Player Matchup

Bakasura
Bakasura
BP Comrade
Bakasura
Level 83
God Stats
4W - 3L
1,615 SR
Queue Stats
8W - 5L
1,676 Elo+
Solo
Jing Wei
Jing Wei
SkadiPippin
Jing Wei
Level 68
God Stats
1W - 0L
1,279 SR
Queue Stats
18W - 16L
1,183 Elo+
Party 2
Hercules
Hercules
Waterbury8358
Hercules
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
322W - 309L
1,505 Elo+
Solo
Chronos
Chronos
execuwutieTTV
Chronos
Level 69
God Stats
6W - 0L
1,906 SR
Queue Stats
133W - 114L
1,541 Elo+
Solo
Yemoja
Yemoja
lokinu
Yemoja
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 14L
1,183 Elo+
Party 2
Team Averages
Level 58
1,560 SR
1,417 Elo+

VS

Team Averages
Level 67
1,484 SR
1,502 Elo+
Ravana
Ravana
 
Ravana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Krassenex
Khepri
Level 67
God Stats
1W - 4L
1,700 SR
Queue Stats
99W - 82L
1,481 Elo+
Solo
Chang'e
Chang'e
LordGeoIV
Chang'e
Level 56
God Stats
2W - 2L
1,634 SR
Queue Stats
3W - 6L
1,691 Elo+
Party 1
Danzaburou
Danzaburou
UndoneCrusty
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 98L
1,362 Elo+
Party 1
Hun Batz
Hun Batz
unaliveurselfbro
Hun Batz
Level 62
God Stats
11W - 8L
1,087 SR
Queue Stats
335W - 320L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BP Comrade
Bakasura
16
3 / 0 / 2
9,217
576
7,203
15,157
8,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
SkadiPippin
Jing Wei
15
4 / 3 / 1
9,032
565
7,722
13,761
6,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Waterbury8358
Hercules
16
3 / 4 / 1
9,188
574
8,114
15,159
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
14
1 / 2 / 1
8,554
535
6,700
8,287
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
lokinu
Yemoja
14
0 / 0 / 8
9,097
569
3,952
8,014
5,895
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 2 / 2
9,286
580
16,868
18,994
20,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Khepri
Krassenex
Khepri
3
0 / 0 / 0
5,176
324
225
1,375
720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
LordGeoIV
Chang'e
13
0 / 2 / 1
6,896
431
2,380
5,943
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
UndoneCrusty
Danzaburou
10
0 / 5 / 1
6,817
426
4,836
9,684
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
5 / 2 / 0
8,282
518
9,159
13,000
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
9
9
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
2
2
2.5
W
Bakasura
BP Comrade
Bakasura
3
0
2
4
L
Khepri
Krassenex
Khepri
0
0
0
0
L
Chang'e
LordGeoIV
Chang'e
0
2
1
0.25
W
Jing Wei
SkadiPippin
Jing Wei
4
3
1
1.5
L
Danzaburou
UndoneCrusty
Danzaburou
0
5
1
0.1
W
Hercules
Waterbury8358
Hercules
3
4
1
0.88
W
Chronos
1
2
1
0.75
W
Yemoja
lokinu
Yemoja
0
0
8
4
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,691
Damage
33,468
60,378
Taken
48,996
34,408
Mitigated
33,443
30,695
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
16,868
4,495
0
8,490
18,994
20,808
343
3,386
14,084
0
78,626
W
Bakasura
BP Comrade
Bakasura
7,203
4,863
0
9,271
15,157
8,258
2,385
870
13,863
0
68,692
L
Khepri
Krassenex
Khepri
225
0
57
169
1,375
720
0
410
965
1,514
0
L
Chang'e
LordGeoIV
Chang'e
2,380
403
40
1,304
5,943
2,449
0
2,482
3,461
37,211
0
W
Jing Wei
SkadiPippin
Jing Wei
7,722
5,562
0
4,746
13,761
6,242
1,570
115
13,551
0
88,333
L
Danzaburou
UndoneCrusty
Danzaburou
4,836
1,775
0
1,037
9,684
3,949
0
2,635
6,978
0
41,090
W
Hercules
Waterbury8358
Hercules
8,114
2,772
0
6,150
15,159
10,102
660
0
14,265
0
67,921
W
Chronos
6,700
2,095
0
1,991
8,287
3,911
1,969
1,276
6,756
64,040
0
W
Yemoja
lokinu
Yemoja
3,952
1,520
5,209
3,328
8,014
5,895
518
110
7,755
24,618
0
L
9,159
2,163
0
5,154
13,000
5,517
536
1,739
10,902
0
65,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,088
Gold Earned
36,457
524
Minions Killed
376
0
Camps Cleared
0
1,560,022
Distance Traveled
1,185,527
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,286
580
126
8
0
306,038
0
W
Bakasura
9,217
576
127
8
0
375,880
0
L
Khepri
5,176
324
1
0
0
71,927
0
L
Chang'e
6,896
431
88
6
0
213,523
0
W
Jing Wei
9,032
565
154
10
0
260,278
1
L
Danzaburou
6,817
426
62
4
0
226,100
0
W
Hercules
9,188
574
100
6
0
335,384
0
W
Chronos
8,554
535
109
7
0
291,096
8
W
Yemoja
9,097
569
34
2
0
297,384
0
L
Hun Batz
8,282
518
99
6
0
367,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role