Player Matchup

Chaac
Chaac
Bear12374
Chaac
Level 66
God Stats
17W - 15L
1,273 SR
Queue Stats
204W - 191L
1,591 Elo+
Solo
Awilix
Awilix
Bxbyx160223
Awilix
Level 57
God Stats
13W - 9L
1,544 SR
Queue Stats
141W - 125L
1,436 Elo+
Party 1
Charybdis
Charybdis
Skullkiller1822
Charybdis
Level 52
God Stats
6W - 1L
1,580 SR
Queue Stats
43W - 46L
1,501 Elo+
Solo
Ares
Ares
UABC YOUTH
Ares
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 64L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
zaysher
Baron Samedi
Level 29
God Stats
6W - 2L
1,844 SR
Queue Stats
81W - 75L
1,446 Elo+
Party 1
Team Averages
Level 63
1,548 SR
1,480 Elo+

VS

Team Averages
Level 70
1,612 SR
1,501 Elo+
Yemoja
Yemoja
LTU DACT
Yemoja
Level 63
God Stats
14W - 6L
1,460 SR
Queue Stats
164W - 161L
1,319 Elo+
Solo
Charybdis
Charybdis
bmwoody616
Charybdis
Level 42
God Stats
2W - 6L
1,727 SR
Queue Stats
51W - 48L
1,529 Elo+
Party 2
Horus
Horus
hulk2324
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 185L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
ilc27
Aphrodite
Level 75
God Stats
6W - 2L
1,872 SR
Queue Stats
51W - 30L
1,661 Elo+
Solo
Da Ji
Da Ji
xxgoldenkingzz
Da Ji
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 68L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bear12374
Chaac
15
4 / 3 / 1
10,299
644
14,744
19,447
16,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
14
5 / 3 / 6
9,255
578
9,613
12,899
6,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
Skullkiller1822
Charybdis
15
2 / 1 / 2
9,078
567
8,303
8,245
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 4
8,381
524
4,507
14,291
13,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
zaysher
Baron Samedi
16
9 / 4 / 3
10,839
677
14,744
10,714
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LTU DACT
Yemoja
12
1 / 0 / 1
7,633
477
3,739
8,800
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
bmwoody616
Charybdis
12
1 / 6 / 3
6,782
424
6,620
14,113
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
hulk2324
Horus
13
2 / 4 / 1
7,625
477
8,483
18,722
15,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
ilc27
Aphrodite
14
5 / 7 / 2
8,284
518
6,494
13,236
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 5 / 5
8,041
503
10,214
18,114
8,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
21
Kills
12
13
Deaths
22
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bear12374
Chaac
4
3
1
1.5
W
Awilix
5
3
6
2.67
L
Yemoja
LTU DACT
Yemoja
1
0
1
1.5
W
Charybdis
Skullkiller1822
Charybdis
2
1
2
3
W
1
2
4
1.5
L
Charybdis
bmwoody616
Charybdis
1
6
3
0.42
L
Horus
hulk2324
Horus
2
4
1
0.63
L
Aphrodite
ilc27
Aphrodite
5
7
2
0.86
L
3
5
5
1.1
W
Baron Samedi
zaysher
Baron Samedi
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,911
Damage
35,550
65,596
Taken
72,985
44,991
Mitigated
41,424
17,204
Healing
22,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bear12374
Chaac
14,744
4,237
0
7,023
19,447
16,893
782
0
18,289
0
79,139
W
Awilix
9,613
4,193
0
1,091
12,899
6,161
1,478
1,888
11,011
0
51,427
L
Yemoja
LTU DACT
Yemoja
3,739
1,041
1,221
1,698
8,800
7,114
0
1,216
7,584
41,183
2,747
W
Charybdis
Skullkiller1822
Charybdis
8,303
4,073
0
3,796
8,245
3,306
716
1,889
6,356
0
65,278
W
4,507
308
0
1,888
14,291
13,157
252
2,287
12,004
28,939
2,668
L
Charybdis
bmwoody616
Charybdis
6,620
3,675
0
2,825
14,113
5,022
0
4,230
9,883
0
40,639
L
Horus
hulk2324
Horus
8,483
4,292
460
6,960
18,722
15,579
0
0
18,722
0
53,715
L
Aphrodite
ilc27
Aphrodite
6,494
766
1,215
4,382
13,236
5,508
0
9,261
3,975
36,924
0
L
10,214
2,127
0
3,535
18,114
8,201
0
4,410
13,704
0
51,447
W
Baron Samedi
zaysher
Baron Samedi
14,744
1,254
289
3,117
10,714
5,474
3,058
4,055
6,659
69,023
1,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,852
Gold Earned
38,365
437
Minions Killed
336
0
Camps Cleared
0
1,529,095
Distance Traveled
1,382,994
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,299
644
127
8
0
298,714
2
W
Awilix
9,255
578
73
5
0
348,823
0
L
Yemoja
7,633
477
64
4
0
278,092
0
W
Charybdis
9,078
567
110
7
0
302,429
0
W
Ares
8,381
524
24
2
0
316,019
2
L
Charybdis
6,782
424
64
4
0
252,230
0
L
Horus
7,625
477
81
5
0
293,411
0
L
Aphrodite
8,284
518
54
3
0
248,353
1
L
Da Ji
8,041
503
73
5
0
310,908
0
W
Baron Samedi
10,839
677
103
6
0
263,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role