W
Cthulhu
MYER RETURNS
Cthulhu
13,916
1,382
166
2,738
15,605
16,168
294
6,840
8,765
34,685
2,600
L
Sylvanus
kingdomj
Sylvanus
9,579
2,948
1,520
12,382
24,796
24,203
0
11,648
12,401
34,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
28,859
169
Minions Killed
119
0
Camps Cleared
0
843,435
Distance Traveled
586,687
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,641
509
8
1
0
69,136
0
W
Medusa
11,085
739
60
4
0
265,170
0
L
Pele
11,134
742
77
5
0
278,783
2
W
Zeus
11,671
778
52
3
0
268,698
0
W
Cthulhu
10,707
714
57
4
0
309,567
0
L
Sylvanus
10,084
672
34
2
0
238,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role