Player Matchup

Vulcan
Vulcan
Gh0stSamurai92
Vulcan
Level 240
God Stats
3W - 2L
1,698 SR
Queue Stats
40W - 36L
1,568 Elo+
Party 1
Ymir
Ymir
Kxumo
Ymir
Level 120
God Stats
3W - 2L
1,638 SR
Queue Stats
96W - 103L
1,601 Elo+
Party 1
Thanatos
Thanatos
L3W15RS
Thanatos
Level 140
God Stats
9W - 2L
1,700 SR
Queue Stats
117W - 112L
1,601 Elo+
Party 3
Sun Wukong
Sun Wukong
MarcDvn
Sun Wukong
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 106L
1,613 Elo+
Party 3
Medusa
Medusa
PlayerNoizer
Medusa
Level 161
God Stats
3W - 2L
1,500 SR
Queue Stats
346W - 362L
1,578 Elo+
Party 1
Team Averages
Level 154
1,607 SR
1,592 Elo+

VS

Team Averages
Level 133
1,500 SR
1,455 Elo+
Chaac
Chaac
Devilwing49
Chaac
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
149W - 137L
1,451 Elo+
Party 2
Hera
Hera
Lack_Of_Skills__
Hera
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,372 Elo+
Party 4
Heimdallr
Heimdallr
Niforse
Heimdallr
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 110L
1,423 Elo+
Party 2
Atlas
Atlas
RobLucciCP0
Atlas
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 56L
1,633 Elo+
Solo
Mercury
Mercury
s6yqz
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,397 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
7,701
550
6,007
4,076
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Kxumo
Ymir
10
2 / 1 / 4
7,346
525
4,100
12,027
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
L3W15RS
Thanatos
13
6 / 3 / 2
7,965
569
8,390
12,174
6,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
MarcDvn
Sun Wukong
16
1 / 0 / 4
9,689
692
7,080
10,244
6,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
15
3 / 2 / 4
8,948
639
7,147
8,654
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,775
484
8,531
12,057
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 3
6,679
477
4,461
7,598
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Niforse
Heimdallr
13
4 / 6 / 0
7,828
559
6,550
11,748
5,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 2
6,697
478
3,532
9,077
8,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
s6yqz
Mercury
14
1 / 0 / 0
7,199
514
4,151
12,236
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
6
6
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
1
0
4
3
W
Ymir
Kxumo
Ymir
2
1
4
4
W
Thanatos
L3W15RS
Thanatos
6
3
2
2.33
L
0
4
3
0.38
W
Sun Wukong
MarcDvn
Sun Wukong
1
0
4
3
L
Heimdallr
Niforse
Heimdallr
4
6
0
0.67
W
Medusa
3
2
4
2.5
L
0
2
2
0.5
L
Mercury
s6yqz
Mercury
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,724
Damage
27,225
47,175
Taken
52,716
30,846
Mitigated
31,433
17,282
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,531
1,158
0
2,706
12,057
9,502
0
4,697
7,360
0
28,071
W
6,007
1,924
0
1,157
4,076
1,895
0
332
3,702
59,303
0
W
Ymir
Kxumo
Ymir
4,100
914
0
2,268
12,027
12,522
0
3,434
8,382
9,794
1,772
W
Thanatos
L3W15RS
Thanatos
8,390
1,462
0
8,192
12,174
6,134
0
622
11,492
0
61,298
L
4,461
1,026
0
1,814
7,598
2,822
0
2,149
5,449
53,515
0
W
Sun Wukong
MarcDvn
Sun Wukong
7,080
1,767
0
3,146
10,244
6,675
0
2,854
6,950
0
84,855
L
Heimdallr
Niforse
Heimdallr
6,550
2,906
0
1,887
11,748
5,470
906
928
10,820
0
57,022
W
Medusa
7,147
2,959
0
2,519
8,654
3,620
0
349
8,265
0
73,823
L
3,532
329
0
2,663
9,077
8,019
0
560
8,517
42,811
197
L
Mercury
s6yqz
Mercury
4,151
1,178
0
1,725
12,236
5,620
0
1,090
11,146
0
71,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,649
Gold Earned
35,178
466
Minions Killed
444
0
Camps Cleared
0
1,595,528
Distance Traveled
1,468,484
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,775
484
35
3
0
315,181
3
W
Vulcan
7,701
550
106
8
0
330,998
2
W
Ymir
7,346
525
17
1
0
303,969
3
W
Thanatos
7,965
569
72
5
0
356,639
2
L
Hera
6,679
477
110
8
0
265,741
0
W
Sun Wukong
9,689
692
149
11
0
283,088
1
L
Heimdallr
7,828
559
94
7
0
224,957
0
W
Medusa
8,948
639
122
9
0
320,834
0
L
Atlas
6,697
478
80
6
0
281,298
5
L
Mercury
7,199
514
125
9
0
381,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role