Player Matchup

Fafnir
Fafnir
KingKuzenbo
Fafnir
Level 127
God Stats
10W - 4L
1,567 SR
Queue Stats
31W - 37L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
LongRoadNoTurns
Ao Kuang
Level 126
God Stats
1W - 0L
1,284 SR
Queue Stats
12W - 16L
1,370 Elo+
Party 2
Izanami
Izanami
electricretiary
Izanami
Level 129
God Stats
12W - 5L
1,524 SR
Queue Stats
36W - 39L
1,486 Elo+
Party 2
Team Averages
Level 127
1,458 SR
1,452 Elo+

VS

Team Averages
Level 84
1,436 SR
1,459 Elo+
Cernunnos
Cernunnos
AdamMack
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,600 Elo+
Party 1
The Morrigan
The Morrigan
Dominican_SSJ3
The Morrigan
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
261W - 287L
1,304 Elo+
Solo
Yemoja
Yemoja
qSTRYDERp
Yemoja
Level 54
God Stats
0W - 2L
1,308 SR
Queue Stats
39W - 33L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
3 / 2 / 14
11,567
771
12,201
17,517
24,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
16
7 / 5 / 6
11,880
792
11,286
16,651
8,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 1 / 7
12,318
821
21,539
13,974
6,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdamMack
Cernunnos
14
1 / 9 / 5
9,535
636
11,093
19,208
8,117
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Morrigan
Dominican_SSJ3
The Morrigan
15
4 / 4 / 2
10,921
728
9,832
9,903
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
qSTRYDERp
Yemoja
16
3 / 7 / 4
10,099
673
10,834
22,290
23,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
20
Kills
8
8
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AdamMack
Cernunnos
1
9
5
0.39
L
The Morrigan
Dominican_SSJ3
The Morrigan
4
4
2
1.25
W
Fafnir
3
2
14
5
W
Ao Kuang
7
5
6
2
W
10
1
7
13.5
L
Yemoja
qSTRYDERp
Yemoja
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,026
Damage
31,759
48,142
Taken
51,401
39,002
Mitigated
34,888
12,177
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AdamMack
Cernunnos
11,093
5,741
0
3,129
19,208
8,117
0
10,828
8,054
0
30,339
L
The Morrigan
Dominican_SSJ3
The Morrigan
9,832
2,403
0
0
9,903
3,534
0
3,007
6,787
30,189
766
W
Fafnir
12,201
5,451
82
3,582
17,517
24,249
709
7,570
9,925
32,394
824
W
Ao Kuang
11,286
2,550
0
4,144
16,651
8,085
0
4,916
11,721
42,514
5,500
W
21,539
14,256
0
4,369
13,974
6,668
2,534
7,478
6,480
0
76,812
L
Yemoja
qSTRYDERp
Yemoja
10,834
3,565
649
2,646
22,290
23,237
0
7,998
14,081
30,425
573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,765
Gold Earned
30,555
183
Minions Killed
118
0
Camps Cleared
0
786,313
Distance Traveled
621,607
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,535
636
45
3
0
207,917
0
L
The Morrigan
10,921
728
34
2
0
201,342
2
W
Fafnir
11,567
771
30
2
0
253,144
0
W
Ao Kuang
11,880
792
66
4
0
289,143
0
W
Izanami
12,318
821
87
6
0
244,026
0
L
Yemoja
10,099
673
39
3
0
212,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role