Player Matchup

Janus
Janus
EIAxRageMasta
Janus
Level 89
God Stats
5W - 10L
1,525 SR
Queue Stats
66W - 64L
1,552 Elo+
Party 2
Bellona
Bellona
UxG Tacticz
Bellona
Level 123
God Stats
1W - 2L
1,704 SR
Queue Stats
72W - 69L
1,571 Elo+
Party 2
Ne Zha
Ne Zha
XxAkuReixX
Ne Zha
Level 109
God Stats
1W - 8L
1,245 SR
Queue Stats
48W - 58L
1,296 Elo+
Solo
Team Averages
Level 107
1,491 SR
1,473 Elo+

VS

Team Averages
Level 148
1,498 SR
1,322 Elo+
Scylla
Scylla
EvenMoreN00b
Scylla
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 33L
1,532 Elo+
Solo
Charybdis
Charybdis
Itachis_Crow
Charybdis
Level 149
God Stats
6W - 1L
1,495 SR
Queue Stats
9W - 10L
1,216 Elo+
Party 1
Gilgamesh
Gilgamesh
Kvvng_Huncho23
Gilgamesh
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,873
716
7,549
7,568
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
UxG Tacticz
Bellona
13
1 / 1 / 2
7,529
684
8,796
9,951
10,366
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
XxAkuReixX
Ne Zha
11
0 / 4 / 1
7,271
661
5,093
9,193
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 2 / 6
8,744
795
7,382
8,731
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charybdis
Itachis_Crow
Charybdis
14
4 / 1 / 3
8,382
762
5,533
7,469
2,549
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Kvvng_Huncho23
Gilgamesh
13
3 / 1 / 3
8,308
755
9,304
10,510
8,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
8
8
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Scylla
1
2
6
2
W
Charybdis
Itachis_Crow
Charybdis
4
1
3
5.5
W
Gilgamesh
Kvvng_Huncho23
Gilgamesh
3
1
3
4.5
L
Bellona
UxG Tacticz
Bellona
1
1
2
2
L
Ne Zha
XxAkuReixX
Ne Zha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
22,219
26,712
Taken
26,710
17,262
Mitigated
14,121
4,521
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,549
275
0
1,205
7,568
2,721
0
2,299
5,255
31,907
438
W
Scylla
7,382
51
0
3,087
8,731
3,174
0
2,368
5,955
50,271
0
W
Charybdis
Itachis_Crow
Charybdis
5,533
2,303
0
197
7,469
2,549
307
2,552
4,610
0
15,433
W
Gilgamesh
Kvvng_Huncho23
Gilgamesh
9,304
1,964
0
200
10,510
8,398
0
2,170
7,655
538
16,692
L
Bellona
UxG Tacticz
Bellona
8,796
997
251
2,106
9,951
10,366
0
2,408
7,501
0
20,271
L
Ne Zha
XxAkuReixX
Ne Zha
5,093
1,734
0
959
9,193
4,175
0
3,159
6,006
0
27,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,673
Gold Earned
25,434
134
Minions Killed
138
0
Camps Cleared
0
655,901
Distance Traveled
643,516
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,873
716
67
6
0
211,927
0
W
Scylla
8,744
795
91
8
0
211,804
1
W
Charybdis
8,382
762
28
3
0
212,276
0
W
Gilgamesh
8,308
755
19
2
0
219,436
1
L
Bellona
7,529
684
28
3
0
234,291
0
L
Ne Zha
7,271
661
39
4
0
209,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role