Player Matchup

Achilles
Achilles
BigDunc26
Achilles
Level 95
God Stats
28W - 32L
1,427 SR
Queue Stats
114W - 113L
1,437 Elo+
Solo
Skadi
Skadi
BlvkTsuchikage
Skadi
Level 141
God Stats
11W - 10L
1,694 SR
Queue Stats
193W - 186L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Eddybettz
Kukulkan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
Jon52
Ao Kuang
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 21L
1,490 Elo+
Party 1
Charon
Charon
geekyhero2018
Charon
Level 125
God Stats
8W - 2L
1,871 SR
Queue Stats
268W - 260L
1,481 Elo+
Solo
Team Averages
Level 118
1,598 SR
1,462 Elo+

VS

Team Averages
Level 127
1,363 SR
1,383 Elo+
Bakasura
Bakasura
DreamKiller_PR87
Bakasura
Level 150
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 3L
1,155 Elo+
Solo
Cernunnos
Cernunnos
HawaiianPunch53
Cernunnos
Level 103
God Stats
0W - 2L
1,325 SR
Queue Stats
48W - 47L
1,059 Elo+
Solo
Nox
Nox
PavAllOver
Nox
Level 107
God Stats
3W - 4L
1,269 SR
Queue Stats
21W - 26L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
TheWorthyAussie
Gilgamesh
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,543 Elo+
Party 2
Ares
Ares
ddaniBoyy
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigDunc26
Achilles
10
1 / 0 / 0
5,370
597
5,682
7,689
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 2
5,566
618
10,256
7,877
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Eddybettz
Kukulkan
11
1 / 0 / 0
5,979
664
1,347
2,782
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Jon52
Ao Kuang
10
1 / 0 / 1
4,947
550
983
7,092
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 3
5,803
645
3,027
6,713
4,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,075
453
239
3,902
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
HawaiianPunch53
Cernunnos
8
0 / 2 / 0
4,410
490
3,344
7,213
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,959
662
993
3,432
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
TheWorthyAussie
Gilgamesh
11
0 / 0 / 0
6,009
668
4,487
9,611
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ares
6
0 / 3 / 0
4,379
487
2,829
10,262
5,319
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigDunc26
Achilles
1
0
0
1
W
3
1
2
4
L
0
1
0
0
W
Kukulkan
Eddybettz
Kukulkan
1
0
0
1
L
Cernunnos
HawaiianPunch53
Cernunnos
0
2
0
0
W
Ao Kuang
Jon52
Ao Kuang
1
0
1
1.5
L
0
1
0
0
L
Gilgamesh
TheWorthyAussie
Gilgamesh
0
0
0
0
L
Ares
0
3
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,295
Damage
11,892
32,153
Taken
34,420
16,679
Mitigated
18,621
10,542
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigDunc26
Achilles
5,682
1,565
0
2,240
7,689
5,552
0
0
7,044
0
29,743
W
10,256
5,043
0
3,697
7,877
2,578
421
1,672
6,205
0
51,251
L
239
146
0
488
3,902
1,414
0
0
3,902
0
11,669
W
Kukulkan
Eddybettz
Kukulkan
1,347
98
70
1,314
2,782
1,100
0
256
2,526
45,453
1,265
L
Cernunnos
HawaiianPunch53
Cernunnos
3,344
1,202
98
2,143
7,213
2,443
0
783
6,430
0
28,197
W
Ao Kuang
Jon52
Ao Kuang
983
242
0
866
7,092
2,697
0
263
6,782
37,549
0
L
993
0
0
310
3,432
1,517
0
1,627
1,805
44,358
0
L
Gilgamesh
TheWorthyAussie
Gilgamesh
4,487
1,320
0
2,610
9,611
7,928
0
298
8,598
0
41,474
L
Ares
2,829
185
756
1,347
10,262
5,319
0
2,489
7,773
8,370
643
W
3,027
1,096
0
2,355
6,713
4,752
12
1,612
5,101
21,162
2,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
24,832
309
Minions Killed
241
0
Camps Cleared
0
912,162
Distance Traveled
815,124
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,370
597
46
5
0
191,474
1
W
Skadi
5,566
618
74
8
0
174,589
0
L
Bakasura
4,075
453
27
3
0
178,080
0
W
Kukulkan
5,979
664
97
11
0
157,184
0
L
Cernunnos
4,410
490
42
5
0
148,673
0
W
Ao Kuang
4,947
550
63
7
0
201,631
0
L
Nox
5,959
662
88
10
0
160,437
2
L
Gilgamesh
6,009
668
71
8
0
165,804
1
L
Ares
4,379
487
13
1
0
162,130
0
W
Charon
5,803
645
29
3
0
187,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role