Player Matchup

Sol
Sol
CosmicVegan
Sol
Level 42
God Stats
10W - 13L
1,054 SR
Queue Stats
274W - 509L
1,082 Elo+
Party 1
Athena
Athena
DervasMataBosta
Athena
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
224W - 425L
968 Elo+
Party 1
Kali
Kali
JNolasco
Kali
Level 29
God Stats
3W - 7L
1,461 SR
Queue Stats
265W - 483L
1,082 Elo+
Party 1
Ra
Ra
Sheyster
Ra
Level 42
God Stats
4W - 6L
1,500 SR
Queue Stats
218W - 426L
1,088 Elo+
Party 1
Hachiman
Hachiman
kingplayerbr1
Hachiman
Level 28
God Stats
7W - 16L
1,190 SR
Queue Stats
145W - 336L
1,082 Elo+
Party 1
Team Averages
Level 34
1,341 SR
1,060 Elo+

VS

Team Averages
Level 121
1,470 SR
1,431 Elo+
Anubis
Anubis
Androjde
Anubis
Level 109
God Stats
20W - 11L
1,488 SR
Queue Stats
33W - 25L
1,472 Elo+
Solo
Izanami
Izanami
DRFFLO
Izanami
Level 140
God Stats
9W - 9L
1,025 SR
Queue Stats
130W - 125L
1,319 Elo+
Solo
Ymir
Ymir
DudsterJ
Ymir
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
294W - 270L
1,585 Elo+
Solo
Nemesis
Nemesis
XxZoMbIeMaEsTrE
Nemesis
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 37L
1,416 Elo+
Party 2
Horus
Horus
Xx_FutAdri_xX
Horus
Level 106
God Stats
9W - 4L
1,835 SR
Queue Stats
43W - 32L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,059
506
2,750
7,281
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

6
0 / 6 / 0
4,417
442
1,764
11,488
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
9
1 / 4 / 0
5,455
546
3,434
9,894
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
4,369
437
2,075
6,251
1,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
kingplayerbr1
Hachiman
7
0 / 6 / 1
4,315
432
4,540
8,341
2,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Androjde
Anubis
11
5 / 0 / 3
7,143
714
5,861
5,284
2,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
DRFFLO
Izanami
10
7 / 1 / 4
6,467
647
8,172
5,803
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
10
4 / 0 / 9
6,777
678
5,343
4,869
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 0 / 3
6,374
637
3,814
4,739
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 1
6,232
623
5,765
7,788
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
23
24
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Androjde
Anubis
5
0
3
6.5
L
0
3
0
0
W
Izanami
DRFFLO
Izanami
7
1
4
9
L
0
6
0
0
W
Ymir
4
0
9
8.5
L
Kali
1
4
0
0.25
L
0
5
0
0
W
4
0
3
5.5
W
3
0
1
3.5
L
Hachiman
kingplayerbr1
Hachiman
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,563
Damage
28,955
43,255
Taken
28,483
15,848
Mitigated
14,536
7,954
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Androjde
Anubis
5,861
272
0
3,075
5,284
2,466
970
1,002
4,282
54,220
3,361
L
2,750
447
0
2,125
7,281
1,725
0
347
6,934
25,719
1,953
W
Izanami
DRFFLO
Izanami
8,172
5,701
72
2,387
5,803
2,055
1,167
476
5,327
0
44,144
L
1,764
699
0
1,682
11,488
6,084
0
3,693
7,795
10,205
0
W
Ymir
5,343
1,959
236
1,908
4,869
3,141
135
1,199
3,670
17,320
0
L
Kali
3,434
1,368
0
2,224
9,894
4,167
0
540
9,354
0
31,995
L
2,075
543
48
586
6,251
1,442
0
4,278
1,973
19,323
560
W
3,814
1,970
0
639
4,739
1,999
0
735
4,004
0
47,795
W
5,765
1,912
80
2,875
7,788
4,875
104
2,763
5,025
0
32,828
L
Hachiman
kingplayerbr1
Hachiman
4,540
3,442
0
1,289
8,341
2,430
17
2,233
6,108
0
24,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,615
Gold Earned
32,993
182
Minions Killed
308
0
Camps Cleared
0
944,064
Distance Traveled
981,889
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,143
714
80
8
0
188,692
0
L
Sol
5,059
506
47
5
0
183,494
0
W
Izanami
6,467
647
73
7
0
177,565
0
L
Athena
4,417
442
13
1
0
199,939
0
W
Ymir
6,777
678
24
2
0
198,502
1
L
Kali
5,455
546
59
6
0
192,619
0
L
Ra
4,369
437
25
3
0
181,857
0
W
Nemesis
6,374
637
84
8
0
238,867
0
W
Horus
6,232
623
47
5
0
178,263
0
L
Hachiman
4,315
432
38
4
0
186,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role