Player Matchup

Ares
Ares
BusterOfBussy
Ares
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 20L
1,299 Elo+
Party 2
Amaterasu
Amaterasu
Mindpierce
Amaterasu
Level 215
God Stats
6W - 3L
1,963 SR
Queue Stats
111W - 119L
1,675 Elo+
Party 3
Mercury
Mercury
RimCleaner
Mercury
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 116L
1,821 Elo+
Party 2
Zhong Kui
Zhong Kui
Senize
Zhong Kui
Level 152
God Stats
6W - 4L
1,388 SR
Queue Stats
99W - 80L
1,569 Elo+
Party 3
Sol
Sol
tovamessor
Sol
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 140L
1,994 Elo+
Party 2
Team Averages
Level 170
1,570 SR
1,672 Elo+

VS

Team Averages
Level 122
1,560 SR
1,760 Elo+
Camazotz
Camazotz
BearicBrown
Camazotz
Level 125
God Stats
0W - 2L
1,800 SR
Queue Stats
22W - 14L
1,704 Elo+
Solo
Ares
Ares
Dlizard72
Ares
Level 169
God Stats
1W - 2L
1,500 SR
Queue Stats
702W - 639L
1,628 Elo+
Solo
Vamana
Vamana
Linilds35
Vamana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,601 Elo+
Solo
Ix Chel
Ix Chel
Oxbowbacon
Ix Chel
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
194W - 135L
1,935 Elo+
Party 1
Izanami
Izanami
Ushaahh
Izanami
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
375W - 298L
1,935 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 8
8,924
525
10,717
18,798
19,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Mindpierce
Amaterasu
16
2 / 2 / 2
9,543
561
10,445
19,916
28,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
RimCleaner
Mercury
16
7 / 3 / 7
9,750
574
11,088
14,009
6,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Senize
Zhong Kui
15
8 / 3 / 5
9,868
580
12,091
12,424
9,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 4 / 4
9,805
577
10,120
14,309
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BearicBrown
Camazotz
18
7 / 2 / 3
10,005
589
11,627
18,103
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
13
4 / 6 / 5
8,841
520
11,431
19,229
22,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
Linilds35
Vamana
16
1 / 4 / 2
9,752
574
15,444
18,076
22,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Oxbowbacon
Ix Chel
15
2 / 6 / 4
9,195
541
8,331
10,076
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Ushaahh
Izanami
15
3 / 5 / 8
9,910
583
8,794
12,946
6,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
23
Kills
17
17
Deaths
23
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BearicBrown
Camazotz
7
2
3
4.25
W
4
5
8
1.6
L
Ares
4
6
5
1.08
L
Vamana
Linilds35
Vamana
1
4
2
0.5
W
Amaterasu
Mindpierce
Amaterasu
2
2
2
1.5
L
Ix Chel
Oxbowbacon
Ix Chel
2
6
4
0.67
W
Mercury
RimCleaner
Mercury
7
3
7
3.5
W
Zhong Kui
Senize
Zhong Kui
8
3
5
3.5
L
Izanami
Ushaahh
Izanami
3
5
8
1.4
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,461
Damage
55,627
79,456
Taken
78,430
69,426
Mitigated
63,249
14,663
Healing
21,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BearicBrown
Camazotz
11,627
5,281
0
10,612
18,103
7,788
0
5,592
12,362
0
79,833
W
10,717
1,307
0
1,020
18,798
19,354
0
7,948
10,799
27,577
376
L
Ares
11,431
1,817
0
2,362
19,229
22,014
0
10,877
8,100
31,178
348
L
Vamana
Linilds35
Vamana
15,444
8,046
0
3,999
18,076
22,542
0
1,426
15,387
574
95,644
W
Amaterasu
Mindpierce
Amaterasu
10,445
5,596
0
5,044
19,916
28,175
0
154
18,352
0
67,629
L
Ix Chel
Oxbowbacon
Ix Chel
8,331
550
944
1,188
10,076
4,622
0
5,943
3,829
70,274
1,435
W
Mercury
RimCleaner
Mercury
11,088
5,440
0
727
14,009
6,450
0
3,961
10,003
0
87,802
W
Zhong Kui
Senize
Zhong Kui
12,091
868
0
2,586
12,424
9,638
0
7,111
5,313
59,521
0
L
Izanami
Ushaahh
Izanami
8,794
6,405
0
2,050
12,946
6,283
873
7,191
5,707
0
79,491
W
10,120
3,777
0
5,286
14,309
5,809
557
1,721
12,588
83,639
15,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,890
Gold Earned
47,703
520
Minions Killed
542
0
Camps Cleared
0
1,794,910
Distance Traveled
1,644,619
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,005
589
112
7
0
414,755
6
W
Ares
8,924
525
20
1
0
343,197
6
L
Ares
8,841
520
17
1
0
315,439
2
L
Vamana
9,752
574
144
8
0
284,928
2
W
Amaterasu
9,543
561
121
7
0
375,597
0
L
Ix Chel
9,195
541
136
8
0
313,604
0
W
Mercury
9,750
574
122
7
0
435,516
4
W
Zhong Kui
9,868
580
100
6
0
334,547
1
L
Izanami
9,910
583
133
8
0
315,893
4
W
Sol
9,805
577
157
9
0
306,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role