Player Matchup

Terra
Terra
Aliuris
Terra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
CelestíalGod
Nu Wa
Level 145
God Stats
6W - 6L
1,500 SR
Queue Stats
505W - 521L
1,515 Elo+
Solo
Athena
Athena
Pallinator3000
Athena
Level 143
God Stats
2W - 2L
1,285 SR
Queue Stats
139W - 140L
1,386 Elo+
Solo
Ullr
Ullr
RepcaK612
Ullr
Level 126
God Stats
1W - 1L
1,701 SR
Queue Stats
4W - 9L
1,424 Elo+
Party 1
King Arthur
King Arthur
SellyourChicken
King Arthur
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 291L
1,504 Elo+
Solo
Team Averages
Level 142
1,497 SR
1,451 Elo+

VS

Team Averages
Level 133
1,501 SR
1,521 Elo+
Ishtar
Ishtar
AbeZer0
Ishtar
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 107L
1,577 Elo+
Party 2
Chang'e
Chang'e
Ancan
Chang'e
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
Ferranditto
Kuzenbo
Level 101
God Stats
1W - 1L
1,277 SR
Queue Stats
53W - 43L
1,575 Elo+
Solo
Poseidon
Poseidon
Koljac
Poseidon
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
139W - 131L
1,404 Elo+
Solo
Apollo
Apollo
MHMD93
Apollo
Level 166
God Stats
4W - 7L
1,512 SR
Queue Stats
921W - 928L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aliuris
Terra
17
1 / 3 / 10
9,564
736
15,597
18,799
26,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 5 / 4
8,971
690
19,349
13,002
6,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 9
9,672
744
9,254
19,537
26,733
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ullr
16
5 / 6 / 4
9,112
701
14,898
15,289
9,548
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SellyourChicken
King Arthur
1
0 / 2 / 1
3,264
251
0
1,556
411

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AbeZer0
Ishtar
16
3 / 3 / 15
10,135
780
13,787
14,310
7,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Ancan
Chang'e
17
6 / 2 / 13
10,035
772
16,020
18,626
10,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Ferranditto
Kuzenbo
18
4 / 1 / 15
11,600
892
7,921
20,705
30,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Koljac
Poseidon
15
4 / 4 / 8
9,544
734
14,990
13,170
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
MHMD93
Apollo
17
4 / 3 / 11
9,976
767
10,364
14,224
8,227
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
11
Kills
21
21
Deaths
13
28
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AbeZer0
Ishtar
3
3
15
3.5
L
Terra
Aliuris
Terra
1
3
10
2
W
Chang'e
Ancan
Chang'e
6
2
13
6.25
L
2
5
4
0.8
W
Kuzenbo
Ferranditto
Kuzenbo
4
1
15
11.5
W
Poseidon
Koljac
Poseidon
4
4
8
2
W
Apollo
MHMD93
Apollo
4
3
11
3.17
L
3
5
9
1.5
L
Ullr
5
6
4
1.17
L
King Arthur
SellyourChicken
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,098
Damage
63,082
68,183
Taken
81,035
70,228
Mitigated
62,555
22,279
Healing
40,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AbeZer0
Ishtar
13,787
7,447
358
31
14,310
7,251
1,151
6,450
7,860
0
35,984
L
Terra
Aliuris
Terra
15,597
926
7,094
5,415
18,799
26,736
0
10,391
8,408
29,281
1,272
W
Chang'e
Ancan
Chang'e
16,020
1,192
20,245
11,027
18,626
10,140
2,285
11,476
7,150
37,426
0
L
19,349
3,257
706
2,240
13,002
6,800
0
7,667
5,335
44,350
0
W
Kuzenbo
Ferranditto
Kuzenbo
7,921
1,908
0
1,428
20,705
30,281
1,393
9,445
11,260
15,379
0
W
Poseidon
Koljac
Poseidon
14,990
2,124
2,620
1,485
13,170
6,656
840
7,572
5,598
31,343
789
W
Apollo
MHMD93
Apollo
10,364
4,934
587
2,944
14,224
8,227
1,905
8,216
6,008
0
30,385
L
9,254
1,725
3,193
2,347
19,537
26,733
0
9,015
10,522
15,035
0
L
Ullr
14,898
4,029
437
847
15,289
9,548
0
10,662
4,627
0
28,257
L
King Arthur
SellyourChicken
King Arthur
0
0
0
0
1,556
411
0
760
796
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,583
Gold Earned
51,290
122
Minions Killed
180
0
Camps Cleared
0
836,414
Distance Traveled
1,166,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,135
780
44
3
0
223,409
0
L
Terra
9,564
736
23
2
0
240,412
0
W
Chang'e
10,035
772
45
3
0
242,624
0
L
Nu Wa
8,971
690
46
4
0
184,930
0
W
Kuzenbo
11,600
892
15
1
0
258,038
0
W
Poseidon
9,544
734
34
3
0
220,843
0
W
Apollo
9,976
767
42
3
0
221,573
0
L
Athena
9,672
744
16
1
0
197,407
0
L
Ullr
9,112
701
37
3
0
213,665
0
L
King Arthur
3,264
251
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role