Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CaptCreeper7312
Izanami
Level 57
God Stats
20W - 12L
1,651 SR
Queue Stats
51W - 37L
1,523 Elo+
Party 2
Charon
Charon
Jasugun
Charon
Level 147
God Stats
2W - 0L
1,787 SR
Queue Stats
19W - 14L
1,575 Elo+
Solo
Raijin
Raijin
MyNamesDad
Raijin
Level 118
God Stats
6W - 5L
1,500 SR
Queue Stats
125W - 118L
1,479 Elo+
Party 2
Bake Kujira
Bake Kujira
Nonco
Bake Kujira
Level 124
God Stats
8W - 4L
1,500 SR
Queue Stats
192W - 163L
1,503 Elo+
Party 2
Team Averages
Level 102
1,588 SR
1,516 Elo+

VS

Team Averages
Level 99
1,638 SR
1,548 Elo+
Maui
Maui
Bukubukuchaguma
Maui
Level 114
God Stats
12W - 8L
1,689 SR
Queue Stats
303W - 290L
1,523 Elo+
Party 1
Charybdis
Charybdis
Da_Raikage
Charybdis
Level 89
God Stats
3W - 5L
1,875 SR
Queue Stats
52W - 42L
1,613 Elo+
Solo
Serqet
Serqet
KareeemCheese
Serqet
Level 89
God Stats
17W - 13L
1,603 SR
Queue Stats
238W - 231L
1,546 Elo+
Party 1
Anubis
Anubis
LordJamezx
Anubis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,494 Elo+
Party 1
Ravana
Ravana
victorious05
Ravana
Level 128
God Stats
3W - 6L
1,524 SR
Queue Stats
501W - 480L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 2 / 3
6,420
494
4,170
9,641
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 1
7,326
564
3,479
3,101
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
Jasugun
Charon
12
0 / 2 / 0
6,916
532
2,311
8,372
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
MyNamesDad
Raijin
13
5 / 1 / 2
7,552
581
9,608
4,994
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Nonco
Bake Kujira
11
1 / 0 / 7
7,150
550
5,415
10,154
7,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,689
438
1,924
8,752
6,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Da_Raikage
Charybdis
10
0 / 1 / 0
5,721
440
3,502
4,797
1,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
6,312
486
2,212
10,745
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
LordJamezx
Anubis
10
2 / 5 / 0
5,938
457
3,741
9,681
4,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ravana
13
2 / 0 / 0
7,945
611
4,935
4,964
3,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
5
5
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
3
1.75
L
0
2
0
0
W
2
0
1
2.5
L
Charybdis
Da_Raikage
Charybdis
0
1
0
0
W
Charon
Jasugun
Charon
0
2
0
0
L
1
2
1
0.75
L
Anubis
LordJamezx
Anubis
2
5
0
0.4
W
Raijin
MyNamesDad
Raijin
5
1
2
6
W
Bake Kujira
Nonco
Bake Kujira
1
0
7
4.5
L
Ravana
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
16,314
36,262
Taken
38,939
18,639
Mitigated
21,145
10,146
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,170
1,048
0
1,828
9,641
4,431
0
869
8,686
0
51,145
L
1,924
536
0
2,753
8,752
6,909
0
4,368
4,384
18,208
0
W
3,479
2,276
0
1,021
3,101
1,212
755
296
2,805
0
65,884
L
Charybdis
Da_Raikage
Charybdis
3,502
2,191
0
1,885
4,797
1,601
0
691
4,088
0
41,379
W
Charon
Jasugun
Charon
2,311
335
0
2,089
8,372
4,040
0
0
7,804
43,033
0
L
2,212
459
0
4,768
10,745
4,470
0
2,936
7,772
0
47,946
L
Anubis
LordJamezx
Anubis
3,741
479
0
2,404
9,681
4,509
0
6,853
2,798
32,775
765
W
Raijin
MyNamesDad
Raijin
9,608
950
0
500
4,994
1,579
0
2,224
2,380
59,268
1,785
W
Bake Kujira
Nonco
Bake Kujira
5,415
2,564
1,656
3,052
10,154
7,377
0
2,396
7,385
23,181
1,144
L
Ravana
4,935
912
0
1,060
4,964
3,656
0
2,090
2,723
0
64,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,364
Gold Earned
31,605
414
Minions Killed
348
0
Camps Cleared
0
1,297,789
Distance Traveled
1,325,928
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,420
494
78
6
0
288,063
0
L
Maui
5,689
438
28
2
0
288,209
2
W
Izanami
7,326
564
120
9
0
257,472
3
L
Charybdis
5,721
440
70
5
0
245,818
0
W
Charon
6,916
532
102
8
0
225,204
4
L
Serqet
6,312
486
76
6
0
306,254
0
L
Anubis
5,938
457
53
4
0
233,679
0
W
Raijin
7,552
581
96
7
0
240,050
0
W
Bake Kujira
7,150
550
18
1
0
287,000
3
L
Ravana
7,945
611
121
9
0
251,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role