Player Matchup

Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
CrazyPurpleFish
Cthulhu
Silver II
Level 170
God Stats
2W - 2L
1,500 SR
Queue Stats
319W - 345L
1,408 MMR
Solo
Chang'e
Chang'e
Bronze III
FoeFiveDuke
Chang'e
Bronze III
Level 148
God Stats
6W - 6L
1,391 SR
Queue Stats
13W - 15L
1,316 MMR
Party 2
Loki
Loki
Bronze III
Loki_dilpick
Loki
Bronze III
Level 144
God Stats
10W - 6L
1,477 SR
Queue Stats
12W - 9L
1,500 MMR
Party 2
King Arthur
King Arthur
Silver I
xOmen eZ
King Arthur
Silver I
Level 128
God Stats
10W - 11L
1,546 SR
Queue Stats
20W - 22L
1,411 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,483 SR
1,427 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,589 SR
1,486 MMR
Cabrakan
Cabrakan
Silver I
 
Cabrakan
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Silver II
 
Agni
Silver II
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
Hades15
Hades
Silver I
Level 165
God Stats
11W - 10L
1,944 SR
Queue Stats
246W - 250L
1,385 MMR
Solo
Anhur
Anhur
Bronze III
xBolson
Anhur
Bronze III
Level 50
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 10L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 1 / 0
2,992
598
879
2,720
508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

5
0 / 1 / 0
3,247
649
1,566
3,307
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
FoeFiveDuke
Chang'e
7
1 / 0 / 3
3,803
761
1,451
1,888
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
3 / 1 / 0
3,816
763
2,706
4,028
1,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
xOmen eZ
King Arthur
6
1 / 0 / 0
3,682
736
1,525
3,973
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Bake KujiraJanusKukulkanMaman Brigitte

VS

Bans
Ao KuangBakasuraBaba YagaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 0 / 2
3,600
720
1,152
2,778
1,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
 
Agni
7
0 / 1 / 0
3,599
720
317
2,200
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
 
Arachne
3
1 / 2 / 0
3,065
613
1,452
2,935
767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Hades15
Hades
7
0 / 1 / 0
3,511
702
1,439
3,698
1,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
xBolson
Anhur
6
2 / 1 / 0
3,655
731
3,721
3,126
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
0
0
L
Cabrakan
 
Cabrakan
0
0
2
1
L
Agni
 
Agni
0
1
0
0
L
Arachne
 
Arachne
1
2
0
0.5
W
0
1
0
0
W
Chang'e
FoeFiveDuke
Chang'e
1
0
3
2.5
L
Hades
Hades15
Hades
0
1
0
0
W
3
1
0
3
L
Anhur
xBolson
Anhur
2
1
0
2
W
King Arthur
xOmen eZ
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,127
Damage
8,081
15,916
Taken
14,737
5,803
Mitigated
6,134
4,699
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
879
714
0
872
2,720
508
0
364
2,356
0
10,643
L
Cabrakan
 
Cabrakan
1,152
311
0
924
2,778
1,822
0
746
2,028
5,944
0
L
Agni
 
Agni
317
77
0
912
2,200
561
0
522
1,610
20,591
0
L
Arachne
 
Arachne
1,452
1,130
0
465
2,935
767
0
356
2,525
0
5,848
W
1,566
241
0
1,295
3,307
1,709
0
308
2,999
12,918
171
W
Chang'e
FoeFiveDuke
Chang'e
1,451
166
80
767
1,888
497
0
257
1,631
13,864
1,624
L
Hades
Hades15
Hades
1,439
217
80
2,032
3,698
1,914
0
0
3,698
19,349
0
W
2,706
820
0
287
4,028
1,031
0
329
3,699
0
17,458
L
Anhur
xBolson
Anhur
3,721
2,323
0
1,094
3,126
1,070
0
1,036
2,050
0
23,709
W
King Arthur
xOmen eZ
King Arthur
1,525
176
0
1,398
3,973
2,058
0
1,650
2,323
0
19,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,540
Gold Earned
17,430
142
Minions Killed
130
0
Camps Cleared
0
520,327
Distance Traveled
454,512
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
2,992
598
24
5
0
94,565
2
L
Cabrakan
3,600
720
8
2
0
109,591
0
L
Agni
3,599
720
36
7
0
105,962
0
L
Arachne
3,065
613
11
2
0
67,980
0
W
Cthulhu
3,247
649
15
3
0
109,340
0
W
Chang'e
3,803
761
36
7
0
100,754
3
L
Hades
3,511
702
31
6
0
81,849
2
W
Loki
3,816
763
34
7
0
110,944
2
L
Anhur
3,655
731
44
9
0
89,130
0
W
King Arthur
3,682
736
33
7
0
104,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role